Player Matchup

Neith
Neith
Herpas1ffalis
Neith
Level 121
God Stats
87W - 92L
1,532 SR
Queue Stats
333W - 366L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
Inferno-Narco
Ao Kuang
Level 63
God Stats
2W - 0L
1,521 SR
Queue Stats
12W - 12L
1,472 Elo+
Party 3
Chaac
Chaac
LoyaltyFirst76
Chaac
Level 148
God Stats
10W - 6L
1,787 SR
Queue Stats
208W - 205L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
QuothOfTheRavenx
Danzaburou
Level 72
God Stats
2W - 0L
1,457 SR
Queue Stats
113W - 103L
1,488 Elo+
Party 3
Persephone
Persephone
SoulReaper85666
Persephone
Level 107
God Stats
2W - 2L
1,320 SR
Queue Stats
318W - 344L
1,444 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,469 Elo+

VS

Team Averages
Level 62
1,489 SR
1,467 Elo+
Ne Zha
Ne Zha
DearBeldam
Ne Zha
Level 48
God Stats
0W - 7L
1,209 SR
Queue Stats
351W - 356L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
Dredgeren
Cabrakan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 401L
1,433 Elo+
Party 2
Merlin
Merlin
Dredgerenn
Merlin
Level 63
God Stats
44W - 35L
1,611 SR
Queue Stats
387W - 403L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
LeavingMantis26
Amaterasu
Level 18
God Stats
6W - 4L
1,703 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 2
Persephone
Persephone
bersnik
Persephone
Level 122
God Stats
5W - 11L
1,422 SR
Queue Stats
66W - 61L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 14
13,121
1,093
19,181
12,079
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Inferno-Narco
Ao Kuang
17
5 / 10 / 14
11,255
938
8,973
18,094
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 16
11,883
990
15,926
19,618
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
QuothOfTheRavenx
Danzaburou
18
4 / 2 / 17
11,710
976
12,491
8,522
3,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
SoulReaper85666
Persephone
18
3 / 2 / 18
12,081
1,007
14,926
10,495
3,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DearBeldam
Ne Zha
17
4 / 6 / 10
11,367
947
9,630
13,349
6,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
Dredgeren
Cabrakan
18
4 / 7 / 10
11,646
971
10,460
23,366
18,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Dredgerenn
Merlin
18
1 / 3 / 13
10,856
905
12,612
11,843
5,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
LeavingMantis26
Amaterasu
18
2 / 8 / 12
11,075
923
6,756
19,421
18,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
bersnik
Persephone
18
7 / 1 / 7
13,014
1,085
24,785
7,585
3,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
25
Kills
18
18
Deaths
25
79
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DearBeldam
Ne Zha
4
6
10
1.5
L
Cabrakan
Dredgeren
Cabrakan
4
7
10
1.29
L
Merlin
Dredgerenn
Merlin
1
3
13
2.5
W
9
1
14
16
W
Ao Kuang
Inferno-Narco
Ao Kuang
5
10
14
1.2
L
Amaterasu
LeavingMantis26
Amaterasu
2
8
12
1
W
4
3
16
4
W
Danzaburou
QuothOfTheRavenx
Danzaburou
4
2
17
6.25
W
Persephone
SoulReaper85666
Persephone
3
2
18
6
L
Persephone
bersnik
Persephone
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,497
Damage
64,243
68,808
Taken
75,564
36,782
Mitigated
52,172
20,027
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DearBeldam
Ne Zha
9,630
3,666
741
1,376
13,349
6,287
0
4,759
8,410
0
16,362
L
Cabrakan
Dredgeren
Cabrakan
10,460
958
0
560
23,366
18,500
0
7,140
16,002
24,888
0
L
Merlin
Dredgerenn
Merlin
12,612
571
801
546
11,843
5,261
0
4,516
7,211
42,579
0
W
19,181
11,303
268
2,957
12,079
4,628
0
8,217
3,802
0
52,057
W
Ao Kuang
Inferno-Narco
Ao Kuang
8,973
849
0
1,326
18,094
6,533
0
12,909
4,921
14,229
552
L
Amaterasu
LeavingMantis26
Amaterasu
6,756
3,835
0
2,426
19,421
18,957
0
5,481
13,740
0
12,567
W
15,926
849
0
9,262
19,618
18,774
0
14,768
4,652
0
33,497
W
Danzaburou
QuothOfTheRavenx
Danzaburou
12,491
5,092
0
3,468
8,522
3,390
0
3,734
4,744
0
30,968
W
Persephone
SoulReaper85666
Persephone
14,926
1,902
252
2,494
10,495
3,457
0
7,572
2,831
34,006
0
L
Persephone
bersnik
Persephone
24,785
142
0
348
7,585
3,167
0
1,945
5,549
69,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
57,958
223
Minions Killed
231
4
Camps Cleared
3
1,056,212
Distance Traveled
1,087,834
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,367
947
7
1
0
195,307
1
L
Cabrakan
11,646
971
42
4
1
207,013
0
L
Merlin
10,856
905
64
5
1
210,648
0
W
Neith
13,121
1,093
67
6
1
206,041
0
W
Ao Kuang
11,255
938
12
1
1
206,041
0
L
Amaterasu
11,075
923
11
1
0
238,764
0
W
Chaac
11,883
990
51
4
1
239,735
1
W
Danzaburou
11,710
976
47
4
0
200,239
0
W
Persephone
12,081
1,007
46
4
1
204,156
0
L
Persephone
13,014
1,085
107
9
1
236,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role