Player Matchup

Ganesha
Ganesha
Bromandudething
Ganesha
Level 109
God Stats
8W - 9L
1,660 SR
Queue Stats
213W - 191L
1,523 Elo+
Party 3
Bakasura
Bakasura
Pausepain
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 233L
1,530 Elo+
Party 3
Hercules
Hercules
TomahawkWarrior
Hercules
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
458W - 467L
1,488 Elo+
Party 1
Hachiman
Hachiman
theshadowwolf21
Hachiman
Level 89
God Stats
0W - 1L
1,736 SR
Queue Stats
235W - 197L
1,549 Elo+
Party 3
Yemoja
Yemoja
wsmith2021
Yemoja
Level 85
God Stats
5W - 5L
1,619 SR
Queue Stats
58W - 70L
1,491 Elo+
Party 1
Team Averages
Level 106
1,603 SR
1,516 Elo+

VS

Team Averages
Level 104
1,463 SR
1,513 Elo+
Thoth
Thoth
ALoMalHecho
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AbstractTsunami
Odin
Level 68
God Stats
30W - 24L
1,553 SR
Queue Stats
224W - 233L
1,465 Elo+
Solo
Ah Puch
Ah Puch
WilliamByers
Ah Puch
Level 125
God Stats
2W - 3L
1,496 SR
Queue Stats
169W - 161L
1,545 Elo+
Party 2
Ullr
Ullr
WorkSpeed
Ullr
Level 127
God Stats
1W - 0L
1,267 SR
Queue Stats
65W - 53L
1,553 Elo+
Party 2
Fenrir
Fenrir
upefrOMG
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,540
504
3,299
6,683
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Pausepain
Bakasura
9
0 / 3 / 0
5,262
478
2,928
6,876
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
10
1 / 5 / 0
5,661
515
2,548
9,501
5,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
9
0 / 2 / 0
5,224
475
1,353
4,464
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
wsmith2021
Yemoja
10
0 / 3 / 1
5,834
530
1,296
6,695
2,218
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,906
628
4,698
3,628
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 0
5,619
511
2,033
5,102
1,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
WilliamByers
Ah Puch
13
4 / 1 / 3
7,371
670
9,666
5,603
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
11
1 / 0 / 2
6,281
571
3,780
4,362
1,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
upefrOMG
Fenrir
11
4 / 2 / 2
6,405
582
3,230
7,703
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
15
15
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
3
0
0
3
L
1
2
0
0.5
L
Bakasura
Pausepain
Bakasura
0
3
0
0
L
Hercules
1
5
0
0.2
W
Ah Puch
WilliamByers
Ah Puch
4
1
3
5.5
W
Ullr
1
0
2
2
L
Hachiman
0
2
0
0
W
Fenrir
upefrOMG
Fenrir
4
2
2
2.5
L
Yemoja
wsmith2021
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
23,407
34,219
Taken
26,398
13,069
Mitigated
8,557
7,906
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,698
531
0
994
3,628
1,032
376
1,186
2,351
38,780
0
W
2,033
418
0
760
5,102
1,670
0
530
4,492
0
26,039
L
3,299
182
0
2,166
6,683
2,643
0
1,643
5,004
22,303
0
L
Bakasura
Pausepain
Bakasura
2,928
2,034
0
1,611
6,876
2,010
0
1,676
5,060
0
25,323
L
Hercules
2,548
225
0
2,202
9,501
5,308
0
7,420
2,081
0
22,911
W
Ah Puch
WilliamByers
Ah Puch
9,666
1,303
0
2,648
5,603
1,771
0
416
5,087
53,137
0
W
Ullr
3,780
1,940
0
325
4,362
1,339
0
734
3,628
0
43,438
L
Hachiman
1,353
541
0
476
4,464
890
0
161
4,263
0
23,740
W
Fenrir
upefrOMG
Fenrir
3,230
848
0
3,329
7,703
2,745
0
1,729
5,919
0
33,604
L
Yemoja
wsmith2021
Yemoja
1,296
57
40
1,411
6,695
2,218
0
3,036
3,447
34,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
32,582
298
Minions Killed
419
0
Camps Cleared
0
1,031,758
Distance Traveled
1,039,264
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,906
628
93
8
0
209,983
1
W
Odin
5,619
511
43
4
0
232,334
0
L
Ganesha
5,540
504
12
1
0
201,342
0
L
Bakasura
5,262
478
75
7
0
231,696
2
L
Hercules
5,661
515
46
4
0
208,780
2
W
Ah Puch
7,371
670
117
11
0
180,333
1
W
Ullr
6,281
571
97
9
0
202,640
4
L
Hachiman
5,224
475
77
7
0
192,009
0
W
Fenrir
6,405
582
69
6
0
213,974
3
L
Yemoja
5,834
530
88
8
0
197,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role