Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CogsWither
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SaltyJoey888802
Neith
Level 160
God Stats
3W - 3L
1,624 SR
Queue Stats
230W - 232L
1,541 Elo+
Solo
Da Ji
Da Ji
Shroom sst
Da Ji
Level 142
God Stats
3W - 1L
1,286 SR
Queue Stats
415W - 407L
1,553 Elo+
Party 3
Team Averages
Level 143
1,482 SR
1,519 Elo+

VS

Team Averages
Level 108
1,324 SR
1,514 Elo+
Odin
Odin
Fullotto
Odin
Level 154
God Stats
0W - 4L
1,196 SR
Queue Stats
138W - 158L
1,465 Elo+
Party 1
Athena
Athena
GableTheBagel
Athena
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 63L
1,500 Elo+
Solo
Skadi
Skadi
ShibaIsLife
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,510 Elo+
Party 1
Chronos
Chronos
SlimThiccLoli
Chronos
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
136W - 146L
1,522 Elo+
Party 2
Hachiman
Hachiman
Wave of Lead
Hachiman
Level 123
God Stats
0W - 4L
1,137 SR
Queue Stats
341W - 380L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 0 / 2
5,970
1,194
2,140
3,613
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
 
Eset
9
0 / 0 / 3
5,335
1,067
2,703
1,765
640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 3
5,525
1,105
2,452
2,902
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

10
0 / 1 / 4
5,648
1,130
4,272
3,596
1,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
10
1 / 0 / 3
5,573
1,115
3,468
1,768
783
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 1 / 0
4,779
956
1,308
6,219
2,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
1,280
256
0
0
0
11
0 / 1 / 1
5,133
1,027
1,856
3,307
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
9
0 / 2 / 0
4,750
950
2,092
3,926
1,261
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Hachiman
Wave of Lead
Hachiman
10
1 / 1 / 0
5,188
1,038
3,684
2,979
864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
5
Kills
1
1
Deaths
5
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
2
4
W
Eset
 
Eset
0
0
3
1.5
W
1
0
3
2.5
L
Odin
0
1
0
0
L
0
0
0
0
W
0
1
4
2
L
0
1
1
0.5
W
Da Ji
1
0
3
2.5
L
Chronos
0
2
0
0
L
Hachiman
Wave of Lead
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
8,940
13,644
Taken
16,431
5,344
Mitigated
5,615
9,631
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,140
202
683
1,983
3,613
1,391
0
571
3,042
6,599
0
W
Eset
 
Eset
2,703
69
844
724
1,765
640
1,122
106
1,659
7,845
0
W
2,452
44
2,493
1,778
2,902
1,128
126
550
2,352
4,667
0
L
Odin
1,308
125
513
2,073
6,219
2,474
0
3,732
2,487
0
2,992
L
0
0
0
0
0
0
0
0
0
0
0
W
4,272
1,209
0
523
3,596
1,402
456
524
3,072
0
15,634
L
1,856
397
846
723
3,307
1,016
0
767
2,540
0
10,627
W
Da Ji
3,468
609
293
310
1,768
783
32
341
1,427
0
4,417
L
Chronos
2,092
617
318
161
3,926
1,261
0
1,662
2,264
6,289
0
L
Hachiman
Wave of Lead
Hachiman
3,684
1,082
183
381
2,979
864
0
1,134
1,845
0
9,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
21,130
53
Minions Killed
41
0
Camps Cleared
0
426,885
Distance Traveled
360,156
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,970
1,194
6
1
0
102,979
0
W
Eset
5,335
1,067
17
3
0
53,000
0
W
Hel
5,525
1,105
7
1
0
117,301
1
L
Odin
4,779
956
6
1
0
88,336
2
L
Athena
1,280
256
0
0
0
0
0
W
Neith
5,648
1,130
21
4
0
72,488
0
L
Skadi
5,133
1,027
15
3
0
88,093
0
W
Da Ji
5,573
1,115
2
0
0
81,117
0
L
Chronos
4,750
950
11
2
0
85,394
0
L
Hachiman
5,188
1,038
9
2
0
98,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role