Player Matchup

Medusa
Medusa
OneTrickDonkey
Medusa
Level 29
God Stats
66W - 48L
1,620 SR
Queue Stats
78W - 58L
1,531 Elo+
Party 2
King Arthur
King Arthur
Sixpaperfattyy
King Arthur
Level 27
God Stats
24W - 20L
1,581 SR
Queue Stats
80W - 68L
1,461 Elo+
Solo
Scylla
Scylla
iAmMerc
Scylla
Level 27
God Stats
8W - 3L
1,604 SR
Queue Stats
41W - 28L
1,516 Elo+
Party 2
Team Averages
Level 28
1,602 SR
1,503 Elo+

VS

Team Averages
Level 49
1,555 SR
1,557 Elo+
Kumbhakarna
Kumbhakarna
HAKU DAGGER
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,599 Elo+
Party 1
Tiamat
Tiamat
Huntzack
Tiamat
Level 128
God Stats
6W - 5L
1,664 SR
Queue Stats
83W - 96L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Morgan5133
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
7,112
790
3,194
6,495
1,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sixpaperfattyy
King Arthur
12
10 / 1 / 2
8,602
956
7,763
11,551
5,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
iAmMerc
Scylla
11
1 / 0 / 11
7,177
797
4,948
4,223
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HAKU DAGGER
Kumbhakarna
4
0 / 1 / 0
5,096
566
605
1,487
530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
Huntzack
Tiamat
8
1 / 6 / 0
5,763
640
5,770
7,580
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Morgan5133
Gilgamesh
10
2 / 6 / 1
6,401
711
5,516
8,843
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
3
3
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
HAKU DAGGER
Kumbhakarna
0
1
0
0
L
Tiamat
Huntzack
Tiamat
1
6
0
0.17
L
Gilgamesh
Morgan5133
Gilgamesh
2
6
1
0.42
W
2
2
10
3.5
W
King Arthur
Sixpaperfattyy
King Arthur
10
1
2
11
W
Scylla
iAmMerc
Scylla
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
11,891
22,269
Taken
17,910
8,727
Mitigated
9,802
6,372
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
HAKU DAGGER
Kumbhakarna
605
0
0
519
1,487
530
0
483
928
2,644
0
L
Tiamat
Huntzack
Tiamat
5,770
706
0
850
7,580
4,293
0
2,220
5,202
15,614
0
L
Gilgamesh
Morgan5133
Gilgamesh
5,516
1,342
0
401
8,843
4,979
0
1,933
6,806
0
19,539
W
3,194
1,755
0
2,558
6,495
1,897
1,293
1,977
4,340
0
14,511
W
King Arthur
Sixpaperfattyy
King Arthur
7,763
1,386
0
3,814
11,551
5,699
244
2,433
8,872
0
26,733
W
Scylla
iAmMerc
Scylla
4,948
975
0
0
4,223
1,131
1,034
1,481
2,618
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
17,260
123
Minions Killed
64
0
Camps Cleared
0
482,812
Distance Traveled
306,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,096
566
2
0
0
23,823
0
L
Tiamat
5,763
640
25
3
0
139,640
1
L
Gilgamesh
6,401
711
37
4
0
142,864
0
W
Medusa
7,112
790
34
4
0
148,291
0
W
King Arthur
8,602
956
31
3
0
174,722
2
W
Scylla
7,177
797
58
6
0
159,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role