Player Matchup

Fenrir
Fenrir
Bronze III
Cheeto1924
Fenrir
Bronze III
Level 60
God Stats
5W - 8L
1,413 SR
Queue Stats
166W - 196L
-25 MMR
Solo
Chaac
Chaac
Bronze II
HePotatoes__
Chaac
Bronze II
Level 63
God Stats
30W - 13L
1,510 SR
Queue Stats
286W - 280L
209 MMR
Solo
Horus
Horus
Bronze I
LuucasCReboucas
Horus
Bronze I
Level 146
God Stats
2W - 3L
1,433 SR
Queue Stats
61W - 83L
423 MMR
Solo
Chernobog
Chernobog
Silver IV
OdinFdz17
Chernobog
Silver IV
Level 84
God Stats
13W - 9L
1,605 SR
Queue Stats
432W - 424L
591 MMR
Solo
Anubis
Anubis
Silver IV
brkfastcreal941
Anubis
Silver IV
Level 108
God Stats
35W - 40L
1,476 SR
Queue Stats
79W - 100L
580 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,488 SR
356 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,446 SR
360 MMR
Ymir
Ymir
Bronze III
Deathwithinu709
Ymir
Bronze III
Level 118
God Stats
0W - 2L
1,247 SR
Queue Stats
42W - 88L
-42 MMR
Solo
He Bo
He Bo
Bronze I
amtoj_13
He Bo
Bronze I
Level 69
God Stats
0W - 1L
1,461 SR
Queue Stats
18W - 31L
588 MMR
Party 1
Apollo
Apollo
Bronze I
flan_frente8
Apollo
Bronze I
Level 63
God Stats
0W - 3L
1,602 SR
Queue Stats
100W - 126L
398 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
omon53
Sun Wukong
Bronze II
Level 46
God Stats
5W - 4L
1,523 SR
Queue Stats
142W - 129L
361 MMR
Solo
Janus
Janus
Bronze I
pg-9707
Janus
Bronze I
Level 68
God Stats
4W - 5L
1,398 SR
Queue Stats
51W - 71L
495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cheeto1924
Fenrir
10
2 / 2 / 4
6,158
560
2,780
7,395
2,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,470
588
6,087
10,253
4,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 4
6,512
592
2,802
4,650
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
OdinFdz17
Chernobog
13
4 / 0 / 2
7,775
707
4,760
3,722
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 1
7,091
645
3,615
5,009
2,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Cu ChulainnTsukuyomiCupidAthenaTiamat

VS

Bans
ScyllaGuan YuCthulhuGilgameshKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,172
379
1,828
3,838
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
amtoj_13
He Bo
10
1 / 3 / 2
5,764
524
2,399
6,388
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
9
0 / 2 / 0
5,448
495
1,755
4,619
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
omon53
Sun Wukong
10
2 / 2 / 1
6,104
555
6,757
8,231
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
pg-9707
Janus
9
0 / 3 / 0
5,194
472
2,852
4,465
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cheeto1924
Fenrir
2
2
4
2
L
0
2
0
0
W
1
1
0
1
W
3
0
4
5
W
Chernobog
OdinFdz17
Chernobog
4
0
2
5
L
He Bo
amtoj_13
He Bo
1
3
2
0.67
W
2
0
1
2.5
L
Apollo
0
2
0
0
L
Sun Wukong
omon53
Sun Wukong
2
2
1
1.25
L
Janus
pg-9707
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
15,591
31,029
Taken
27,541
12,198
Mitigated
8,007
16,602
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cheeto1924
Fenrir
2,780
579
0
2,786
7,395
2,584
641
1,563
5,770
0
23,940
L
1,828
204
0
961
3,838
1,027
0
0
3,838
9,313
0
W
6,087
1,069
0
5,446
10,253
4,524
344
1,009
9,244
0
36,843
W
2,802
1,164
459
2,159
4,650
1,604
0
946
3,522
0
14,552
W
Chernobog
OdinFdz17
Chernobog
4,760
2,674
0
2,311
3,722
1,157
884
761
2,785
0
52,104
L
He Bo
amtoj_13
He Bo
2,399
117
0
2,264
6,388
1,365
0
1,293
5,095
30,662
0
W
3,615
0
0
3,441
5,009
2,329
132
2,078
2,629
44,683
0
L
Apollo
1,755
1,270
0
1,000
4,619
921
0
0
4,619
0
23,255
L
Sun Wukong
omon53
Sun Wukong
6,757
1,479
0
2,217
8,231
3,805
0
0
8,231
0
33,313
L
Janus
pg-9707
Janus
2,852
259
0
733
4,465
889
0
2,322
2,143
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
26,682
358
Minions Killed
265
0
Camps Cleared
0
1,010,249
Distance Traveled
896,512
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,158
560
56
5
0
215,578
0
L
Ymir
4,172
379
13
1
0
116,869
0
W
Chaac
6,470
588
83
8
0
211,723
0
W
Horus
6,512
592
20
2
0
220,635
4
W
Chernobog
7,775
707
97
9
0
188,887
4
L
He Bo
5,764
524
75
7
0
201,812
1
W
Anubis
7,091
645
102
9
0
173,426
3
L
Apollo
5,448
495
67
6
0
180,987
3
L
Sun Wukong
6,104
555
65
6
0
208,540
1
L
Janus
5,194
472
45
4
0
188,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role