Player Matchup

Nox
Nox
ThanosShlong
Nox
Level 125
God Stats
5W - 1L
1,719 SR
Queue Stats
40W - 25L
1,796 Elo+
Party 1
Guan Yu
Guan Yu
jundguy
Guan Yu
Level 39
God Stats
1W - 0L
1,574 SR
Queue Stats
12W - 5L
1,768 Elo+
Party 1
Loki
Loki
killlometer
Loki
Level 107
God Stats
2W - 1L
1,591 SR
Queue Stats
36W - 23L
1,796 Elo+
Party 1
Team Averages
Level 90
1,628 SR
1,786 Elo+

VS

Team Averages
Level 16
1,507 SR
1,543 Elo+
Fenrir
Fenrir
HAKU DAGGER
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,622 Elo+
Party 2
Pele
Pele
Morgan5133
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
fallen050
Kuzenbo
Level 28
God Stats
10W - 13L
1,520 SR
Queue Stats
42W - 55L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 11
9,360
851
14,588
7,344
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
jundguy
Guan Yu
11
2 / 1 / 16
8,394
763
6,965
10,072
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
9 / 2 / 5
9,422
857
10,033
6,979
2,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 7 / 1
7,784
708
5,419
13,760
8,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 6 / 3
8,203
746
5,787
12,742
6,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
fallen050
Kuzenbo
10
0 / 5 / 3
7,754
705
4,558
10,027
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
5
6
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
1
0.5
L
2
6
3
0.58
W
7
3
11
4.17
L
Kuzenbo
fallen050
Kuzenbo
0
5
3
0.3
W
Guan Yu
jundguy
Guan Yu
2
1
16
10
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
15,764
24,395
Taken
36,529
14,704
Mitigated
23,237
5,072
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,419
1,471
0
2,204
13,760
8,357
0
4,285
9,205
0
24,771
L
5,787
1,128
0
2,612
12,742
6,358
0
6,393
6,169
0
20,790
W
14,588
868
0
617
7,344
2,573
235
997
6,347
35,338
0
L
Kuzenbo
fallen050
Kuzenbo
4,558
1,840
0
1,394
10,027
8,522
11
4,091
5,699
13,981
0
W
Guan Yu
jundguy
Guan Yu
6,965
1,458
1,382
2,698
10,072
9,831
416
2,285
7,787
0
16,208
W
10,033
1,506
0
375
6,979
2,300
2,012
1,308
5,671
0
36,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
23,741
121
Minions Killed
91
0
Camps Cleared
0
654,647
Distance Traveled
581,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,784
708
28
3
0
186,865
1
L
Pele
8,203
746
41
4
0
209,692
0
W
Nox
9,360
851
56
5
0
191,193
2
L
Kuzenbo
7,754
705
22
2
0
184,788
2
W
Guan Yu
8,394
763
13
1
0
232,836
0
W
Loki
9,422
857
52
5
0
230,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role