Player Matchup

Khepri
Khepri
AlonCR02022000
Khepri
Level 55
God Stats
9W - 18L
1,415 SR
Queue Stats
119W - 177L
1,377 Elo+
Party 1
Fenrir
Fenrir
Andzum48
Fenrir
Level 16
God Stats
14W - 20L
1,576 SR
Queue Stats
23W - 49L
1,334 Elo+
Party 1
Scylla
Scylla
Dovah0421
Scylla
Level 28
God Stats
13W - 17L
1,535 SR
Queue Stats
72W - 116L
1,351 Elo+
Party 1
Osiris
Osiris
davidcg22
Osiris
Level 59
God Stats
3W - 0L
1,819 SR
Queue Stats
152W - 227L
1,390 Elo+
Party 1
Ullr
Ullr
mrscs12012
Ullr
Level 8
God Stats
2W - 0L
1,708 SR
Queue Stats
14W - 14L
1,454 Elo+
Party 1
Team Averages
Level 33
1,610 SR
1,381 Elo+

VS

Team Averages
Level 22
1,427 SR
1,435 Elo+
Artio
Artio
FridgidGhost
Artio
Level 29
God Stats
0W - 4L
1,273 SR
Queue Stats
63W - 70L
1,451 Elo+
Solo
Danzaburou
Danzaburou
STRBEAST
Danzaburou
Level 29
God Stats
19W - 23L
1,435 SR
Queue Stats
101W - 121L
1,435 Elo+
Solo
Pele
Pele
VahMedoh
Pele
Level 5
God Stats
2W - 3L
1,307 SR
Queue Stats
15W - 9L
1,404 Elo+
Solo
Bellona
Bellona
ZJonathanK
Bellona
Level 28
God Stats
1W - 4L
1,507 SR
Queue Stats
82W - 106L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
memin2212
Baron Samedi
Level 17
God Stats
0W - 1L
1,611 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 24
20,897
445
18,929
36,822
56,264
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Andzum48
Fenrir
20
9 / 11 / 13
20,996
447
29,584
43,136
42,299
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Dovah0421
Scylla
20
10 / 7 / 14
24,139
514
26,953
32,080
13,444
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
davidcg22
Osiris
20
11 / 11 / 7
26,921
573
36,332
63,413
70,330
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 7 / 9
25,272
538
28,462
41,023
22,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 9
19,721
420
14,406
44,745
59,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
STRBEAST
Danzaburou
6
0 / 2 / 0
11,519
245
881
2,271
439
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Pele
20
22 / 9 / 3
26,663
567
64,488
62,383
39,119
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ZJonathanK
Bellona
20
4 / 10 / 12
19,560
416
31,463
44,940
30,463
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
memin2212
Baron Samedi
20
11 / 16 / 9
22,034
469
46,310
43,276
22,462
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
72
45
Kills
39
39
Deaths
45
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
24
5.33
W
Fenrir
Andzum48
Fenrir
9
11
13
1.41
W
Scylla
Dovah0421
Scylla
10
7
14
2.43
L
2
8
9
0.81
L
Danzaburou
STRBEAST
Danzaburou
0
2
0
0
L
Pele
22
9
3
2.61
L
Bellona
ZJonathanK
Bellona
4
10
12
1
W
Osiris
davidcg22
Osiris
11
11
7
1.32
L
Baron Samedi
memin2212
Baron Samedi
11
16
9
0.97
W
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,260
Damage
157,548
216,474
Taken
197,615
204,698
Mitigated
152,220
61,532
Healing
61,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,929
1,274
2,261
10,519
36,822
56,264
0
14,117
22,049
64,412
0
W
Fenrir
Andzum48
Fenrir
29,584
6,167
0
13,254
43,136
42,299
938
16,822
25,658
0
135,211
W
Scylla
Dovah0421
Scylla
26,953
1,268
198
7,819
32,080
13,444
1,607
10,701
21,042
145,339
0
L
14,406
1,676
1,795
11,618
44,745
59,737
63
12,057
32,562
130,208
0
L
Danzaburou
STRBEAST
Danzaburou
881
629
111
601
2,271
439
0
532
1,739
0
6,664
L
Pele
64,488
17,664
0
28,619
62,383
39,119
963
15,960
45,991
0
282,255
L
Bellona
ZJonathanK
Bellona
31,463
7,091
0
3,059
44,940
30,463
315
9,453
35,111
0
112,933
W
Osiris
davidcg22
Osiris
36,332
20,158
0
21,376
63,413
70,330
2,533
18,026
45,253
0
208,812
L
Baron Samedi
memin2212
Baron Samedi
46,310
3,140
4,590
11,180
43,276
22,462
1,320
13,352
29,458
152,268
0
W
28,462
13,050
0
6,105
41,023
22,361
516
10,721
30,024
0
220,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,225
Gold Earned
99,497
962
Minions Killed
833
0
Camps Cleared
0
4,117,451
Distance Traveled
3,294,171
45
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
20,897
445
40
1
0
878,431
23
W
Fenrir
20,996
447
119
3
0
892,131
1
W
Scylla
24,139
514
223
5
0
786,310
6
L
Artio
19,721
420
172
4
0
784,562
0
L
Danzaburou
11,519
245
17
0
0
53,364
0
L
Pele
26,663
567
268
6
0
885,348
4
L
Bellona
19,560
416
150
3
0
828,885
0
W
Osiris
26,921
573
303
6
0
790,108
4
L
Baron Samedi
22,034
469
226
5
0
742,012
4
W
Ullr
25,272
538
277
6
0
770,471
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role