Player Matchup

Mercury
Mercury
Hobeenz
Mercury
Level 66
God Stats
1W - 1L
1,255 SR
Queue Stats
61W - 50L
1,599 Elo+
Party 2
Jing Wei
Jing Wei
QuaaantuM
Jing Wei
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,810 Elo+
Party 2
Scylla
Scylla
Raktencito
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,615 Elo+
Party 2
Ymir
Ymir
rivertooooo
Ymir
Level 13
God Stats
18W - 16L
1,698 SR
Queue Stats
28W - 22L
1,618 Elo+
Party 2
Bellona
Bellona
xNaSkyT
Bellona
Level 8
God Stats
1W - 3L
1,321 SR
Queue Stats
12W - 12L
1,556 Elo+
Party 2
Team Averages
Level 22
1,455 SR
1,640 Elo+

VS

Team Averages
Level 35
1,695 SR
1,634 Elo+
Persephone
Persephone
ElMataGeiz
Persephone
Level 29
God Stats
5W - 1L
1,623 SR
Queue Stats
243W - 237L
1,590 Elo+
Solo
Thor
Thor
Flumpo
Thor
Level 28
God Stats
20W - 19L
1,532 SR
Queue Stats
49W - 50L
1,591 Elo+
Solo
Tyr
Tyr
Jbop
Tyr
Level 15
God Stats
25W - 11L
1,871 SR
Queue Stats
106W - 71L
1,676 Elo+
Party 1
Ares
Ares
Yõgart
Ares
Level 14
God Stats
2W - 2L
1,576 SR
Queue Stats
119W - 81L
1,638 Elo+
Party 1
Poseidon
Poseidon
articpolarbear
Poseidon
Level 90
God Stats
25W - 12L
1,871 SR
Queue Stats
101W - 68L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hobeenz
Mercury
19
7 / 9 / 4
13,261
553
12,940
22,915
8,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
QuaaantuM
Jing Wei
11
0 / 17 / 6
7,830
326
7,307
20,575
6,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Raktencito
Scylla
17
3 / 12 / 5
11,303
471
14,400
21,578
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 14 / 4
8,850
369
12,301
27,786
20,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
xNaSkyT
Bellona
15
2 / 14 / 6
9,883
412
12,973
26,323
17,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElMataGeiz
Persephone
20
15 / 0 / 21
14,861
619
25,779
17,035
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thor
Flumpo
Thor
20
20 / 2 / 11
15,522
647
27,026
20,071
9,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Jbop
Tyr
18
12 / 3 / 16
12,916
538
18,508
21,028
14,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Yõgart
Ares
16
4 / 6 / 25
12,089
504
10,887
27,056
31,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
20
15 / 4 / 11
14,471
603
22,443
14,451
7,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
150
14
Kills
66
66
Deaths
15
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Persephone
ElMataGeiz
Persephone
15
0
21
25.5
W
Thor
Flumpo
Thor
20
2
11
12.75
L
Mercury
Hobeenz
Mercury
7
9
4
1
W
Tyr
Jbop
Tyr
12
3
16
6.67
L
Jing Wei
QuaaantuM
Jing Wei
0
17
6
0.18
L
Scylla
Raktencito
Scylla
3
12
5
0.46
W
Ares
Yõgart
Ares
4
6
25
2.75
W
Poseidon
15
4
11
5.13
L
2
14
4
0.29
L
Bellona
xNaSkyT
Bellona
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,921
Damage
104,643
119,177
Taken
99,641
60,180
Mitigated
71,317
5,256
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ElMataGeiz
Persephone
25,779
2,574
806
7,486
17,035
8,370
3,747
5,741
11,294
114,687
0
W
Thor
Flumpo
Thor
27,026
7,039
0
2,215
20,071
9,506
1,920
5,991
14,027
0
115,508
L
Mercury
Hobeenz
Mercury
12,940
4,957
0
648
22,915
8,897
0
7,814
15,101
0
68,671
W
Tyr
Jbop
Tyr
18,508
3,692
0
7,136
21,028
14,938
4,050
5,358
15,670
0
58,056
L
Jing Wei
QuaaantuM
Jing Wei
7,307
6,032
0
237
20,575
6,390
0
12,378
8,197
0
23,149
L
Scylla
Raktencito
Scylla
14,400
1,317
150
1,683
21,578
6,547
0
7,797
13,781
61,023
0
W
Ares
Yõgart
Ares
10,887
1,312
0
2,269
27,056
31,364
1,255
11,410
15,646
30,322
0
W
Poseidon
22,443
3,141
0
1,936
14,451
7,139
4,542
6,016
8,435
112,650
0
L
12,301
1,394
0
1,204
27,786
20,997
0
18,889
8,897
31,004
0
L
Bellona
xNaSkyT
Bellona
12,973
2,069
0
1,334
26,323
17,349
0
12,435
13,888
4,983
31,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
69,859
345
Minions Killed
607
0
Camps Cleared
0
1,993,579
Distance Traveled
2,205,130
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,861
619
149
6
0
432,410
1
W
Thor
15,522
647
165
7
0
449,194
0
L
Mercury
13,261
553
113
5
0
465,730
1
W
Tyr
12,916
538
79
3
0
452,670
1
L
Jing Wei
7,830
326
35
1
0
378,937
0
L
Scylla
11,303
471
109
5
0
387,530
1
W
Ares
12,089
504
38
2
0
427,746
0
W
Poseidon
14,471
603
176
7
0
443,110
0
L
Ymir
8,850
369
33
1
0
377,541
1
L
Bellona
9,883
412
55
2
0
383,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role