Player Matchup

Neith
Neith
DoomIsAllCaps
Neith
Level 111
God Stats
2W - 1L
1,348 SR
Queue Stats
66W - 74L
1,496 Elo+
Party 1
Hera
Hera
Jeriko_562
Hera
Level 145
God Stats
2W - 1L
1,326 SR
Queue Stats
178W - 220L
1,517 Elo+
Party 1
Bacchus
Bacchus
KitoDude
Bacchus
Level 142
God Stats
22W - 18L
1,599 SR
Queue Stats
130W - 143L
1,528 Elo+
Party 1
Team Averages
Level 133
1,424 SR
1,513 Elo+

VS

Team Averages
Level 109
1,570 SR
1,476 Elo+
Thor
Thor
FTG Den0minat0r
Thor
Level 145
God Stats
13W - 17L
1,421 SR
Queue Stats
876W - 762L
1,418 Elo+
Party 2
Cerberus
Cerberus
FTGKiwi
Cerberus
Level 123
God Stats
4W - 6L
1,569 SR
Queue Stats
78W - 69L
1,506 Elo+
Party 2
Thanatos
Thanatos
MagicalFebreze
Thanatos
Level 58
God Stats
11W - 10L
1,719 SR
Queue Stats
44W - 41L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 14
11,816
788
17,206
5,427
2,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 3 / 14
11,429
762
15,114
8,426
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
KitoDude
Bacchus
15
9 / 0 / 12
12,280
819
7,920
10,680
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
8,269
551
4,610
15,385
5,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
FTGKiwi
Cerberus
12
0 / 6 / 1
9,126
608
4,866
23,307
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
12
2 / 8 / 1
9,335
622
6,011
12,997
4,953
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
23
Kills
3
3
Deaths
23
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
1
9
0
0.11
L
Cerberus
FTGKiwi
Cerberus
0
6
1
0.08
W
7
3
14
4.67
W
Bacchus
KitoDude
Bacchus
9
0
12
15
L
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
15,487
24,533
Taken
51,689
21,185
Mitigated
31,410
8,456
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,206
7,751
0
2,354
5,427
2,277
1,091
1,427
4,000
0
67,036
L
4,610
341
0
1,625
15,385
5,915
0
7,880
7,133
0
28,582
L
Cerberus
FTGKiwi
Cerberus
4,866
91
339
3,867
23,307
20,542
0
8,097
14,872
31,768
0
W
15,114
4,234
0
1,980
8,426
3,145
1,014
1,162
7,264
49,628
0
W
Bacchus
KitoDude
Bacchus
7,920
627
779
3,343
10,680
15,763
410
2,336
8,344
18,869
0
L
Thanatos
6,011
650
332
4,097
12,997
4,953
0
6,147
6,626
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
26,730
178
Minions Killed
134
0
Camps Cleared
0
809,903
Distance Traveled
766,778
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,816
788
83
6
0
262,929
3
L
Thor
8,269
551
42
3
0
229,244
3
L
Cerberus
9,126
608
62
4
0
261,845
0
W
Hera
11,429
762
71
5
0
257,816
1
W
Bacchus
12,280
819
24
2
0
289,158
4
L
Thanatos
9,335
622
30
2
0
275,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role