Player Matchup

Raijin
Raijin
Platinum V
Fanthoz
Raijin
Platinum V
Level 66
God Stats
21W - 4L
1,840 SR
Queue Stats
167W - 167L
1,756 MMR
Solo
King Arthur
King Arthur
Gold V
HerOnlyCarry
King Arthur
Gold V
Level 36
God Stats
3W - 2L
1,775 SR
Queue Stats
12W - 12L
1,671 MMR
Party 1
Yemoja
Yemoja
Gold V
HisOnlySupport
Yemoja
Gold V
Level 39
God Stats
10W - 5L
1,781 SR
Queue Stats
12W - 12L
1,671 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
Imsorryitsme
Gilgamesh
Platinum V
Level 128
God Stats
2W - 1L
1,416 SR
Queue Stats
197W - 192L
1,711 MMR
Solo
Danzaburou
Danzaburou
Platinum V
ProfessorChimp
Danzaburou
Platinum V
Level 156
God Stats
34W - 21L
1,697 SR
Queue Stats
326W - 316L
1,683 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,702 SR
1,698 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,612 SR
1,669 MMR
Sun Wukong
Sun Wukong
Platinum IV
Dolivery
Sun Wukong
Platinum IV
Level 106
God Stats
14W - 10L
1,521 SR
Queue Stats
455W - 461L
1,757 MMR
Party 2
Susano
Susano
Gold II
Jounieh
Susano
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
RabidSnail457
Scylla
Gold V
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 42L
1,737 MMR
Solo
Jing Wei
Jing Wei
Gold II
ZoMbIeLiTe117
Jing Wei
Gold II
Level 145
God Stats
7W - 8L
1,577 SR
Queue Stats
730W - 726L
1,687 MMR
Party 2
Geb
Geb
Gold V
swordsfate
Geb
Gold V
Level 128
God Stats
4W - 3L
1,960 SR
Queue Stats
19W - 20L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fanthoz
Raijin
17
6 / 3 / 8
11,928
596
13,802
11,824
5,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HerOnlyCarry
King Arthur
17
3 / 2 / 12
11,689
584
23,240
26,867
26,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 9
10,944
547
3,713
13,259
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Imsorryitsme
Gilgamesh
17
6 / 2 / 7
11,463
573
7,762
18,573
11,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ProfessorChimp
Danzaburou
18
4 / 2 / 7
13,595
680
15,318
14,861
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiApolloCu ChulainnSet

VS

Bans
AthenaTiamatSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dolivery
Sun Wukong
12
1 / 6 / 1
7,822
391
6,605
19,794
16,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
Jounieh
Susano
15
3 / 4 / 2
9,105
455
7,555
12,962
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 3
10,606
530
14,926
14,142
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ZoMbIeLiTe117
Jing Wei
17
0 / 1 / 3
10,057
503
8,293
14,127
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 3
8,645
432
5,634
18,627
13,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
23
Kills
8
9
Deaths
23
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dolivery
Sun Wukong
1
6
1
0.25
W
Raijin
Fanthoz
Raijin
6
3
8
3.33
W
King Arthur
HerOnlyCarry
King Arthur
3
2
12
4.5
W
4
0
9
8.5
W
Gilgamesh
Imsorryitsme
Gilgamesh
6
2
7
4.75
L
Susano
Jounieh
Susano
3
4
2
1
W
Danzaburou
ProfessorChimp
Danzaburou
4
2
7
3.75
L
3
2
3
2.25
L
Jing Wei
ZoMbIeLiTe117
Jing Wei
0
1
3
1.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,835
Damage
43,013
85,384
Taken
79,652
63,380
Mitigated
47,038
39,163
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dolivery
Sun Wukong
6,605
1,505
0
3,939
19,794
16,446
612
3,629
16,165
169
40,173
W
Raijin
Fanthoz
Raijin
13,802
1,443
311
4,883
11,824
5,137
588
3,771
7,855
77,511
0
W
King Arthur
HerOnlyCarry
King Arthur
23,240
3,225
0
6,865
26,867
26,527
393
6,323
20,349
607
81,851
W
3,713
662
4,995
5,926
13,259
13,491
1,133
2,752
10,453
21,399
0
W
Gilgamesh
Imsorryitsme
Gilgamesh
7,762
2,873
0
7,756
18,573
11,066
1,583
5,800
12,559
0
74,124
L
Susano
Jounieh
Susano
7,555
2,314
0
4,155
12,962
5,078
0
1,971
10,991
0
57,752
W
Danzaburou
ProfessorChimp
Danzaburou
15,318
9,147
0
8,427
14,861
7,159
11,030
4,752
10,043
0
109,766
L
14,926
1,763
0
2,469
14,142
6,402
0
6,191
7,951
78,746
0
L
Jing Wei
ZoMbIeLiTe117
Jing Wei
8,293
5,893
0
4,540
14,127
5,368
0
2,362
11,765
0
68,851
L
5,634
1,054
0
550
18,627
13,744
0
3,914
14,713
15,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,619
Gold Earned
46,235
576
Minions Killed
498
0
Camps Cleared
0
1,923,816
Distance Traveled
1,860,086
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,822
391
69
3
0
345,637
3
W
Raijin
11,928
596
140
7
0
356,471
10
W
King Arthur
11,689
584
118
6
0
417,726
6
W
Yemoja
10,944
547
37
2
0
363,428
7
W
Gilgamesh
11,463
573
115
6
0
430,325
3
L
Susano
9,105
455
112
6
0
374,528
1
W
Danzaburou
13,595
680
166
8
0
355,866
7
L
Scylla
10,606
530
162
8
0
387,556
5
L
Jing Wei
10,057
503
145
7
0
394,356
5
L
Geb
8,645
432
10
1
0
358,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role