Player Matchup

Chaac
Chaac
Aztec4233
Chaac
Level 25
God Stats
3W - 0L
1,696 SR
Queue Stats
190W - 186L
1,551 Elo+
Party 1
Cupid
Cupid
LickMyNick1020
Cupid
Level 27
God Stats
7W - 4L
1,670 SR
Queue Stats
99W - 84L
1,589 Elo+
Solo
Bastet
Bastet
LittleLeo2191
Bastet
Level 26
God Stats
6W - 3L
1,511 SR
Queue Stats
205W - 198L
1,535 Elo+
Party 1
Ra
Ra
SweatyUllr
Ra
Level 4
God Stats
5W - 14L
1,335 SR
Queue Stats
303W - 176L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode121
Gilgamesh
Level 19
God Stats
2W - 3L
1,167 SR
Queue Stats
43W - 18L
1,731 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,594 Elo+

VS

Team Averages
Level 23
1,631 SR
1,660 Elo+
Thor
Thor
Foxxtraunt
Thor
Level 29
God Stats
22W - 17L
1,643 SR
Queue Stats
54W - 39L
1,666 Elo+
Solo
Mulan
Mulan
KettlesKorn
Mulan
Level 29
God Stats
5W - 3L
1,684 SR
Queue Stats
272W - 186L
1,644 Elo+
Solo
Geb
Geb
OldManWithGun
Geb
Level 29
God Stats
3W - 1L
1,580 SR
Queue Stats
49W - 46L
1,560 Elo+
Solo
Anhur
Anhur
Ragoholic
Anhur
Level 26
God Stats
1W - 1L
1,749 SR
Queue Stats
89W - 74L
1,612 Elo+
Solo
Neith
Neith
Repp0
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aztec4233
Chaac
10
2 / 2 / 8
6,746
519
5,469
8,701
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 2 / 4
7,354
566
6,185
7,109
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 5
7,239
557
5,443
8,486
2,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 6
8,516
655
8,719
5,645
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
hellmode121
Gilgamesh
14
1 / 3 / 1
7,625
587
5,335
12,110
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,934
456
4,879
9,168
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 1
9,036
695
12,716
11,234
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 5
6,076
467
3,655
10,678
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Ragoholic
Anhur
8
0 / 3 / 1
5,254
404
2,273
8,568
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Repp0
Neith
8
1 / 5 / 2
5,505
423
3,308
6,372
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
9
9
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aztec4233
Chaac
2
2
8
3
L
1
5
1
0.3
L
6
2
1
3.25
W
5
2
4
3.5
W
6
1
5
8.5
L
1
4
5
0.88
L
Anhur
Ragoholic
Anhur
0
3
1
0.17
L
Neith
Repp0
Neith
1
5
2
0.4
W
5
1
6
8
W
Gilgamesh
hellmode121
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
26,831
42,051
Taken
46,020
16,554
Mitigated
21,324
15,068
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aztec4233
Chaac
5,469
693
0
2,778
8,701
4,508
385
1,385
7,316
0
25,210
L
4,879
1,265
0
2,118
9,168
3,126
0
1,076
8,026
0
29,351
L
12,716
2,991
0
6,176
11,234
6,364
0
0
11,234
125
59,021
W
6,185
3,421
360
3,386
7,109
2,140
795
666
6,443
0
35,315
W
5,443
1,512
0
500
8,486
2,843
435
772
7,714
0
32,385
L
3,655
1,051
0
1,314
10,678
7,621
0
3,334
7,266
9,365
0
L
Anhur
Ragoholic
Anhur
2,273
872
0
660
8,568
2,579
0
3,176
5,204
0
21,318
L
Neith
Repp0
Neith
3,308
1,364
0
739
6,372
1,634
0
760
5,571
0
17,050
W
8,719
1,865
259
2,598
5,645
2,034
585
832
4,813
62,904
0
W
Gilgamesh
hellmode121
Gilgamesh
5,335
2,468
0
5,187
12,110
5,029
676
36
12,074
0
49,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
31,805
418
Minions Killed
265
0
Camps Cleared
0
1,282,545
Distance Traveled
1,096,158
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,746
519
42
3
0
264,403
2
L
Thor
5,934
456
53
4
0
230,225
2
L
Mulan
9,036
695
120
9
0
231,489
3
W
Cupid
7,354
566
77
6
0
212,758
7
W
Bastet
7,239
557
66
5
0
293,321
3
L
Geb
6,076
467
15
1
0
208,904
0
L
Anhur
5,254
404
43
3
0
204,756
0
L
Neith
5,505
423
34
3
0
220,784
1
W
Ra
8,516
655
125
10
0
267,242
0
W
Gilgamesh
7,625
587
108
8
0
244,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role