Player Matchup

Chang'e
Chang'e
ForsakenQrow
Chang'e
Level 160
God Stats
8W - 0L
1,500 SR
Queue Stats
384W - 327L
1,692 Elo+
Party 2
Heimdallr
Heimdallr
Huge Snails
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,952 Elo+
Party 2
Geb
Geb
Sayian_Legend
Geb
Level 149
God Stats
14W - 14L
1,693 SR
Queue Stats
252W - 261L
1,504 Elo+
Solo
Team Averages
Level 154
1,564 SR
1,716 Elo+

VS

Team Averages
Level 122
1,604 SR
1,793 Elo+
Mulan
Mulan
Idyllic Omen
Mulan
Level 142
God Stats
42W - 19L
1,588 SR
Queue Stats
963W - 711L
1,867 Elo+
Party 1
Thoth
Thoth
NumbReality8244
Thoth
Level 64
God Stats
28W - 21L
1,614 SR
Queue Stats
84W - 75L
1,594 Elo+
Solo
Ymir
Ymir
Pig Say Oink
Ymir
Level 160
God Stats
2W - 1L
1,612 SR
Queue Stats
593W - 317L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ForsakenQrow
Chang'e
11
5 / 2 / 4
7,911
791
9,880
6,727
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
Huge Snails
Heimdallr
11
2 / 1 / 6
7,623
762
9,809
7,029
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
2 / 3 / 6
7,637
764
5,118
12,092
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
7,126
713
9,047
14,075
6,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 4
6,812
681
5,588
5,823
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 5
7,611
761
5,476
10,483
8,800
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
5
6
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ForsakenQrow
Chang'e
5
2
4
3.5
W
Heimdallr
Huge Snails
Heimdallr
2
1
6
5
L
3
4
2
1
L
1
4
4
0.75
L
1
1
5
3.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
20,111
25,848
Taken
30,381
11,716
Mitigated
16,834
9,834
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ForsakenQrow
Chang'e
9,880
488
2,134
2,461
6,727
2,123
364
2,782
3,803
39,632
0
W
Heimdallr
Huge Snails
Heimdallr
9,809
4,532
0
1,231
7,029
2,693
626
2,808
4,135
0
23,967
L
9,047
1,127
0
2,969
14,075
6,242
0
5,665
8,410
0
25,830
L
5,588
98
540
1,118
5,823
1,792
0
4,065
1,758
21,675
0
L
5,476
2,092
0
692
10,483
8,800
0
5,324
5,159
20,205
0
W
5,118
387
394
3,614
12,092
6,900
0
4,840
6,794
12,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
21,549
110
Minions Killed
94
0
Camps Cleared
0
569,686
Distance Traveled
629,079
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,911
791
53
5
0
194,992
3
W
Heimdallr
7,623
762
50
5
0
185,707
2
L
Mulan
7,126
713
35
4
0
224,902
1
L
Thoth
6,812
681
34
3
0
192,824
4
L
Ymir
7,611
761
25
3
0
211,353
2
W
Geb
7,637
764
7
1
0
188,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role