Player Matchup

Hel
Hel
Delatine
Hel
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 42L
1,500 Elo+
Solo
Ares
Ares
FFreaX
Ares
Level 141
God Stats
6W - 2L
1,305 SR
Queue Stats
330W - 290L
1,571 Elo+
Party 1
Odin
Odin
WoahThatWasWild
Odin
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
138W - 130L
1,604 Elo+
Party 1
Team Averages
Level 129
1,363 SR
1,558 Elo+

VS

Team Averages
Level 59
1,635 SR
1,595 Elo+
Cthulhu
Cthulhu
AwakenedBuddha
Cthulhu
Level 123
God Stats
2W - 4L
1,542 SR
Queue Stats
458W - 447L
1,508 Elo+
Solo
Izanami
Izanami
ItsLJuice
Izanami
Level 29
God Stats
17W - 12L
1,698 SR
Queue Stats
444W - 269L
1,680 Elo+
Party 2
Tiamat
Tiamat
NeverLimbo
Tiamat
Level 26
God Stats
14W - 16L
1,665 SR
Queue Stats
169W - 152L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
10,696
669
5,141
10,172
4,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
FFreaX
Ares
17
12 / 1 / 10
12,657
791
17,126
20,107
20,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
11 / 3 / 11
12,635
790
13,789
16,410
7,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
10,001
625
14,332
15,819
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ItsLJuice
Izanami
13
3 / 8 / 2
10,323
645
13,558
12,609
3,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
NeverLimbo
Tiamat
12
2 / 11 / 2
10,328
646
6,980
12,643
4,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
25
Kills
6
6
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
2
2
16
5
W
Ares
FFreaX
Ares
12
1
10
17
L
Izanami
ItsLJuice
Izanami
3
8
2
0.5
L
Tiamat
NeverLimbo
Tiamat
2
11
2
0.27
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
34,870
46,689
Taken
41,071
32,253
Mitigated
21,210
22,367
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,332
1,303
186
4,471
15,819
12,433
0
8,164
7,457
39,776
0
W
5,141
656
7,910
5,917
10,172
4,637
116
5,129
4,683
33,633
0
W
Ares
FFreaX
Ares
17,126
657
0
6,096
20,107
20,478
265
8,701
10,956
60,347
0
L
Izanami
ItsLJuice
Izanami
13,558
9,136
0
2,079
12,609
3,802
0
7,328
4,981
0
59,570
L
Tiamat
NeverLimbo
Tiamat
6,980
816
0
830
12,643
4,975
0
6,013
6,334
22,896
0
W
13,789
3,068
0
2,444
16,410
7,138
149
6,472
9,608
0
54,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
30,652
193
Minions Killed
177
0
Camps Cleared
0
949,341
Distance Traveled
782,195
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,001
625
53
3
0
281,876
7
W
Hel
10,696
669
54
3
0
297,783
5
W
Ares
12,657
791
59
4
0
321,110
0
L
Izanami
10,323
645
88
6
0
241,413
4
L
Tiamat
10,328
646
36
2
0
258,906
4
W
Odin
12,635
790
80
5
0
330,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role