Player Matchup

Osiris
Osiris
DEFUSE13
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dudugalo21
Anubis
Level 124
God Stats
2W - 1L
1,360 SR
Queue Stats
7W - 5L
1,620 Elo+
Party 1
Anhur
Anhur
PETER2298
Anhur
Level 67
God Stats
3W - 5L
1,532 SR
Queue Stats
166W - 188L
1,421 Elo+
Party 2
Bakasura
Bakasura
PinguPnSc
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,568 Elo+
Party 1
Ares
Ares
Revansith66
Ares
Level 69
God Stats
8W - 9L
1,474 SR
Queue Stats
175W - 228L
1,388 Elo+
Party 2
Team Averages
Level 105
1,473 SR
1,499 Elo+

VS

Team Averages
Level 89
1,578 SR
1,478 Elo+
Chaac
Chaac
Arnjr
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BeatrizdasNeves
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Heydahn
Nu Wa
Level 124
God Stats
25W - 16L
1,738 SR
Queue Stats
578W - 601L
1,483 Elo+
Party 4
Bacchus
Bacchus
LealFogao1995
Bacchus
Level 66
God Stats
38W - 39L
1,472 SR
Queue Stats
570W - 683L
1,469 Elo+
Party 4
Ratatoskr
Ratatoskr
LokMito
Ratatoskr
Level 83
God Stats
5W - 1L
1,680 SR
Queue Stats
203W - 213L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DEFUSE13
Osiris
13
5 / 2 / 2
7,940
611
8,697
10,231
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Dudugalo21
Anubis
13
5 / 2 / 5
7,884
606
10,730
8,347
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PETER2298
Anhur
11
4 / 1 / 1
6,626
510
3,793
5,114
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
PinguPnSc
Bakasura
13
6 / 2 / 0
7,510
578
7,265
10,937
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 4
6,734
518
2,209
6,756
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arnjr
Chaac
11
0 / 5 / 1
6,312
486
5,060
12,794
5,898
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 2
5,762
443
2,875
7,139
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Heydahn
Nu Wa
10
1 / 6 / 2
5,964
459
5,408
8,987
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
3 / 3 / 1
6,359
489
3,791
7,475
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
LokMito
Ratatoskr
10
3 / 3 / 2
6,851
527
4,023
7,316
1,877
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
21
Kills
7
7
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arnjr
Chaac
0
5
1
0.1
L
0
4
2
0.25
W
Osiris
DEFUSE13
Osiris
5
2
2
3
W
Anubis
Dudugalo21
Anubis
5
2
5
3.75
L
Nu Wa
Heydahn
Nu Wa
1
6
2
0.33
L
Bacchus
3
3
1
1.17
L
Ratatoskr
LokMito
Ratatoskr
3
3
2
1.33
W
Anhur
PETER2298
Anhur
4
1
1
4.5
W
Bakasura
PinguPnSc
Bakasura
6
2
0
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
21,157
41,385
Taken
43,711
23,125
Mitigated
15,041
17,833
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arnjr
Chaac
5,060
786
0
3,219
12,794
5,898
127
1,764
10,644
0
32,877
L
2,875
704
0
2,094
7,139
1,749
0
1,574
4,735
0
28,008
W
Osiris
DEFUSE13
Osiris
8,697
3,925
0
3,895
10,231
7,173
862
488
9,693
0
41,377
W
Anubis
Dudugalo21
Anubis
10,730
1,083
0
4,586
8,347
4,322
100
4,660
3,411
51,523
0
L
Nu Wa
Heydahn
Nu Wa
5,408
2,389
0
1,638
8,987
1,902
196
5,532
3,415
25,866
0
L
Bacchus
3,791
331
279
673
7,475
3,615
0
3,252
3,961
13,960
0
L
Ratatoskr
LokMito
Ratatoskr
4,023
660
0
2,248
7,316
1,877
0
817
6,193
0
23,921
W
Anhur
PETER2298
Anhur
3,793
1,223
0
1,636
5,114
1,518
655
657
4,407
0
32,728
W
Bakasura
PinguPnSc
Bakasura
7,265
5,349
0
6,350
10,937
4,228
414
930
9,969
0
30,269
W
2,209
120
0
1,366
6,756
5,884
113
2,000
4,706
19,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
31,248
358
Minions Killed
256
0
Camps Cleared
0
1,120,022
Distance Traveled
1,183,538
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,312
486
67
5
0
229,061
3
L
Neith
5,762
443
57
4
0
204,890
4
W
Osiris
7,940
611
82
6
0
212,554
2
W
Anubis
7,884
606
106
8
0
196,028
1
L
Nu Wa
5,964
459
47
4
0
205,743
4
L
Bacchus
6,359
489
24
2
0
258,654
1
L
Ratatoskr
6,851
527
61
5
0
285,190
5
W
Anhur
6,626
510
54
4
0
212,510
3
W
Bakasura
7,510
578
89
7
0
251,660
1
W
Ares
6,734
518
27
2
0
247,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role