Player Matchup

Fenrir
Fenrir
Bhrisket
Fenrir
Level 27
God Stats
13W - 8L
1,701 SR
Queue Stats
80W - 87L
1,386 Elo+
Party 2
Tiamat
Tiamat
DustySly7
Tiamat
Level 60
God Stats
7W - 5L
1,608 SR
Queue Stats
41W - 49L
1,426 Elo+
Party 2
Ymir
Ymir
MoorsLight84
Ymir
Level 28
God Stats
5W - 2L
1,657 SR
Queue Stats
123W - 128L
1,429 Elo+
Party 2
Anubis
Anubis
ThiccnNugget
Anubis
Level 28
God Stats
18W - 14L
1,580 SR
Queue Stats
109W - 113L
1,399 Elo+
Party 2
Apollo
Apollo
Zebraax
Apollo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 121L
1,417 Elo+
Party 2
Team Averages
Level 46
1,609 SR
1,411 Elo+

VS

Team Averages
Level 58
1,274 SR
1,441 Elo+
Bakasura
Bakasura
CrimsonDestiny_
Bakasura
Level 37
God Stats
6W - 11L
1,379 SR
Queue Stats
59W - 64L
1,398 Elo+
Party 1
King Arthur
King Arthur
SoulBC
King Arthur
Level 88
God Stats
0W - 3L
976 SR
Queue Stats
84W - 86L
1,461 Elo+
Party 1
Chernobog
Chernobog
Taraneh
Chernobog
Level 47
God Stats
35W - 45L
1,144 SR
Queue Stats
598W - 526L
1,367 Elo+
Solo
Ymir
Ymir
badboyMTZ
Ymir
Level 28
God Stats
7W - 5L
1,280 SR
Queue Stats
210W - 195L
1,487 Elo+
Party 3
Anubis
Anubis
deathwish20056
Anubis
Level 88
God Stats
10W - 7L
1,591 SR
Queue Stats
365W - 336L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bhrisket
Fenrir
16
4 / 6 / 10
11,069
481
5,524
18,284
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
DustySly7
Tiamat
20
11 / 2 / 7
14,160
616
32,547
11,724
10,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 13
10,338
449
5,637
20,138
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
19
3 / 5 / 7
11,965
520
12,147
16,026
6,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Zebraax
Apollo
19
13 / 5 / 7
13,603
591
20,491
14,361
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 9 / 9
11,255
489
10,497
20,762
8,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SoulBC
King Arthur
16
1 / 6 / 3
10,459
455
11,011
30,764
14,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Taraneh
Chernobog
16
4 / 4 / 7
11,125
484
10,403
18,247
6,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 7 / 8
9,480
412
4,859
18,532
15,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 5 / 6
13,494
587
23,323
17,836
9,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
55
31
Kills
22
22
Deaths
31
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bhrisket
Fenrir
4
6
10
1.5
L
Bakasura
3
9
9
0.83
W
Tiamat
DustySly7
Tiamat
11
2
7
7.25
W
0
4
13
1.63
L
King Arthur
SoulBC
King Arthur
1
6
3
0.42
L
Chernobog
Taraneh
Chernobog
4
4
7
1.88
W
Anubis
3
5
7
1.3
W
Apollo
Zebraax
Apollo
13
5
7
3.3
L
Ymir
1
7
8
0.71
L
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,346
Damage
60,093
80,533
Taken
106,141
44,141
Mitigated
54,673
22,924
Healing
24,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bhrisket
Fenrir
5,524
2,286
354
4,694
18,284
6,529
0
7,825
10,409
0
54,202
L
Bakasura
10,497
8,175
510
3,007
20,762
8,105
272
8,761
11,841
0
56,585
W
Tiamat
DustySly7
Tiamat
32,547
953
0
4,356
11,724
10,589
267
2,863
8,609
96,084
0
W
5,637
1,538
0
4,063
20,138
15,483
0
6,769
12,753
39,888
0
L
King Arthur
SoulBC
King Arthur
11,011
1,350
0
6,987
30,764
14,981
0
17,346
12,613
0
58,774
L
Chernobog
Taraneh
Chernobog
10,403
5,648
0
4,308
18,247
6,948
463
5,854
12,185
0
75,396
W
Anubis
12,147
992
256
7,625
16,026
6,598
2,245
6,614
9,217
83,168
0
W
Apollo
Zebraax
Apollo
20,491
13,003
0
1,576
14,361
4,942
958
7,505
6,702
0
86,941
L
Ymir
4,859
141
879
760
18,532
15,130
0
8,422
9,939
23,333
0
L
23,323
152
0
8,081
17,836
9,509
118
8,570
9,106
113,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,135
Gold Earned
55,813
556
Minions Killed
501
0
Camps Cleared
0
2,031,005
Distance Traveled
2,107,221
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,069
481
87
4
0
447,017
3
L
Bakasura
11,255
489
100
4
0
464,629
0
W
Tiamat
14,160
616
156
7
0
392,220
3
W
Ymir
10,338
449
55
2
0
409,732
8
L
King Arthur
10,459
455
106
5
0
425,726
3
L
Chernobog
11,125
484
102
4
0
461,283
4
W
Anubis
11,965
520
153
7
0
369,641
2
W
Apollo
13,603
591
105
5
0
412,395
1
L
Ymir
9,480
412
48
2
0
383,126
4
L
Anubis
13,494
587
145
6
0
372,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role