Player Matchup

Danzaburou
Danzaburou
acoustic-cherry
Danzaburou
Level 15
God Stats
3W - 3L
1,253 SR
Queue Stats
32W - 42L
1,334 Elo+
Party 2
Athena
Athena
acousticlime
Athena
Level 73
God Stats
3W - 4L
1,422 SR
Queue Stats
536W - 614L
1,452 Elo+
Party 2
Ymir
Ymir
jgDarkWolf
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
llllaaronlllll
Chang'e
Level 88
God Stats
1W - 5L
1,305 SR
Queue Stats
126W - 114L
1,509 Elo+
Party 3
Erlang Shen
Erlang Shen
twitchxfrenzzyy
Erlang Shen
Level 117
God Stats
1W - 1L
1,724 SR
Queue Stats
117W - 102L
1,568 Elo+
Party 3
Team Averages
Level 60
1,441 SR
1,473 Elo+

VS

Team Averages
Level 63
1,530 SR
1,392 Elo+
Ne Zha
Ne Zha
IsamuDUDE
Ne Zha
Level 47
God Stats
9W - 10L
1,926 SR
Queue Stats
532W - 668L
1,370 Elo+
Party 1
Mulan
Mulan
KentaTheGod
Mulan
Level 29
God Stats
94W - 82L
1,437 SR
Queue Stats
352W - 427L
1,357 Elo+
Party 1
Scylla
Scylla
Linkssword12
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,331 Elo+
Party 1
Nemesis
Nemesis
Mataperros04
Nemesis
Level 64
God Stats
12W - 12L
1,305 SR
Queue Stats
471W - 421L
1,516 Elo+
Solo
Neith
Neith
RemnantNeith
Neith
Level 86
God Stats
227W - 190L
1,483 SR
Queue Stats
447W - 453L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
acoustic-cherry
Danzaburou
11
0 / 8 / 0
6,795
453
3,568
10,993
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
10
1 / 9 / 1
7,150
477
4,626
16,426
7,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 4
7,446
496
1,859
9,078
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 2
7,646
510
7,542
9,664
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
twitchxfrenzzyy
Erlang Shen
15
2 / 6 / 2
8,746
583
7,732
13,371
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IsamuDUDE
Ne Zha
13
4 / 0 / 12
9,086
606
4,447
7,826
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 7
9,715
648
10,190
10,362
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
14
3 / 3 / 10
8,834
589
6,785
8,877
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Mataperros04
Nemesis
16
10 / 3 / 1
9,972
665
9,133
10,256
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
14 / 0 / 3
11,377
758
16,708
9,804
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
36
36
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
IsamuDUDE
Ne Zha
4
0
12
10
W
5
3
7
2.83
W
Scylla
3
3
10
2.67
W
Nemesis
Mataperros04
Nemesis
10
3
1
3.5
W
14
0
3
15.5
L
Danzaburou
acoustic-cherry
Danzaburou
0
8
0
0
L
Athena
1
9
1
0.17
L
2
7
4
0.57
L
3
6
2
0.67
L
Erlang Shen
twitchxfrenzzyy
Erlang Shen
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
47,263
59,532
Taken
47,125
25,780
Mitigated
23,125
7,939
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
IsamuDUDE
Ne Zha
4,447
1,794
0
1,155
7,826
4,468
317
2,871
4,869
0
26,577
W
10,190
2,680
0
3,344
10,362
5,612
426
2,626
7,658
0
49,454
W
Scylla
6,785
1,275
0
1,611
8,877
2,967
1,257
3,607
5,024
49,288
0
W
Nemesis
Mataperros04
Nemesis
9,133
5,134
0
2,599
10,256
5,957
0
2,778
7,384
0
61,365
W
16,708
10,606
0
5,474
9,804
4,121
6,995
1,529
8,235
0
73,305
L
Danzaburou
acoustic-cherry
Danzaburou
3,568
1,603
0
1,037
10,993
3,855
0
1,316
9,624
0
26,691
L
Athena
4,626
883
0
1,340
16,426
7,094
0
1,758
14,594
15,153
0
L
1,859
538
0
25
9,078
4,774
0
462
8,572
14,561
1,075
L
7,542
500
416
2,291
9,664
3,093
153
1,657
7,831
32,585
0
L
Erlang Shen
twitchxfrenzzyy
Erlang Shen
7,732
4,101
0
2,830
13,371
6,964
768
1,189
12,126
0
66,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
48,984
317
Minions Killed
506
0
Camps Cleared
0
1,301,448
Distance Traveled
1,479,482
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,086
606
45
3
0
339,105
0
W
Mulan
9,715
648
105
7
0
262,724
3
W
Scylla
8,834
589
101
7
0
279,773
0
W
Nemesis
9,972
665
122
8
0
327,928
5
W
Neith
11,377
758
133
9
0
269,952
1
L
Danzaburou
6,795
453
59
4
0
218,211
0
L
Athena
7,150
477
18
1
0
288,387
4
L
Ymir
7,446
496
48
3
0
261,507
0
L
Chang'e
7,646
510
68
5
0
247,225
1
L
Erlang Shen
8,746
583
124
8
0
286,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role