Player Matchup

Merlin
Merlin
EMgeiser24
Merlin
Level 29
God Stats
2W - 2L
1,761 SR
Queue Stats
59W - 39L
1,592 Elo+
Solo
Guan Yu
Guan Yu
JustPlayArthur
Guan Yu
Level 14
God Stats
1W - 2L
1,190 SR
Queue Stats
26W - 16L
1,500 Elo+
Party 2
Neith
Neith
PanaderoChad
Neith
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 16L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
cuarteteand00l
Gilgamesh
Level 7
God Stats
1W - 3L
1,776 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Serqet
Serqet
saynar_taylon
Serqet
Level 25
God Stats
1W - 0L
1,441 SR
Queue Stats
19W - 41L
1,307 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,498 Elo+

VS

Team Averages
Level 25
1,553 SR
1,435 Elo+
Danzaburou
Danzaburou
Krerveros
Danzaburou
Level 27
God Stats
1W - 6L
1,428 SR
Queue Stats
46W - 48L
1,411 Elo+
Party 1
Yemoja
Yemoja
Mannu2020
Yemoja
Level 28
God Stats
16W - 15L
1,564 SR
Queue Stats
62W - 63L
1,397 Elo+
Solo
Nemesis
Nemesis
THC15
Nemesis
Level 12
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Chaac
Chaac
Ts3Chetomal
Chaac
Level 28
God Stats
6W - 4L
1,652 SR
Queue Stats
109W - 90L
1,547 Elo+
Party 1
Zeus
Zeus
ezeeeeeTS3
Zeus
Level 28
God Stats
2W - 1L
1,851 SR
Queue Stats
179W - 168L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EMgeiser24
Merlin
20
7 / 2 / 3
13,211
574
17,873
13,259
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 1 / 4
12,225
532
14,242
20,480
24,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 5
13,317
579
14,985
15,978
7,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
cuarteteand00l
Gilgamesh
15
2 / 3 / 4
9,726
423
2,302
10,222
5,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 2 / 2
10,186
443
2,023
11,082
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krerveros
Danzaburou
15
0 / 6 / 6
9,548
415
11,222
14,280
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Mannu2020
Yemoja
14
3 / 1 / 2
10,007
435
5,550
7,948
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
THC15
Nemesis
15
1 / 5 / 2
9,314
405
3,173
14,583
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 2 / 3
12,148
528
14,647
24,870
17,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 8 / 0
11,697
509
9,088
16,838
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
22
Kills
10
10
Deaths
22
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
EMgeiser24
Merlin
7
2
3
4.25
W
2
1
4
4
L
Danzaburou
Krerveros
Danzaburou
0
6
6
0.5
L
Yemoja
Mannu2020
Yemoja
3
1
2
4
W
9
2
5
5.75
L
Nemesis
THC15
Nemesis
1
5
2
0.4
L
1
2
3
1.25
W
Gilgamesh
cuarteteand00l
Gilgamesh
2
3
4
1.33
L
5
8
0
0.63
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,425
Damage
43,680
71,021
Taken
78,519
49,712
Mitigated
43,744
21,968
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EMgeiser24
Merlin
17,873
865
0
1,922
13,259
6,446
345
3,320
9,745
108,948
0
W
14,242
2,690
638
9,953
20,480
24,186
105
2,924
17,450
0
89,284
L
Danzaburou
Krerveros
Danzaburou
11,222
5,231
0
2,332
14,280
5,006
424
2,220
12,004
0
60,353
L
Yemoja
Mannu2020
Yemoja
5,550
531
744
623
7,948
8,073
145
212
7,550
36,570
0
W
14,985
9,634
0
8,051
15,978
7,019
947
3,024
12,866
0
112,674
L
Nemesis
THC15
Nemesis
3,173
948
0
4,686
14,583
7,043
565
2,109
12,158
0
54,512
L
14,647
3,334
0
12,543
24,870
17,942
0
5,465
19,242
0
100,903
W
Gilgamesh
cuarteteand00l
Gilgamesh
2,302
211
0
0
10,222
5,736
312
3,862
6,196
0
21,845
L
9,088
797
0
3,316
16,838
5,680
134
7,127
9,308
69,367
0
W
2,023
449
147
1,257
11,082
6,325
212
956
10,126
0
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
52,714
687
Minions Killed
621
0
Camps Cleared
0
2,171,953
Distance Traveled
2,024,358
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,211
574
207
9
0
403,795
13
W
Guan Yu
12,225
532
179
8
0
464,708
8
L
Danzaburou
9,548
415
99
4
0
370,958
5
L
Yemoja
10,007
435
63
3
0
353,407
4
W
Neith
13,317
579
167
7
0
391,867
2
L
Nemesis
9,314
405
116
5
0
475,354
3
L
Chaac
12,148
528
200
9
0
444,082
7
W
Gilgamesh
9,726
423
46
2
0
426,751
0
L
Zeus
11,697
509
143
6
0
380,557
4
W
Serqet
10,186
443
88
4
0
484,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role