Player Matchup

Bacchus
Bacchus
DielRick
Bacchus
Level 29
God Stats
1W - 1L
1,448 SR
Queue Stats
83W - 95L
1,430 Elo+
Solo
Rama
Rama
jinggasatwika
Rama
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
leijubuai
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 1
Nemesis
Nemesis
ЛехаГаврик
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,450 Elo+
Solo
King Arthur
King Arthur
将军一身豪骨
King Arthur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,478 Elo+

VS

Team Averages
Level 18
1,423 SR
1,413 Elo+
Neith
Neith
ApertureFed
Neith
Level 27
God Stats
7W - 12L
1,443 SR
Queue Stats
154W - 161L
1,421 Elo+
Solo
Vulcan
Vulcan
RedDragonos
Vulcan
Level 28
God Stats
3W - 4L
1,565 SR
Queue Stats
47W - 53L
1,546 Elo+
Solo
Nemesis
Nemesis
VanecLindeman
Nemesis
Level 15
God Stats
1W - 4L
1,106 SR
Queue Stats
7W - 21L
1,193 Elo+
Solo
Cthulhu
Cthulhu
utekajpredomnou
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,404 Elo+
Solo
Persephone
Persephone
Ħσllαпd
Persephone
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DielRick
Bacchus
9
1 / 4 / 1
5,940
457
5,144
8,978
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 6 / 1
5,098
392
1,670
6,529
1,697
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
2 / 5 / 1
6,073
467
5,296
8,636
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 5 / 1
6,501
500
3,270
9,913
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
将军一身豪骨
King Arthur
9
0 / 3 / 1
5,217
401
3,261
9,820
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
7,711
593
7,716
6,525
2,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
14
7 / 0 / 3
8,492
653
9,382
4,640
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
4 / 2 / 3
7,336
564
2,588
8,810
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 7
7,132
549
7,591
10,679
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Ħσllαпd
Persephone
11
1 / 0 / 3
7,034
541
5,425
3,132
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
22
23
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Bacchus
DielRick
Bacchus
1
4
1
0.38
W
Vulcan
7
0
3
8.5
W
Nemesis
4
2
3
2.75
L
0
6
1
0.08
L
Zeus
2
5
1
0.5
W
3
4
7
1.63
W
Persephone
Ħσllαпd
Persephone
1
0
3
2.5
L
4
5
1
0.9
L
King Arthur
将军一身豪骨
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
32,702
43,876
Taken
33,786
19,281
Mitigated
15,312
7,837
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,716
5,518
0
1,456
6,525
2,069
567
2,637
3,864
0
33,981
L
Bacchus
DielRick
Bacchus
5,144
267
0
760
8,978
6,548
0
2,794
5,809
21,225
0
W
Vulcan
9,382
1,772
0
500
4,640
1,738
115
1,975
2,427
50,470
0
W
Nemesis
2,588
684
1,144
3,038
8,810
3,341
288
1,453
7,245
0
32,085
L
1,670
1,603
0
1,004
6,529
1,697
336
2,511
3,946
0
21,734
L
Zeus
5,296
510
0
2,190
8,636
2,742
0
5,907
2,284
26,482
0
W
7,591
1,021
0
1,382
10,679
7,306
710
3,532
6,884
27,932
0
W
Persephone
Ħσllαпd
Persephone
5,425
406
207
750
3,132
858
1,676
430
2,572
38,829
0
L
3,270
1,549
0
2,053
9,913
3,041
0
3,397
6,281
0
22,493
L
King Arthur
将军一身豪骨
King Arthur
3,261
257
0
1,830
9,820
5,253
0
6,272
3,158
0
17,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
37,705
218
Minions Killed
335
0
Camps Cleared
0
1,113,464
Distance Traveled
1,225,336
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,711
593
50
4
0
239,274
2
L
Bacchus
5,940
457
28
2
0
232,357
2
W
Vulcan
8,492
653
88
7
0
291,012
4
W
Nemesis
7,336
564
64
5
0
259,091
1
L
Rama
5,098
392
36
3
0
163,643
3
L
Zeus
6,073
467
67
5
0
200,865
2
W
Cthulhu
7,132
549
56
4
0
244,500
3
W
Persephone
7,034
541
77
6
0
191,459
0
L
Nemesis
6,501
500
51
4
0
266,858
3
L
King Arthur
5,217
401
36
3
0
249,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role