Player Matchup

Medusa
Medusa
GeminiBrother2
Medusa
Level 53
God Stats
52W - 22L
1,562 SR
Queue Stats
474W - 478L
1,429 Elo+
Party 1
Izanami
Izanami
Infinitus616
Izanami
Level 45
God Stats
126W - 135L
1,426 SR
Queue Stats
270W - 308L
1,373 Elo+
Solo
Zeus
Zeus
MarcellError
Zeus
Level 49
God Stats
2W - 2L
1,566 SR
Queue Stats
6W - 6L
1,435 Elo+
Solo
Arachne
Arachne
Rhendal
Arachne
Level 13
God Stats
5W - 3L
1,549 SR
Queue Stats
169W - 133L
1,378 Elo+
Party 1
Terra
Terra
cabeman1234
Terra
Level 49
God Stats
67W - 59L
1,450 SR
Queue Stats
196W - 177L
1,332 Elo+
Party 1
Team Averages
Level 42
1,511 SR
1,389 Elo+

VS

Team Averages
Level 49
1,446 SR
1,373 Elo+
Hun Batz
Hun Batz
Gratedballs
Hun Batz
Level 115
God Stats
1W - 3L
1,278 SR
Queue Stats
179W - 164L
1,390 Elo+
Party 2
Bellona
Bellona
SteezyRS
Bellona
Level 28
God Stats
5W - 6L
1,490 SR
Queue Stats
58W - 61L
1,414 Elo+
Party 2
Anubis
Anubis
TotallyTerry
Anubis
Level 26
God Stats
3W - 6L
1,341 SR
Queue Stats
115W - 140L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
lordlucifer420
Danzaburou
Level 32
God Stats
27W - 38L
1,466 SR
Queue Stats
70W - 91L
1,326 Elo+
Party 2
Ares
Ares
squiggilysquid
Ares
Level 46
God Stats
1W - 3L
1,656 SR
Queue Stats
62W - 97L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 0
5,103
729
4,951
3,114
894
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Infinitus616
Izanami
8
0 / 0 / 0
4,449
636
1,221
2,160
706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 1 / 1
4,914
702
3,866
2,365
454
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rhendal
Arachne
6
2 / 0 / 1
4,206
601
1,896
4,155
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 5
4,361
623
1,773
3,298
1,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gratedballs
Hun Batz
6
0 / 1 / 0
3,846
549
1,135
4,227
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SteezyRS
Bellona
6
0 / 1 / 0
3,668
524
2,107
3,604
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
7
1 / 4 / 0
4,268
610
1,314
4,889
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lordlucifer420
Danzaburou
5
0 / 4 / 0
3,180
454
1,171
3,795
710
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,705
529
1,096
5,134
1,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Hun Batz
Gratedballs
Hun Batz
0
1
0
0
W
Izanami
Infinitus616
Izanami
0
0
0
0
W
4
1
1
4.5
W
Arachne
Rhendal
Arachne
2
0
1
2.5
L
Bellona
SteezyRS
Bellona
0
1
0
0
L
Anubis
1
4
0
0.25
W
0
0
5
2.5
L
Danzaburou
lordlucifer420
Danzaburou
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
6,823
15,092
Taken
21,649
4,247
Mitigated
7,695
4,728
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,951
3,146
0
1,401
3,114
894
0
530
2,584
0
22,006
L
Hun Batz
Gratedballs
Hun Batz
1,135
345
0
2,046
4,227
1,156
0
813
3,414
0
13,349
W
Izanami
Infinitus616
Izanami
1,221
628
0
975
2,160
706
196
0
2,040
0
21,261
W
3,866
707
0
170
2,365
454
64
1,314
1,051
16,825
0
W
Arachne
Rhendal
Arachne
1,896
1,355
0
1,487
4,155
1,036
0
0
4,065
0
14,521
L
Bellona
SteezyRS
Bellona
2,107
334
0
1,160
3,604
2,449
0
0
3,604
0
10,213
L
Anubis
1,314
252
0
1,681
4,889
2,002
0
3,208
1,681
16,170
0
W
1,773
510
75
620
3,298
1,157
0
566
2,732
10,841
0
L
Danzaburou
lordlucifer420
Danzaburou
1,171
215
0
621
3,795
710
0
844
2,951
0
7,309
L
1,096
58
0
855
5,134
1,378
0
774
4,360
5,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
18,667
170
Minions Killed
119
0
Camps Cleared
0
626,961
Distance Traveled
614,751
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,103
729
38
5
0
123,583
3
L
Hun Batz
3,846
549
38
5
0
132,107
2
W
Izanami
4,449
636
47
7
0
111,880
1
W
Zeus
4,914
702
34
5
0
107,162
2
W
Arachne
4,206
601
36
5
0
134,208
2
L
Bellona
3,668
524
19
3
0
137,687
2
L
Anubis
4,268
610
37
5
0
115,770
0
W
Terra
4,361
623
15
2
0
150,128
0
L
Danzaburou
3,180
454
15
2
0
79,920
1
L
Ares
3,705
529
10
1
0
149,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role