Player Matchup

Mercury
Mercury
Gold V
DuqueDePilsener
Mercury
Gold V
Level 109
God Stats
23W - 15L
1,773 SR
Queue Stats
779W - 796L
1,372 MMR
Party 3
Baba Yaga
Baba Yaga
Bronze III
HeliArc
Baba Yaga
Bronze III
Level 30
God Stats
1W - 5L
1,209 SR
Queue Stats
7W - 12L
1,493 MMR
Solo
Ares
Ares
Bronze III
Pokect
Ares
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
RavenNiels
Sun Wukong
Gold III
Level 155
God Stats
73W - 62L
1,657 SR
Queue Stats
742W - 758L
1,645 MMR
Party 3
Ullr
Ullr
Gold III
theDantecreepy
Ullr
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,528 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,587 SR
1,487 MMR
Olorun
Olorun
Gold II
Nishiittora
Olorun
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
StrikeerTT
Xbalanque
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,469 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Th3darkhuntsman
Kuzenbo
Gold IV
Level 143
God Stats
2W - 1L
1,765 SR
Queue Stats
73W - 73L
1,473 MMR
Solo
Awilix
Awilix
Gold II
johanpro26
Awilix
Gold II
Level 125
God Stats
1W - 1L
1,550 SR
Queue Stats
93W - 84L
1,541 MMR
Party 2
Scylla
Scylla
Silver II
yestiolab
Scylla
Silver II
Level 128
God Stats
1W - 0L
1,617 SR
Queue Stats
37W - 47L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
9,624
507
6,929
14,617
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
HeliArc
Baba Yaga
12
2 / 6 / 4
8,082
425
6,820
11,670
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Pokect
Ares
13
4 / 7 / 6
10,074
530
10,193
20,454
15,757
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
RavenNiels
Sun Wukong
18
3 / 3 / 1
10,624
559
10,415
16,578
8,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 6 / 2
10,269
540
12,520
14,712
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AthenaTsukuyomiSetTiamatApollo

VS

Bans
LokiYemojaGilgameshPeleNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
2 / 1 / 1
12,892
679
7,275
14,073
6,325
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
StrikeerTT
Xbalanque
19
4 / 2 / 3
12,596
663
10,780
15,646
6,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 15
10,172
535
10,434
14,645
14,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
johanpro26
Awilix
17
9 / 5 / 8
11,059
582
11,905
15,749
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
yestiolab
Scylla
17
11 / 6 / 4
11,278
594
15,748
12,727
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
18
Kills
27
28
Deaths
18
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Baba Yaga
HeliArc
Baba Yaga
2
6
4
0.67
W
Olorun
2
1
1
2.5
L
Ares
Pokect
Ares
4
7
6
1
L
Sun Wukong
RavenNiels
Sun Wukong
3
3
1
1.17
W
Xbalanque
StrikeerTT
Xbalanque
4
2
3
2.75
W
1
4
15
2.13
W
Awilix
johanpro26
Awilix
9
5
8
2.6
L
6
6
2
1.17
W
Scylla
yestiolab
Scylla
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,877
Damage
56,142
78,031
Taken
72,840
39,152
Mitigated
37,512
10,212
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,929
3,354
0
882
14,617
5,786
955
3,738
10,733
0
64,415
L
Baba Yaga
HeliArc
Baba Yaga
6,820
129
0
2,634
11,670
3,954
189
6,493
4,987
32,828
0
W
Olorun
7,275
3,664
84
8,411
14,073
6,325
5,384
1,308
12,695
102,203
0
L
Ares
Pokect
Ares
10,193
766
0
750
20,454
15,757
0
8,554
11,790
30,426
0
L
Sun Wukong
RavenNiels
Sun Wukong
10,415
1,819
0
3,770
16,578
8,372
27
4,006
12,506
0
84,551
W
Xbalanque
StrikeerTT
Xbalanque
10,780
5,141
0
7,635
15,646
6,532
2,622
1,649
13,841
0
100,209
W
10,434
4,171
0
2,548
14,645
14,365
111
6,290
7,874
24,511
0
W
Awilix
johanpro26
Awilix
11,905
4,732
0
5,747
15,749
6,016
375
3,912
11,775
0
64,220
L
12,520
5,048
0
2,176
14,712
5,283
195
9,894
4,558
0
63,076
W
Scylla
yestiolab
Scylla
15,748
1,880
0
2,291
12,727
4,274
348
3,124
9,267
59,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
57,997
479
Minions Killed
577
0
Camps Cleared
0
1,728,239
Distance Traveled
1,735,609
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,624
507
102
5
0
395,942
5
L
Baba Yaga
8,082
425
53
3
0
330,176
0
W
Olorun
12,892
679
172
9
0
319,980
5
L
Ares
10,074
530
37
2
0
330,119
5
L
Sun Wukong
10,624
559
157
8
0
353,947
3
W
Xbalanque
12,596
663
181
10
0
310,788
7
W
Kuzenbo
10,172
535
23
1
0
361,035
3
W
Awilix
11,059
582
90
5
0
381,076
0
L
Ullr
10,269
540
130
7
0
318,055
2
W
Scylla
11,278
594
111
6
0
362,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role