Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BadBoy_2717
Hercules
Level 128
God Stats
22W - 17L
1,710 SR
Queue Stats
279W - 227L
1,568 Elo+
Party 1
Kali
Kali
GreatKitten601
Kali
Level 115
God Stats
22W - 11L
1,673 SR
Queue Stats
123W - 109L
1,651 Elo+
Solo
Athena
Athena
Nox-David57
Athena
Level 130
God Stats
4W - 3L
1,705 SR
Queue Stats
577W - 511L
1,556 Elo+
Party 1
Janus
Janus
khaimera14
Janus
Level 102
God Stats
5W - 4L
1,203 SR
Queue Stats
92W - 76L
1,485 Elo+
Party 1
Team Averages
Level 122
1,558 SR
1,552 Elo+

VS

Team Averages
Level 76
1,624 SR
1,522 Elo+
Poseidon
Poseidon
HombreDeCobre
Poseidon
Level 88
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 4L
1,427 Elo+
Solo
Medusa
Medusa
LordBigsky
Medusa
Level 106
God Stats
15W - 7L
1,764 SR
Queue Stats
120W - 108L
1,569 Elo+
Party 2
Bacchus
Bacchus
W0lfhound12
Bacchus
Level 59
God Stats
80W - 65L
1,572 SR
Queue Stats
170W - 168L
1,563 Elo+
Party 2
Thanatos
Thanatos
bo1t0
Thanatos
Level 67
God Stats
35W - 41L
1,589 SR
Queue Stats
480W - 478L
1,549 Elo+
Party 3
Erlang Shen
Erlang Shen
royblair
Erlang Shen
Level 60
God Stats
7W - 8L
1,721 SR
Queue Stats
273W - 299L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 1 / 0
7,546
580
1,672
6,027
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
BadBoy_2717
Hercules
14
8 / 1 / 0
8,433
649
7,777
8,044
5,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
6,626
510
3,365
9,542
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
0 / 2 / 2
6,371
490
3,482
10,805
4,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
1 / 2 / 1
5,893
453
3,623
6,318
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HombreDeCobre
Poseidon
11
3 / 2 / 2
6,449
496
4,571
6,088
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
LordBigsky
Medusa
13
1 / 0 / 3
7,370
567
4,252
4,814
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
W0lfhound12
Bacchus
10
2 / 1 / 3
6,374
490
5,378
6,019
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
bo1t0
Thanatos
13
3 / 2 / 4
7,096
546
6,705
8,349
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
royblair
Erlang Shen
9
0 / 5 / 0
5,638
434
3,457
9,139
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
9
9
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
0
0
W
Hercules
BadBoy_2717
Hercules
8
1
0
8
W
1
3
1
0.5
L
Poseidon
HombreDeCobre
Poseidon
3
2
2
2
L
Medusa
LordBigsky
Medusa
1
0
3
2.5
W
Athena
0
2
2
0.5
L
Bacchus
W0lfhound12
Bacchus
2
1
3
3.5
L
Thanatos
bo1t0
Thanatos
3
2
4
2.5
W
Janus
1
2
1
0.75
L
Erlang Shen
royblair
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
24,363
40,736
Taken
34,409
16,783
Mitigated
14,891
11,843
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,672
993
0
2,109
6,027
1,782
0
414
5,613
0
49,858
W
Hercules
BadBoy_2717
Hercules
7,777
2,395
0
2,038
8,044
5,597
0
1,045
6,999
0
46,771
W
3,365
1,368
0
2,854
9,542
3,213
814
2,716
6,826
0
31,741
L
Poseidon
HombreDeCobre
Poseidon
4,571
502
0
2,021
6,088
1,813
240
2,170
3,918
39,951
0
L
Medusa
LordBigsky
Medusa
4,252
1,679
0
2,940
4,814
1,398
0
770
4,044
0
51,460
W
Athena
3,482
1,314
0
2,850
10,805
4,633
0
3,074
7,731
20,609
0
L
Bacchus
W0lfhound12
Bacchus
5,378
960
0
2,306
6,019
3,477
142
1,942
4,077
17,952
0
L
Thanatos
bo1t0
Thanatos
6,705
2,306
0
6,785
8,349
3,044
244
953
7,396
0
45,196
W
Janus
3,623
96
0
1,992
6,318
1,558
0
2,700
3,618
30,660
0
L
Erlang Shen
royblair
Erlang Shen
3,457
1,287
0
1,812
9,139
5,159
0
1,270
7,869
0
25,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
32,927
361
Minions Killed
334
0
Camps Cleared
0
1,249,364
Distance Traveled
1,267,439
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,546
580
102
8
0
220,584
3
W
Hercules
8,433
649
106
8
0
258,227
2
W
Kali
6,626
510
61
5
0
245,803
2
L
Poseidon
6,449
496
72
6
0
242,710
2
L
Medusa
7,370
567
106
8
0
235,253
3
W
Athena
6,371
490
42
3
0
259,682
7
L
Bacchus
6,374
490
32
2
0
261,994
5
L
Thanatos
7,096
546
79
6
0
258,862
5
W
Janus
5,893
453
50
4
0
265,068
2
L
Erlang Shen
5,638
434
45
3
0
268,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role