Player Matchup

Janus
Janus
DARKBLEYD
Janus
Level 42
God Stats
5W - 7L
1,596 SR
Queue Stats
108W - 119L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
NayCKers
Gilgamesh
Level 102
God Stats
1W - 5L
1,720 SR
Queue Stats
100W - 134L
1,417 Elo+
Party 1
Achilles
Achilles
andres91aquiles
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 347L
1,438 Elo+
Party 1
Discordia
Discordia
mabrig15
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,427 Elo+
Party 1
Apollo
Apollo
xzHealth
Apollo
Level 24
God Stats
11W - 12L
1,391 SR
Queue Stats
48W - 69L
1,407 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,409 Elo+

VS

Team Averages
Level 59
1,550 SR
1,468 Elo+
Hun Batz
Hun Batz
Demon2677
Hun Batz
Level 102
God Stats
6W - 6L
1,492 SR
Queue Stats
194W - 185L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Dionixio9
Gilgamesh
Level 83
God Stats
54W - 44L
1,667 SR
Queue Stats
639W - 658L
1,486 Elo+
Party 2
Artemis
Artemis
ElCulebra24
Artemis
Level 22
God Stats
3W - 1L
1,627 SR
Queue Stats
412W - 459L
1,438 Elo+
Party 2
Xing Tian
Xing Tian
JuanMaTS
Xing Tian
Level 62
God Stats
13W - 18L
1,541 SR
Queue Stats
285W - 299L
1,499 Elo+
Party 2
Tiamat
Tiamat
ReeDust
Tiamat
Level 27
God Stats
4W - 4L
1,425 SR
Queue Stats
137W - 148L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DARKBLEYD
Janus
17
2 / 12 / 4
11,457
395
21,350
19,333
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NayCKers
Gilgamesh
20
7 / 7 / 5
13,324
459
21,439
29,742
26,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
20
4 / 5 / 7
13,487
465
16,716
34,619
54,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
mabrig15
Discordia
19
3 / 9 / 9
13,167
454
21,989
22,928
8,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
xzHealth
Apollo
19
5 / 7 / 6
13,279
458
14,012
24,682
10,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Demon2677
Hun Batz
20
13 / 1 / 7
17,379
599
15,031
24,049
12,316
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Dionixio9
Gilgamesh
20
13 / 4 / 6
18,209
628
35,851
30,144
23,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ElCulebra24
Artemis
19
4 / 8 / 12
13,329
460
16,575
28,253
12,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
JuanMaTS
Xing Tian
19
5 / 2 / 14
14,235
491
14,072
28,898
30,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ReeDust
Tiamat
20
4 / 6 / 13
16,582
572
24,294
18,657
13,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
21
Kills
39
40
Deaths
21
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
DARKBLEYD
Janus
2
12
4
0.33
W
Hun Batz
Demon2677
Hun Batz
13
1
7
16.5
W
Gilgamesh
Dionixio9
Gilgamesh
13
4
6
4
W
Artemis
ElCulebra24
Artemis
4
8
12
1.25
W
Xing Tian
JuanMaTS
Xing Tian
5
2
14
6
L
Gilgamesh
NayCKers
Gilgamesh
7
7
5
1.36
W
Tiamat
ReeDust
Tiamat
4
6
13
1.75
L
Achilles
4
5
7
1.5
L
Discordia
mabrig15
Discordia
3
9
9
0.83
L
Apollo
xzHealth
Apollo
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,506
Damage
105,823
131,304
Taken
130,001
106,241
Mitigated
92,321
27,301
Healing
42,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DARKBLEYD
Janus
21,350
582
0
361
19,333
6,386
0
6,606
12,699
82,418
0
W
Hun Batz
Demon2677
Hun Batz
15,031
3,236
0
7,549
24,049
12,316
612
7,023
16,902
0
165,100
W
Gilgamesh
Dionixio9
Gilgamesh
35,851
9,054
0
8,103
30,144
23,017
2,530
3,823
26,289
7,708
119,699
W
Artemis
ElCulebra24
Artemis
16,575
6,797
1,536
6,596
28,253
12,815
3,902
14,172
13,532
3,808
61,265
W
Xing Tian
JuanMaTS
Xing Tian
14,072
733
2,031
9,835
28,898
30,192
642
10,242
18,094
46,242
0
L
Gilgamesh
NayCKers
Gilgamesh
21,439
4,949
0
4,772
29,742
26,307
0
9,783
19,614
0
95,803
W
Tiamat
ReeDust
Tiamat
24,294
5,283
909
6,410
18,657
13,981
5,016
8,635
9,968
104,408
0
L
Achilles
16,716
3,716
0
8,117
34,619
54,962
0
7,156
27,293
0
77,143
L
Discordia
mabrig15
Discordia
21,989
1,385
0
6,476
22,928
8,375
1,200
9,969
12,475
107,116
0
L
Apollo
xzHealth
Apollo
14,012
8,297
0
7,575
24,682
10,211
2,497
6,716
17,886
0
73,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,714
Gold Earned
79,734
707
Minions Killed
723
0
Camps Cleared
0
2,540,755
Distance Traveled
2,684,087
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,457
395
142
5
0
507,015
4
W
Hun Batz
17,379
599
203
7
0
577,489
4
W
Gilgamesh
18,209
628
184
6
0
517,309
0
W
Artemis
13,329
460
86
3
0
458,648
1
W
Xing Tian
14,235
491
47
2
0
592,835
0
L
Gilgamesh
13,324
459
139
5
0
554,422
0
W
Tiamat
16,582
572
203
7
0
537,806
5
L
Achilles
13,487
465
139
5
0
516,937
2
L
Discordia
13,167
454
176
6
0
460,469
13
L
Apollo
13,279
458
111
4
0
501,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role