Player Matchup

Izanami
Izanami
SUSKING1
Izanami
Level 24
God Stats
10W - 3L
1,129 SR
Queue Stats
23W - 25L
1,177 Elo+
Solo
Hachiman
Hachiman
SacredMirrors
Hachiman
Level 7
God Stats
6W - 11L
1,428 SR
Queue Stats
72W - 62L
1,411 Elo+
Solo
Neith
Neith
ThickandStrong
Neith
Level 7
God Stats
5W - 6L
1,541 SR
Queue Stats
17W - 21L
1,366 Elo+
Solo
Medusa
Medusa
whitlash54
Medusa
Level 14
God Stats
11W - 7L
1,505 SR
Queue Stats
73W - 55L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
xTestie
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 107L
1,392 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,342 Elo+

VS

Team Averages
Level 15
1,212 SR
1,188 Elo+
Bellona
Bellona
Aurrophae
Bellona
Level 5
God Stats
0W - 5L
1,070 SR
Queue Stats
63W - 116L
971 Elo+
Party 2
Sol
Sol
OsirisRising
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,437 Elo+
Party 1
Ymir
Ymir
Xcatus
Ymir
Level 7
God Stats
2W - 11L
1,040 SR
Queue Stats
128W - 179L
1,116 Elo+
Party 2
Baron Samedi
Baron Samedi
efrenjesusgm
Baron Samedi
Level 6
God Stats
0W - 3L
1,084 SR
Queue Stats
175W - 247L
971 Elo+
Party 2
Heimdallr
Heimdallr
ninjablitz 58
Heimdallr
Level 39
God Stats
1W - 6L
1,366 SR
Queue Stats
91W - 93L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SUSKING1
Izanami
19
18 / 2 / 23
13,578
1,358
29,784
13,650
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SacredMirrors
Hachiman
19
3 / 1 / 35
11,361
1,136
16,337
5,157
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
13 / 3 / 24
12,152
1,215
17,957
12,098
5,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
whitlash54
Medusa
20
12 / 3 / 28
12,955
1,296
25,121
13,379
5,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
xTestie
Baron Samedi
20
7 / 2 / 33
12,609
1,261
18,556
10,473
4,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aurrophae
Bellona
15
3 / 15 / 3
10,236
1,024
8,798
31,934
28,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 4
10,794
1,079
16,244
18,883
7,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Xcatus
Ymir
17
0 / 11 / 7
10,234
1,023
5,845
26,196
30,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
efrenjesusgm
Baron Samedi
16
1 / 10 / 5
9,983
998
6,042
17,258
8,159
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
ninjablitz 58
Heimdallr
16
3 / 11 / 4
10,603
1,060
14,518
22,216
10,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
34
53
Kills
11
11
Deaths
53
143
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aurrophae
Bellona
3
15
3
0.3
L
4
6
4
1
W
Izanami
SUSKING1
Izanami
18
2
23
14.75
W
Hachiman
SacredMirrors
Hachiman
3
1
35
20.5
W
13
3
24
8.33
L
Ymir
Xcatus
Ymir
0
11
7
0.32
L
Baron Samedi
efrenjesusgm
Baron Samedi
1
10
5
0.35
L
Heimdallr
ninjablitz 58
Heimdallr
3
11
4
0.45
W
Medusa
whitlash54
Medusa
12
3
28
8.67
W
Baron Samedi
xTestie
Baron Samedi
7
2
33
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,755
Damage
51,447
54,757
Taken
116,487
22,942
Mitigated
85,404
13,570
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aurrophae
Bellona
8,798
4,570
0
1,348
31,934
28,724
0
4,788
27,146
478
30,235
L
16,244
5,953
0
4,927
18,883
7,203
0
3,194
15,685
37,526
0
W
Izanami
SUSKING1
Izanami
29,784
23,580
0
2,156
13,650
5,533
0
7,068
6,579
0
45,406
W
Hachiman
SacredMirrors
Hachiman
16,337
8,298
0
931
5,157
2,062
0
2,087
3,070
0
31,433
W
17,957
13,477
0
1,800
12,098
5,058
0
6,640
5,458
0
34,278
L
Ymir
Xcatus
Ymir
5,845
753
0
230
26,196
30,791
0
4,690
21,423
27,497
0
L
Baron Samedi
efrenjesusgm
Baron Samedi
6,042
1,779
791
560
17,258
8,159
0
1,940
15,318
17,585
0
L
Heimdallr
ninjablitz 58
Heimdallr
14,518
5,606
0
1,393
22,216
10,527
0
3,944
18,272
0
43,007
W
Medusa
whitlash54
Medusa
25,121
13,511
0
1,920
13,379
5,433
0
6,420
6,959
0
48,097
W
Baron Samedi
xTestie
Baron Samedi
18,556
3,983
2,180
4,583
10,473
4,856
0
6,394
4,079
43,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,655
Gold Earned
51,850
224
Minions Killed
210
9
Camps Cleared
4
948,615
Distance Traveled
817,720
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,236
1,024
50
5
1
152,542
0
L
Sol
10,794
1,079
34
3
1
194,097
0
W
Izanami
13,578
1,358
31
3
0
223,373
4
W
Hachiman
11,361
1,136
43
4
0
178,167
1
W
Neith
12,152
1,215
35
4
0
150,332
1
L
Ymir
10,234
1,023
46
5
0
183,211
1
L
Baron Samedi
9,983
998
25
3
1
119,160
0
L
Heimdallr
10,603
1,060
55
6
1
168,710
0
W
Medusa
12,955
1,296
52
5
9
230,545
0
W
Baron Samedi
12,609
1,261
63
6
0
166,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role