Player Matchup

Hel
Hel
BlazedKiller855
Hel
Level 17
God Stats
27W - 42L
1,236 SR
Queue Stats
207W - 269L
1,179 Elo+
Solo
Jormungandr
Jormungandr
Gamerking45000
Jormungandr
Level 57
God Stats
5W - 5L
1,360 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 1
Thanatos
Thanatos
JAKUR0
Thanatos
Level 19
God Stats
9W - 12L
1,306 SR
Queue Stats
27W - 19L
1,397 Elo+
Party 1
Hachiman
Hachiman
NightRider9642
Hachiman
Level 12
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 1
Arachne
Arachne
SykoJ8797
Arachne
Level 27
God Stats
7W - 14L
1,318 SR
Queue Stats
20W - 43L
1,237 Elo+
Solo
Team Averages
Level 26
1,382 SR
1,324 Elo+

VS

Team Averages
Level 14
1,388 SR
1,230 Elo+
Sun Wukong
Sun Wukong
Brite bomber276
Sun Wukong
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 36L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
BroughtAtom8011
Kukulkan
Level 23
God Stats
2W - 2L
1,668 SR
Queue Stats
61W - 60L
1,292 Elo+
Party 2
Mercury
Mercury
Cacita9997514
Mercury
Level 16
God Stats
0W - 3L
1,180 SR
Queue Stats
30W - 36L
1,272 Elo+
Party 2
Olorun
Olorun
I-Unknown-Ray-I
Olorun
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,237 Elo+
Solo
Merlin
Merlin
subjectdany220
Merlin
Level 5
God Stats
4W - 9L
1,091 SR
Queue Stats
4W - 10L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 12
14,180
834
4,625
16,644
13,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Gamerking45000
Jormungandr
20
9 / 0 / 17
16,884
993
42,927
22,994
28,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
JAKUR0
Thanatos
20
7 / 6 / 13
15,823
931
20,029
22,790
12,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
20
3 / 5 / 19
15,396
906
29,169
21,065
10,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SykoJ8797
Arachne
20
11 / 8 / 8
15,851
932
22,479
33,539
15,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brite bomber276
Sun Wukong
20
4 / 2 / 12
14,909
877
19,271
24,995
26,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
3 / 3 / 12
14,575
857
35,828
27,188
12,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
19
2 / 10 / 8
13,780
811
3,881
24,377
9,709
20
8 / 6 / 9
16,394
964
35,282
23,296
12,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 9 / 11
14,432
849
11,998
23,034
22,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
30
Kills
19
19
Deaths
30
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
Sun Wukong
Brite bomber276
Sun Wukong
4
2
12
5
L
Kukulkan
3
3
12
3
L
Mercury
2
10
8
0.6
W
Jormungandr
Gamerking45000
Jormungandr
9
0
17
17.5
L
8
6
9
2.08
W
Thanatos
JAKUR0
Thanatos
7
6
13
2.25
W
Hachiman
3
5
19
2.5
W
Arachne
SykoJ8797
Arachne
11
8
8
1.88
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,229
Damage
106,260
117,032
Taken
122,890
79,574
Mitigated
83,999
55,296
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,625
2,227
17,347
9,941
16,644
13,023
0
12,062
4,582
25,733
0
L
Sun Wukong
Brite bomber276
Sun Wukong
19,271
4,600
0
221
24,995
26,948
0
9,914
15,081
354
41,168
L
Kukulkan
35,828
2,762
0
878
27,188
12,647
0
11,949
15,239
66,276
0
L
Mercury
3,881
1,177
0
0
24,377
9,709
0
8,962
15,415
0
8,743
W
Jormungandr
Gamerking45000
Jormungandr
42,927
5,943
0
4,517
22,994
28,761
0
15,915
7,079
85,889
0
L
35,282
21,938
3,105
6,599
23,296
12,508
0
7,177
16,119
74,661
0
W
Thanatos
JAKUR0
Thanatos
20,029
7,048
546
8,504
22,790
12,157
0
15,447
7,343
0
41,578
W
Hachiman
29,169
13,856
0
3,139
21,065
10,237
0
15,927
5,138
0
62,540
W
Arachne
SykoJ8797
Arachne
22,479
16,660
0
11,302
33,539
15,396
0
24,111
9,428
134
35,649
L
11,998
2,082
0
974
23,034
22,187
0
9,684
13,350
37,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,134
Gold Earned
74,090
288
Minions Killed
313
14
Camps Cleared
0
1,385,397
Distance Traveled
1,590,492
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,180
834
55
3
2
275,124
1
L
Sun Wukong
14,909
877
54
3
0
395,106
0
L
Kukulkan
14,575
857
84
5
0
315,330
0
L
Mercury
13,780
811
13
1
0
336,289
3
W
Jormungandr
16,884
993
108
6
0
306,607
1
L
Olorun
16,394
964
113
7
0
293,690
1
W
Thanatos
15,823
931
32
2
7
277,361
0
W
Hachiman
15,396
906
55
3
4
259,884
3
W
Arachne
15,851
932
38
2
1
266,421
1
L
Merlin
14,432
849
49
3
0
250,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role