Player Matchup

Tyr
Tyr
Leopardoletrado
Tyr
Level 98
God Stats
28W - 40L
1,333 SR
Queue Stats
276W - 320L
1,434 Elo+
Solo
Da Ji
Da Ji
Niyk2K
Da Ji
Level 99
God Stats
4W - 0L
1,859 SR
Queue Stats
23W - 16L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Steban1205
Kumbhakarna
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 183L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
donutsisasian
Baron Samedi
Level 66
God Stats
4W - 0L
1,686 SR
Queue Stats
22W - 16L
1,485 Elo+
Party 1
Izanami
Izanami
filllipisasian
Izanami
Level 66
God Stats
13W - 6L
1,731 SR
Queue Stats
23W - 16L
1,485 Elo+
Party 1
Team Averages
Level 87
1,622 SR
1,474 Elo+

VS

Team Averages
Level 97
1,416 SR
1,423 Elo+
Chang'e
Chang'e
HectorBlue
Chang'e
Level 158
God Stats
28W - 23L
1,590 SR
Queue Stats
248W - 247L
1,488 Elo+
Solo
Thor
Thor
IWanzToSleep
Thor
Level 66
God Stats
4W - 12L
1,173 SR
Queue Stats
131W - 132L
1,453 Elo+
Party 3
Nike
Nike
Zepts
Nike
Level 90
God Stats
0W - 3L
1,234 SR
Queue Stats
21W - 31L
1,399 Elo+
Party 2
Bacchus
Bacchus
chrissy5
Bacchus
Level 65
God Stats
24W - 15L
1,615 SR
Queue Stats
113W - 118L
1,456 Elo+
Party 3
Medusa
Medusa
vinduss
Medusa
Level 107
God Stats
0W - 3L
1,467 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
13,510
587
12,004
22,050
16,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Niyk2K
Da Ji
18
12 / 7 / 11
12,671
551
19,064
22,339
10,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Steban1205
Kumbhakarna
16
3 / 2 / 16
11,150
485
6,950
18,494
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
donutsisasian
Baron Samedi
18
7 / 4 / 9
12,093
526
13,739
18,858
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 11
12,728
553
22,237
18,043
7,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HectorBlue
Chang'e
20
8 / 6 / 6
12,545
545
17,011
19,059
7,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 7 / 6
12,351
537
11,766
18,055
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Zepts
Nike
17
2 / 6 / 2
10,719
466
15,458
18,181
13,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
chrissy5
Bacchus
13
0 / 9 / 5
8,677
377
8,185
20,722
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
vinduss
Medusa
16
3 / 9 / 3
10,620
462
12,210
18,969
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
37
Kills
19
19
Deaths
37
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HectorBlue
Chang'e
8
6
6
1.83
L
6
7
6
1.29
W
7
2
7
5.25
W
Da Ji
Niyk2K
Da Ji
12
7
11
2.5
W
Kumbhakarna
Steban1205
Kumbhakarna
3
2
16
5.5
L
Nike
Zepts
Nike
2
6
2
0.5
L
Bacchus
chrissy5
Bacchus
0
9
5
0.28
W
Baron Samedi
donutsisasian
Baron Samedi
7
4
9
2.88
W
8
4
11
3.38
L
Medusa
vinduss
Medusa
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,994
Damage
64,630
99,784
Taken
94,986
62,199
Mitigated
49,469
34,390
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HectorBlue
Chang'e
17,011
897
2,385
6,206
19,059
7,163
56
5,138
13,361
78,400
0
L
11,766
3,362
0
4,440
18,055
6,639
0
2,201
15,678
0
70,256
W
12,004
1,491
0
8,069
22,050
16,424
84
1,411
19,593
0
93,274
W
Da Ji
Niyk2K
Da Ji
19,064
6,280
0
5,268
22,339
10,118
804
5,442
16,607
0
88,854
W
Kumbhakarna
Steban1205
Kumbhakarna
6,950
925
0
5,477
18,494
19,709
53
4,461
13,851
24,111
0
L
Nike
Zepts
Nike
15,458
2,153
0
1,350
18,181
13,436
0
3,040
15,067
449
69,577
L
Bacchus
chrissy5
Bacchus
8,185
281
0
1,206
20,722
15,906
0
5,785
14,807
24,701
0
W
Baron Samedi
donutsisasian
Baron Samedi
13,739
965
3,359
5,655
18,858
8,235
909
7,890
10,460
62,861
0
W
22,237
16,268
110
6,452
18,043
7,713
2,102
5,469
12,462
0
121,589
L
Medusa
vinduss
Medusa
12,210
4,958
0
2,671
18,969
6,325
810
3,485
15,384
0
53,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,152
Gold Earned
54,912
590
Minions Killed
451
0
Camps Cleared
0
2,107,450
Distance Traveled
1,982,521
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,545
545
124
5
0
439,182
12
L
Thor
12,351
537
107
5
0
395,912
5
W
Tyr
13,510
587
174
8
0
480,496
5
W
Da Ji
12,671
551
108
5
0
374,202
0
W
Kumbhakarna
11,150
485
33
1
0
475,475
2
L
Nike
10,719
466
111
5
0
373,028
6
L
Bacchus
8,677
377
33
1
0
391,126
1
W
Baron Samedi
12,093
526
96
4
0
407,009
0
W
Izanami
12,728
553
179
8
0
370,268
2
L
Medusa
10,620
462
76
3
0
383,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role