Player Matchup

Danzaburou
Danzaburou
CapTaiN ArSH
Danzaburou
Level 27
God Stats
14W - 11L
1,520 SR
Queue Stats
119W - 98L
1,460 Elo+
Party 2
Geb
Geb
ItZ_Carnal08Xx
Geb
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 1
Thor
Thor
enzoymartin
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 1
Thanatos
Thanatos
purpleninja572
Thanatos
Level 35
God Stats
15W - 24L
1,380 SR
Queue Stats
95W - 89L
1,469 Elo+
Party 2
Ymir
Ymir
xPrideLegacyx
Ymir
Level 22
God Stats
15W - 12L
1,331 SR
Queue Stats
28W - 23L
1,391 Elo+
Party 2
Team Averages
Level 23
1,446 SR
1,415 Elo+

VS

Team Averages
Level 25
1,577 SR
1,341 Elo+
Anhur
Anhur
Ecoumene
Anhur
Level 29
God Stats
1W - 1L
1,662 SR
Queue Stats
285W - 271L
1,403 Elo+
Solo
Geb
Geb
JJSwatTeam99
Geb
Level 28
God Stats
3W - 10L
1,232 SR
Queue Stats
3W - 10L
1,250 Elo+
Party 3
Bellona
Bellona
JT WAVY 1
Bellona
Level 16
God Stats
2W - 1L
1,827 SR
Queue Stats
23W - 35L
1,364 Elo+
Solo
Thoth
Thoth
SHaDoWZz_Jaish
Thoth
Level 25
God Stats
5W - 2L
1,748 SR
Queue Stats
115W - 122L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TitanX420
Ah Muzen Cab
Level 28
God Stats
7W - 7L
1,416 SR
Queue Stats
13W - 22L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapTaiN ArSH
Danzaburou
20
13 / 2 / 6
15,536
621
24,196
20,389
8,844
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 8
10,890
436
5,496
17,462
13,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 9 / 1
8,385
335
2,148
14,153
5,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
16 / 3 / 7
14,105
564
25,749
26,880
11,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 0 / 13
11,144
446
2,717
11,163
8,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ecoumene
Anhur
16
1 / 7 / 0
11,168
447
6,333
21,201
5,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 6
9,393
376
4,613
15,415
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
JT WAVY 1
Bellona
16
4 / 6 / 3
11,080
443
11,801
19,225
17,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 2
10,905
436
9,940
12,274
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TitanX420
Ah Muzen Cab
16
6 / 6 / 4
11,779
471
22,292
15,599
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
30
Kills
17
19
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapTaiN ArSH
Danzaburou
13
2
6
8
L
Anhur
Ecoumene
Anhur
1
7
0
0.14
W
1
5
8
1
L
0
5
6
0.6
L
Bellona
JT WAVY 1
Bellona
4
6
3
0.92
L
6
6
2
1.17
L
Ah Muzen Cab
TitanX420
Ah Muzen Cab
6
6
4
1.33
W
0
9
1
0.06
W
Thanatos
16
3
7
6.5
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,306
Damage
54,979
90,047
Taken
83,714
47,614
Mitigated
37,852
39,338
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapTaiN ArSH
Danzaburou
24,196
15,721
0
11,709
20,389
8,844
4,356
3,024
17,173
0
133,617
L
Anhur
Ecoumene
Anhur
6,333
3,737
0
9,020
21,201
5,721
1,934
947
20,254
0
80,769
W
5,496
681
0
0
17,462
13,155
642
2,830
14,414
47,951
0
L
4,613
171
711
4,197
15,415
5,453
4
1,302
14,113
17,429
0
L
Bellona
JT WAVY 1
Bellona
11,801
5,441
0
960
19,225
17,620
1,117
2,350
16,875
0
59,896
L
9,940
724
0
1,164
12,274
3,393
696
2,449
9,825
48,469
0
L
Ah Muzen Cab
TitanX420
Ah Muzen Cab
22,292
13,092
0
4,188
15,599
5,665
477
1,165
14,434
0
74,192
W
2,148
887
0
0
14,153
5,353
260
3,095
10,843
0
28,847
W
Thanatos
25,749
8,732
0
26,322
26,880
11,980
1,142
1,493
25,355
0
99,888
W
2,717
91
0
1,307
11,163
8,282
170
3,298
7,709
22,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
54,325
488
Minions Killed
438
0
Camps Cleared
0
2,152,952
Distance Traveled
2,022,064
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,536
621
209
8
0
405,774
7
L
Anhur
11,168
447
103
4
0
363,039
3
W
Geb
10,890
436
68
3
0
467,633
3
L
Geb
9,393
376
24
1
0
480,356
4
L
Bellona
11,080
443
110
4
0
335,731
0
L
Thoth
10,905
436
98
4
0
404,440
9
L
Ah Muzen Cab
11,779
471
103
4
0
438,498
1
W
Thor
8,385
335
36
1
0
356,764
1
W
Thanatos
14,105
564
138
6
0
471,457
2
W
Ymir
11,144
446
37
1
0
451,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role