Player Matchup

Cerberus
Cerberus
VerdantShard
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 155L
1,437 Elo+
Party 1
Tiamat
Tiamat
ripplesest
Tiamat
Level 68
God Stats
3W - 6L
1,399 SR
Queue Stats
159W - 193L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
xxZTIFTxx
Hou Yi
Level 28
God Stats
0W - 2L
1,338 SR
Queue Stats
278W - 339L
1,442 Elo+
Solo
Team Averages
Level 41
1,412 SR
1,434 Elo+

VS

Team Averages
Level 56
1,387 SR
1,422 Elo+
Hercules
Hercules
DavidGuirales35
Hercules
Level 58
God Stats
4W - 5L
1,362 SR
Queue Stats
74W - 96L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
HUELEMONDA
Baron Samedi
Level 21
God Stats
2W - 3L
1,503 SR
Queue Stats
15W - 25L
1,393 Elo+
Party 2
Susano
Susano
MisterLoud
Susano
Level 89
God Stats
3W - 2L
1,297 SR
Queue Stats
308W - 346L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
VerdantShard
Cerberus
15
1 / 5 / 5
12,818
641
11,140
34,856
27,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
ripplesest
Tiamat
15
2 / 7 / 3
12,112
606
10,943
18,064
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
xxZTIFTxx
Hou Yi
16
4 / 10 / 1
13,050
653
12,050
17,361
5,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 2 / 11
13,466
673
10,938
20,335
19,255
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HUELEMONDA
Baron Samedi
17
4 / 3 / 16
13,457
673
31,347
19,009
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
MisterLoud
Susano
18
12 / 2 / 4
14,605
730
17,993
16,231
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
22
22
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
2
11
5.75
W
Baron Samedi
HUELEMONDA
Baron Samedi
4
3
16
4
W
Susano
MisterLoud
Susano
12
2
4
7
L
Cerberus
VerdantShard
Cerberus
1
5
5
0.7
L
Tiamat
ripplesest
Tiamat
2
7
3
0.5
L
Hou Yi
xxZTIFTxx
Hou Yi
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
60,278
70,281
Taken
55,575
39,138
Mitigated
32,060
16,025
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,938
3,012
0
2,296
20,335
19,255
388
6,553
13,782
0
52,946
W
Baron Samedi
HUELEMONDA
Baron Samedi
31,347
2,452
4,299
10,039
19,009
6,904
1,168
10,011
8,998
93,564
0
W
Susano
MisterLoud
Susano
17,993
3,294
0
3,427
16,231
5,901
375
6,170
10,061
0
68,114
L
Cerberus
VerdantShard
Cerberus
11,140
819
501
12,617
34,856
27,293
225
17,877
16,979
28,119
0
L
Tiamat
ripplesest
Tiamat
10,943
498
75
1,589
18,064
6,758
0
7,911
10,153
44,057
0
L
Hou Yi
xxZTIFTxx
Hou Yi
12,050
4,392
524
719
17,361
5,087
1,072
5,643
11,718
0
58,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
41,528
162
Minions Killed
233
0
Camps Cleared
0
962,228
Distance Traveled
1,143,545
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,466
673
71
4
0
407,905
2
W
Baron Samedi
13,457
673
103
5
0
298,707
1
W
Susano
14,605
730
59
3
0
436,933
4
L
Cerberus
12,818
641
36
2
0
368,477
4
L
Tiamat
12,112
606
60
3
0
286,567
3
L
Hou Yi
13,050
653
66
3
0
307,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role