Player Matchup

Danzaburou
Danzaburou
Zigzaguma
Danzaburou
Level 39
God Stats
10W - 6L
1,554 SR
Queue Stats
27W - 32L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
heckfrost
Gilgamesh
Level 26
God Stats
5W - 3L
1,374 SR
Queue Stats
48W - 62L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
nyancatjinx
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 132L
1,489 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,446 Elo+

VS

Team Averages
Level 60
1,649 SR
1,479 Elo+
Ymir
Ymir
FirelightYTE
Ymir
Level 4
God Stats
0W - 1L
1,854 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
goodguyseth
Ravana
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 91L
1,481 Elo+
Solo
Nu Wa
Nu Wa
lieberman42085
Nu Wa
Level 80
God Stats
2W - 2L
1,593 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zigzaguma
Danzaburou
16
13 / 0 / 9
11,917
851
15,683
9,507
3,747
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
heckfrost
Gilgamesh
12
2 / 4 / 15
9,646
689
6,343
11,159
4,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
nyancatjinx
Ao Kuang
14
7 / 3 / 13
10,719
766
9,855
11,919
4,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
8,232
588
974
14,075
10,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
12
4 / 6 / 2
9,329
666
6,723
11,091
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 5
9,425
673
9,237
11,697
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
7
7
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Danzaburou
Zigzaguma
Danzaburou
13
0
9
17.5
L
Ravana
4
6
2
0.83
W
Gilgamesh
heckfrost
Gilgamesh
2
4
15
2.38
L
2
8
5
0.56
W
Ao Kuang
nyancatjinx
Ao Kuang
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
16,934
32,585
Taken
36,863
12,838
Mitigated
19,373
9,049
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
974
626
0
0
14,075
10,529
16
3,730
10,345
9,656
0
W
Danzaburou
Zigzaguma
Danzaburou
15,683
6,956
0
3,844
9,507
3,747
2,676
2,600
6,907
0
66,967
L
Ravana
6,723
1,840
0
2,577
11,091
4,682
0
2,989
8,102
0
34,590
W
Gilgamesh
heckfrost
Gilgamesh
6,343
1,129
0
804
11,159
4,946
0
3,445
7,714
0
29,487
L
9,237
1,948
250
1,001
11,697
4,162
4
3,231
8,466
41,446
0
W
Ao Kuang
nyancatjinx
Ao Kuang
9,855
2,554
0
4,401
11,919
4,145
264
4,491
7,428
38,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
26,986
177
Minions Killed
125
0
Camps Cleared
0
765,854
Distance Traveled
606,110
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,232
588
13
1
0
175,630
0
W
Danzaburou
11,917
851
91
7
0
259,561
0
L
Ravana
9,329
666
56
4
0
234,646
0
W
Gilgamesh
9,646
689
48
3
0
238,648
0
L
Nu Wa
9,425
673
56
4
0
195,834
0
W
Ao Kuang
10,719
766
38
3
0
267,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role