Player Matchup

Fenrir
Fenrir
ISuckAtSmit
Fenrir
Level 29
God Stats
1W - 3L
1,818 SR
Queue Stats
298W - 234L
1,526 Elo+
Solo
Hel
Hel
OMGFEMALE
Hel
Level 140
God Stats
9W - 15L
1,230 SR
Queue Stats
610W - 645L
1,460 Elo+
Party 1
Thoth
Thoth
PrivateD
Thoth
Level 106
God Stats
0W - 2L
1,226 SR
Queue Stats
17W - 18L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Syn0n0mous
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
230W - 246L
1,462 Elo+
Party 1
Agni
Agni
Tivelive
Agni
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,449 Elo+
Party 2
Team Averages
Level 77
1,455 SR
1,479 Elo+

VS

Team Averages
Level 48
1,564 SR
1,404 Elo+
Hachiman
Hachiman
Am I Stuttering
Hachiman
Level 29
God Stats
2W - 0L
1,533 SR
Queue Stats
88W - 82L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Blaze314
Aphrodite
Level 143
God Stats
1W - 0L
1,787 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 3
Ah Puch
Ah Puch
Drink_Milk_Bjtch
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 3
Skadi
Skadi
Ergueca
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,310 Elo+
Party 3
Zeus
Zeus
lightshadows13
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 12 / 10
11,213
623
7,544
22,844
17,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 4 / 10
11,267
626
4,791
18,757
12,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
PrivateD
Thoth
20
8 / 7 / 8
14,475
804
17,826
24,455
11,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Syn0n0mous
Ah Muzen Cab
19
3 / 5 / 11
11,532
641
12,912
21,350
10,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
20
8 / 5 / 8
15,061
837
26,711
21,779
10,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 5 / 19
12,865
715
21,613
17,148
7,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Blaze314
Aphrodite
20
8 / 2 / 22
14,985
833
12,192
16,555
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 17
12,982
721
29,385
17,936
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Ergueca
Skadi
20
10 / 4 / 14
13,530
752
18,777
12,829
4,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 7 / 16
11,167
620
14,663
15,492
5,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
121
22
Kills
33
33
Deaths
22
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
5
19
3.1
W
Aphrodite
Blaze314
Aphrodite
8
2
22
9.5
W
8
4
17
4.13
W
Skadi
Ergueca
Skadi
10
4
14
4.25
L
Fenrir
2
12
10
0.58
L
1
4
10
1.5
L
Thoth
PrivateD
Thoth
8
7
8
1.71
L
Ah Muzen Cab
Syn0n0mous
Ah Muzen Cab
3
5
11
1.7
L
Agni
8
5
8
2.4
W
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,784
Damage
96,630
109,185
Taken
79,960
61,555
Mitigated
37,695
52,678
Healing
38,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
21,613
6,923
2,226
1,933
17,148
7,495
1,772
9,323
7,825
0
38,309
W
Aphrodite
Blaze314
Aphrodite
12,192
2,608
12,491
9,937
16,555
14,142
1,059
11,305
5,250
32,853
0
W
29,385
881
1,430
5,074
17,936
6,258
800
11,275
6,661
53,739
0
W
Skadi
Ergueca
Skadi
18,777
6,915
0
1,021
12,829
4,768
1,198
9,362
3,467
0
39,163
L
Fenrir
7,544
765
414
450
22,844
17,319
207
11,499
11,345
0
13,029
L
4,791
333
28,140
9,564
18,757
12,115
960
9,344
9,413
16,903
0
L
Thoth
PrivateD
Thoth
17,826
288
1,467
3,197
24,455
11,071
1,304
14,936
9,519
38,395
0
L
Ah Muzen Cab
Syn0n0mous
Ah Muzen Cab
12,912
3,278
2,129
3,685
21,350
10,568
2,220
11,109
10,241
0
24,520
L
Agni
26,711
973
1,422
2,210
21,779
10,482
610
9,352
12,427
60,036
0
W
14,663
1,098
1,732
2,179
15,492
5,032
1,135
8,063
7,429
30,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,548
Gold Earned
65,529
202
Minions Killed
228
0
Camps Cleared
0
1,535,573
Distance Traveled
1,480,901
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,865
715
47
3
0
265,831
3
W
Aphrodite
14,985
833
42
2
0
334,379
0
W
Ah Puch
12,982
721
56
3
0
312,491
0
W
Skadi
13,530
752
42
2
0
295,454
0
L
Fenrir
11,213
623
5
0
0
316,499
0
L
Hel
11,267
626
39
2
0
314,559
3
L
Thoth
14,475
804
72
4
0
286,552
0
L
Ah Muzen Cab
11,532
641
15
1
0
331,013
1
L
Agni
15,061
837
71
4
0
286,950
0
W
Zeus
11,167
620
41
2
0
272,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role