Player Matchup

Erlang Shen
Erlang Shen
Durandart
Erlang Shen
Level 115
God Stats
3W - 5L
1,738 SR
Queue Stats
19W - 20L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
Marcelo2102
Sun Wukong
Level 142
God Stats
8W - 7L
1,696 SR
Queue Stats
132W - 141L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
TheBlackVegeta
Nu Wa
Level 154
God Stats
0W - 2L
1,737 SR
Queue Stats
400W - 374L
1,570 Elo+
Party 1
Chernobog
Chernobog
TopsBℓooby
Chernobog
Level 160
God Stats
1W - 3L
1,221 SR
Queue Stats
258W - 255L
1,576 Elo+
Party 1
Hercules
Hercules
Valendio
Hercules
Level 117
God Stats
6W - 6L
1,493 SR
Queue Stats
167W - 173L
1,488 Elo+
Party 2
Team Averages
Level 138
1,577 SR
1,542 Elo+

VS

Team Averages
Level 125
1,556 SR
1,570 Elo+
Tsukuyomi
Tsukuyomi
OathZero
Tsukuyomi
Level 143
God Stats
31W - 23L
1,693 SR
Queue Stats
247W - 196L
1,634 Elo+
Party 3
Ymir
Ymir
Parrol
Ymir
Level 105
God Stats
10W - 5L
1,717 SR
Queue Stats
205W - 178L
1,603 Elo+
Party 3
Chernobog
Chernobog
Tomoracer
Chernobog
Level 123
God Stats
2W - 2L
1,280 SR
Queue Stats
61W - 43L
1,632 Elo+
Party 3
Kukulkan
Kukulkan
TooCalmForYou
Kukulkan
Level 107
God Stats
3W - 2L
1,285 SR
Queue Stats
52W - 42L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
jeyde5
Gilgamesh
Level 149
God Stats
6W - 1L
1,805 SR
Queue Stats
230W - 182L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Durandart
Erlang Shen
18
0 / 6 / 6
11,512
443
4,867
20,443
14,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Marcelo2102
Sun Wukong
20
2 / 4 / 3
12,717
489
14,789
28,123
22,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 3 / 4
13,434
517
18,934
10,013
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TopsBℓooby
Chernobog
20
5 / 5 / 3
13,884
534
12,262
18,517
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Valendio
Hercules
16
3 / 4 / 7
11,056
425
9,747
25,811
24,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OathZero
Tsukuyomi
20
2 / 2 / 4
15,321
589
20,474
23,391
16,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Parrol
Ymir
19
0 / 5 / 10
12,337
475
5,945
17,022
16,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Tomoracer
Chernobog
20
2 / 1 / 3
15,231
586
5,665
12,017
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TooCalmForYou
Kukulkan
20
8 / 3 / 8
15,447
594
25,454
12,976
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
jeyde5
Gilgamesh
20
10 / 5 / 7
15,378
591
16,434
23,635
13,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
16
Kills
22
22
Deaths
16
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Durandart
Erlang Shen
0
6
6
0.5
L
Sun Wukong
Marcelo2102
Sun Wukong
2
4
3
0.88
W
Tsukuyomi
OathZero
Tsukuyomi
2
2
4
2
W
Ymir
Parrol
Ymir
0
5
10
1
L
6
3
4
2.67
W
Chernobog
Tomoracer
Chernobog
2
1
3
3.5
W
Kukulkan
TooCalmForYou
Kukulkan
8
3
8
4
L
Chernobog
TopsBℓooby
Chernobog
5
5
3
1.3
L
Hercules
Valendio
Hercules
3
4
7
1.63
W
Gilgamesh
jeyde5
Gilgamesh
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,599
Damage
73,972
102,907
Taken
89,041
73,904
Mitigated
57,373
33,961
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Durandart
Erlang Shen
4,867
1,996
0
3,495
20,443
14,549
0
4,631
15,707
104
109,624
L
Sun Wukong
Marcelo2102
Sun Wukong
14,789
2,213
0
13,288
28,123
22,314
0
5,729
22,262
0
92,969
W
Tsukuyomi
OathZero
Tsukuyomi
20,474
5,675
0
11,286
23,391
16,524
801
3,140
20,251
0
127,986
W
Ymir
Parrol
Ymir
5,945
1,048
0
2,294
17,022
16,018
227
5,412
11,610
39,706
0
L
18,934
3,228
0
2,622
10,013
4,198
0
2,994
7,011
108,552
0
W
Chernobog
Tomoracer
Chernobog
5,665
3,489
0
7,209
12,017
5,399
5,946
3,259
8,758
0
121,540
W
Kukulkan
TooCalmForYou
Kukulkan
25,454
2,927
0
2,355
12,976
5,805
1,492
3,166
9,810
120,285
0
L
Chernobog
TopsBℓooby
Chernobog
12,262
7,428
0
7,153
18,517
7,932
1,232
8,864
9,342
0
104,827
L
Hercules
Valendio
Hercules
9,747
1,725
0
7,403
25,811
24,911
0
8,442
17,186
0
39,070
W
Gilgamesh
jeyde5
Gilgamesh
16,434
5,457
0
1,049
23,635
13,627
1,128
6,019
17,616
0
114,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,603
Gold Earned
73,714
787
Minions Killed
887
0
Camps Cleared
0
2,434,253
Distance Traveled
2,550,327
45
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,512
443
151
6
0
480,266
11
L
Sun Wukong
12,717
489
194
7
0
504,656
5
W
Tsukuyomi
15,321
589
229
9
0
539,165
11
W
Ymir
12,337
475
68
3
0
490,056
15
L
Nu Wa
13,434
517
179
7
0
460,536
7
W
Chernobog
15,231
586
213
8
0
508,087
8
W
Kukulkan
15,447
594
218
8
0
478,428
0
L
Chernobog
13,884
534
199
8
0
456,055
10
L
Hercules
11,056
425
64
2
0
532,740
12
W
Gilgamesh
15,378
591
159
6
0
534,591
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role