Player Matchup

Pele
Pele
Beef1
Pele
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,487 Elo+
Solo
Thor
Thor
Foxxtraunt
Thor
Level 29
God Stats
22W - 17L
1,620 SR
Queue Stats
54W - 39L
1,652 Elo+
Solo
Nox
Nox
OldManWithGun
Nox
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 46L
1,550 Elo+
Solo
Medusa
Medusa
SweatyUllr
Medusa
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 176L
1,608 Elo+
Solo
Khepri
Khepri
ttwotheo2
Khepri
Level 29
God Stats
17W - 3L
1,964 SR
Queue Stats
82W - 63L
1,660 Elo+
Solo
Team Averages
Level 22
1,617 SR
1,591 Elo+

VS

Team Averages
Level 19
1,681 SR
1,581 Elo+
Ymir
Ymir
B3lectr0m4n
Ymir
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
6W - 6L
1,617 Elo+
Solo
Nemesis
Nemesis
FreakoRico505
Nemesis
Level 25
God Stats
40W - 40L
1,513 SR
Queue Stats
45W - 46L
1,350 Elo+
Solo
Scylla
Scylla
ILickCack
Scylla
Level 18
God Stats
5W - 6L
1,443 SR
Queue Stats
29W - 23L
1,563 Elo+
Solo
Chiron
Chiron
KettlesKorn
Chiron
Level 29
God Stats
13W - 8L
1,694 SR
Queue Stats
272W - 186L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
hellmode121
Sun Wukong
Level 19
God Stats
13W - 3L
2,014 SR
Queue Stats
43W - 18L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Beef1
Pele
14
3 / 8 / 3
9,620
437
10,160
19,741
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 9 / 2
9,559
435
7,961
19,624
11,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 5 / 6
10,110
460
13,061
12,209
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SweatyUllr
Medusa
19
17 / 2 / 2
12,617
574
30,883
19,338
7,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
ttwotheo2
Khepri
14
1 / 5 / 9
9,830
447
2,813
19,024
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 13
11,724
533
11,970
23,772
17,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
11
1 / 10 / 2
8,443
384
3,637
16,774
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ILickCack
Scylla
14
3 / 3 / 9
9,796
445
8,152
10,302
3,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
17
6 / 4 / 6
11,688
531
19,544
16,188
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hellmode121
Sun Wukong
20
17 / 3 / 7
14,649
666
27,788
22,260
13,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
27
Kills
29
29
Deaths
28
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
8
13
1.06
L
Pele
Beef1
Pele
3
8
3
0.56
L
2
9
2
0.33
W
Nemesis
1
10
2
0.2
W
Scylla
ILickCack
Scylla
3
3
9
2.5
W
Chiron
6
4
6
2.25
L
4
5
6
1.4
L
Medusa
SweatyUllr
Medusa
17
2
2
9
W
Sun Wukong
hellmode121
Sun Wukong
17
3
7
6.83
L
Khepri
ttwotheo2
Khepri
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,878
Damage
71,091
89,936
Taken
89,296
50,748
Mitigated
46,006
16,650
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,970
488
347
1,604
23,772
17,548
247
1,993
21,649
37,054
0
L
Pele
Beef1
Pele
10,160
806
0
3,814
19,741
7,751
0
2,856
16,885
0
58,324
L
7,961
1,488
0
2,480
19,624
11,778
0
2,308
17,316
0
50,828
W
Nemesis
3,637
1,974
0
1,743
16,774
6,077
790
5,088
11,337
0
23,948
W
Scylla
ILickCack
Scylla
8,152
2,007
0
2,437
10,302
3,399
344
3,169
6,944
45,676
0
W
Chiron
19,544
8,845
1,386
3,091
16,188
5,346
3,171
2,098
13,984
0
79,626
L
13,061
502
0
982
12,209
4,796
168
1,713
10,496
40,010
0
L
Medusa
SweatyUllr
Medusa
30,883
16,920
0
7,744
19,338
7,888
3,055
6,271
13,067
0
103,970
W
Sun Wukong
hellmode121
Sun Wukong
27,788
7,253
0
5,557
22,260
13,636
2,871
2,686
19,490
0
120,273
L
Khepri
ttwotheo2
Khepri
2,813
340
0
1,630
19,024
18,535
0
6,974
12,050
17,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,736
Gold Earned
56,300
433
Minions Killed
488
0
Camps Cleared
0
1,868,310
Distance Traveled
1,943,088
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,724
533
51
2
0
387,177
1
L
Pele
9,620
437
91
4
0
390,885
4
L
Thor
9,559
435
94
4
0
367,566
2
W
Nemesis
8,443
384
36
2
0
360,813
0
W
Scylla
9,796
445
66
3
0
374,663
9
W
Chiron
11,688
531
110
5
0
404,392
3
L
Nox
10,110
460
74
3
0
343,540
1
L
Medusa
12,617
574
150
7
0
385,901
0
W
Sun Wukong
14,649
666
225
10
0
416,043
4
L
Khepri
9,830
447
24
1
0
380,418
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role