Player Matchup

Fafnir
Fafnir
DragonDesNuts
Fafnir
Level 118
God Stats
8W - 4L
1,811 SR
Queue Stats
73W - 52L
1,678 Elo+
Party 2
Hercules
Hercules
SaeBaeBae
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,552 Elo+
Party 2
Izanami
Izanami
SirButtLumps
Izanami
Level 85
God Stats
14W - 10L
1,611 SR
Queue Stats
53W - 39L
1,619 Elo+
Party 2
Set
Set
Xentham
Set
Level 109
God Stats
1W - 2L
1,385 SR
Queue Stats
64W - 63L
1,432 Elo+
Solo
Eset
Eset
xXBeAsTkIlLaHxX
Eset
Level 121
God Stats
1W - 0L
1,877 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 2
Team Averages
Level 112
1,637 SR
1,517 Elo+

VS

Team Averages
Level 111
1,444 SR
1,459 Elo+
Fenrir
Fenrir
Aizen Zaraki
Fenrir
Level 125
God Stats
26W - 39L
1,523 SR
Queue Stats
220W - 206L
1,474 Elo+
Solo
Ganesha
Ganesha
Holes_R_Holes
Ganesha
Level 128
God Stats
1W - 4L
1,221 SR
Queue Stats
54W - 64L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
SicKeM10
Sylvanus
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 149L
1,461 Elo+
Party 1
Anubis
Anubis
WALTA1R
Anubis
Level 108
God Stats
52W - 50L
1,567 SR
Queue Stats
115W - 110L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
ziggyn17
Sun Wukong
Level 63
God Stats
6W - 5L
1,408 SR
Queue Stats
128W - 120L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 15
13,220
1,017
16,023
14,760
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SaeBaeBae
Hercules
17
3 / 2 / 20
10,557
812
14,053
16,299
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SirButtLumps
Izanami
17
7 / 3 / 13
11,423
879
11,744
8,821
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
16
2 / 2 / 16
9,902
762
5,749
8,783
3,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 16
11,365
874
15,780
10,869
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 4 / 4
9,202
708
4,636
10,824
5,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
15
0 / 7 / 7
8,373
644
7,661
14,865
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SicKeM10
Sylvanus
16
3 / 6 / 5
10,146
780
12,047
16,229
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
WALTA1R
Anubis
16
3 / 8 / 4
9,831
756
8,242
14,203
6,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ziggyn17
Sun Wukong
16
3 / 3 / 6
9,779
752
10,251
14,548
9,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
28
Kills
12
12
Deaths
28
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
4
1.25
W
10
3
15
5.83
L
Ganesha
0
7
7
0.5
W
Hercules
SaeBaeBae
Hercules
3
2
20
6.5
L
Sylvanus
SicKeM10
Sylvanus
3
6
5
0.92
W
Izanami
SirButtLumps
Izanami
7
3
13
4.5
L
Anubis
WALTA1R
Anubis
3
8
4
0.63
W
Set
2
2
16
5
W
6
2
16
7
L
Sun Wukong
ziggyn17
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,349
Damage
42,837
59,532
Taken
70,669
38,248
Mitigated
34,552
18,390
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,636
526
0
531
10,824
5,229
0
5,150
5,492
0
19,724
W
16,023
2,849
0
5,562
14,760
10,430
86
7,082
7,678
25,254
0
L
Ganesha
7,661
137
0
250
14,865
6,373
0
5,791
8,588
25,177
0
W
Hercules
SaeBaeBae
Hercules
14,053
4,084
0
3,658
16,299
17,271
66
7,597
8,702
180
32,029
L
Sylvanus
SicKeM10
Sylvanus
12,047
1,211
3,445
5,141
16,229
7,018
0
7,579
8,192
28,425
0
W
Izanami
SirButtLumps
Izanami
11,744
7,818
0
1,282
8,821
3,384
2,398
4,681
4,140
0
40,692
L
Anubis
WALTA1R
Anubis
8,242
0
195
3,285
14,203
6,261
47
8,143
5,700
36,519
0
W
Set
5,749
2,211
0
1,056
8,783
3,303
420
3,650
5,133
0
29,204
W
15,780
315
3,285
3,547
10,869
3,860
58
5,344
5,525
36,946
0
L
Sun Wukong
ziggyn17
Sun Wukong
10,251
1,204
0
5,136
14,548
9,671
0
4,781
9,474
0
29,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
47,331
288
Minions Killed
261
5
Camps Cleared
10
1,222,588
Distance Traveled
1,145,831
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,202
708
39
3
3
269,096
2
W
Fafnir
13,220
1,017
19
1
0
249,483
4
L
Ganesha
8,373
644
4
0
0
225,428
0
W
Hercules
10,557
812
46
4
2
243,108
3
L
Sylvanus
10,146
780
50
4
4
190,421
4
W
Izanami
11,423
879
85
7
1
215,995
0
L
Anubis
9,831
756
89
7
2
203,645
5
W
Set
9,902
762
77
6
0
264,267
0
W
Eset
11,365
874
61
5
2
249,735
1
L
Sun Wukong
9,779
752
79
6
1
257,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role