Player Matchup

Yemoja
Yemoja
Angel Basic
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo
Kukulkan
Kukulkan
CK云水泱泱
Kukulkan
Level 7
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 7L
1,336 Elo+
Solo
Neith
Neith
EderM118
Neith
Level 21
God Stats
3W - 4L
1,513 SR
Queue Stats
84W - 114L
1,313 Elo+
Solo
Hel
Hel
HAKABOOM55
Hel
Level 24
God Stats
6W - 8L
1,433 SR
Queue Stats
28W - 21L
1,432 Elo+
Solo
Mercury
Mercury
Maxeweb
Mercury
Level 22
God Stats
32W - 32L
1,555 SR
Queue Stats
168W - 162L
1,438 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,353 Elo+

VS

Team Averages
Level 14
1,609 SR
1,409 Elo+
Jing Wei
Jing Wei
AdiraViru
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,513 Elo+
Party 1
Susano
Susano
CodeAriSan
Susano
Level 18
God Stats
23W - 15L
1,614 SR
Queue Stats
24W - 16L
1,513 Elo+
Party 1
Thor
Thor
JayLunatic
Thor
Level 12
God Stats
1W - 3L
1,758 SR
Queue Stats
12W - 12L
1,338 Elo+
Solo
Kukulkan
Kukulkan
RayBlazar
Kukulkan
Level 15
God Stats
6W - 3L
1,672 SR
Queue Stats
99W - 97L
1,342 Elo+
Solo
Fafnir
Fafnir
hoody_boar
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 0 / 15
13,244
946
11,366
14,825
8,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
20
9 / 2 / 14
14,383
1,027
32,732
12,265
5,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EderM118
Neith
20
4 / 1 / 18
13,552
968
17,346
12,545
5,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 3 / 21
13,334
952
15,953
17,354
11,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Maxeweb
Mercury
20
12 / 2 / 9
14,074
1,005
17,786
18,558
7,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdiraViru
Jing Wei
18
1 / 1 / 2
12,550
896
9,419
11,412
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
CodeAriSan
Susano
18
0 / 2 / 1
11,912
851
10,155
17,997
8,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 13 / 1
13,992
999
27,701
26,394
10,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
RayBlazar
Kukulkan
19
1 / 4 / 3
12,491
892
16,709
11,705
7,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
hoody_boar
Fafnir
18
0 / 13 / 2
12,193
871
8,689
34,335
21,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
17
33
Kills
8
8
Deaths
33
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdiraViru
Jing Wei
1
1
2
2
W
Yemoja
4
0
15
11.5
W
Kukulkan
9
2
14
8
L
Susano
CodeAriSan
Susano
0
2
1
0.25
W
Neith
EderM118
Neith
4
1
18
13
W
4
3
21
4.83
L
6
13
1
0.5
W
Mercury
Maxeweb
Mercury
12
2
9
8.25
L
Kukulkan
RayBlazar
Kukulkan
1
4
3
0.63
L
Fafnir
hoody_boar
Fafnir
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,183
Damage
72,673
75,547
Taken
101,843
39,070
Mitigated
52,952
25,303
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdiraViru
Jing Wei
9,419
6,893
0
1,614
11,412
4,727
0
7,722
3,690
0
50,404
W
Yemoja
11,366
1,916
3,465
2,983
14,825
8,442
0
6,743
8,082
33,091
0
W
Kukulkan
32,732
1,846
1,907
2,299
12,265
5,743
0
3,807
8,458
78,160
0
L
Susano
CodeAriSan
Susano
10,155
1,152
0
145
17,997
8,434
0
10,214
7,783
234
29,712
W
Neith
EderM118
Neith
17,346
3,783
0
2,505
12,545
5,312
0
5,491
7,054
0
47,424
W
15,953
1,879
6,801
5,170
17,354
11,931
0
5,891
11,463
23,107
0
L
27,701
5,480
0
81
26,394
10,448
0
15,197
11,197
0
41,219
W
Mercury
Maxeweb
Mercury
17,786
12,518
0
173
18,558
7,642
0
3,700
14,858
0
28,904
L
Kukulkan
RayBlazar
Kukulkan
16,709
734
0
276
11,705
7,854
0
5,200
6,505
49,398
0
L
Fafnir
hoody_boar
Fafnir
8,689
2,032
528
5,526
34,335
21,489
0
21,718
12,617
32,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,587
Gold Earned
63,138
290
Minions Killed
296
3
Camps Cleared
4
1,384,337
Distance Traveled
1,285,707
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,550
896
88
6
0
287,008
0
W
Yemoja
13,244
946
40
3
0
234,706
0
W
Kukulkan
14,383
1,027
131
9
1
270,398
0
L
Susano
11,912
851
49
4
1
267,083
0
W
Neith
13,552
968
69
5
0
296,304
0
W
Hel
13,334
952
18
1
1
273,853
0
L
Thor
13,992
999
36
3
1
254,568
0
W
Mercury
14,074
1,005
32
2
1
309,076
0
L
Kukulkan
12,491
892
80
6
1
251,885
0
L
Fafnir
12,193
871
43
3
1
225,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role