Player Matchup

Hun Batz
Hun Batz
Dah Muscles
Hun Batz
Level 65
God Stats
1W - 0L
1,205 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ares
Ares
ITZDanMan
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
KingInfant
Tyr
Level 56
God Stats
10W - 7L
1,501 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Apollo
Apollo
cactibrysen
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Party 2
He Bo
He Bo
hotd0ggy
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,393 Elo+
Party 2
Team Averages
Level 27
1,441 SR
1,409 Elo+

VS

Team Averages
Level 15
1,503 SR
1,394 Elo+
Fenrir
Fenrir
BossLeader73325
Fenrir
Level 11
God Stats
7W - 7L
1,541 SR
Queue Stats
8W - 7L
1,469 Elo+
Party 1
Ares
Ares
Brujo3328
Ares
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Tsukuyomi
Tsukuyomi
DiddleFiddle96
Tsukuyomi
Level 17
God Stats
186W - 155L
1,536 SR
Queue Stats
392W - 358L
1,415 Elo+
Solo
King Arthur
King Arthur
TumblingMuffin
King Arthur
Level 23
God Stats
3W - 2L
1,560 SR
Queue Stats
14W - 12L
1,469 Elo+
Party 1
Scylla
Scylla
XxAmatsugaxX
Scylla
Level 19
God Stats
11W - 8L
1,585 SR
Queue Stats
138W - 109L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dah Muscles
Hun Batz
20
13 / 5 / 17
16,572
1,105
32,767
21,532
9,601
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
2 / 12 / 21
14,149
943
16,823
26,889
33,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
22 / 2 / 15
19,352
1,290
35,933
24,377
34,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
1 / 10 / 20
14,133
942
14,174
22,264
8,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
hotd0ggy
He Bo
20
3 / 6 / 24
14,787
986
15,114
16,461
5,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 15
16,053
1,070
24,773
31,178
30,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
20
1 / 10 / 19
13,307
887
2,795
23,013
12,648
Tsukuyomi
DiddleFiddle96
Tsukuyomi
20
7 / 6 / 17
14,092
939
26,331
24,945
15,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
TumblingMuffin
King Arthur
20
5 / 3 / 17
14,624
975
14,028
17,855
18,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
10 / 13 / 19
16,437
1,096
34,370
27,793
11,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
122
41
Kills
35
35
Deaths
41
97
Assists
87
Player
Kills
Deaths
Assists
KDA
L
12
9
15
2.17
L
Ares
1
10
19
1.05
W
Hun Batz
Dah Muscles
Hun Batz
13
5
17
4.3
L
Tsukuyomi
DiddleFiddle96
Tsukuyomi
7
6
17
2.58
W
Ares
2
12
21
1.04
W
22
2
15
14.75
L
King Arthur
TumblingMuffin
King Arthur
5
3
17
4.5
L
Scylla
10
13
19
1.5
W
Apollo
1
10
20
1.1
W
He Bo
hotd0ggy
He Bo
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,811
Damage
102,297
111,523
Taken
124,784
91,602
Mitigated
88,643
11,808
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,773
7,410
0
972
31,178
30,442
0
9,919
21,259
0
43,905
L
Ares
2,795
395
0
0
23,013
12,648
0
5,460
17,553
18,823
0
W
Hun Batz
Dah Muscles
Hun Batz
32,767
15,300
1,205
2,051
21,532
9,601
0
9,068
12,118
0
63,190
L
Tsukuyomi
DiddleFiddle96
Tsukuyomi
26,331
7,005
1,286
764
24,945
15,621
0
5,937
19,008
0
46,031
W
Ares
16,823
1,591
0
0
26,889
33,087
0
7,300
19,324
30,576
0
W
35,933
5,733
0
7,652
24,377
34,691
0
5,721
17,536
0
58,018
L
King Arthur
TumblingMuffin
King Arthur
14,028
2,652
0
0
17,855
18,739
0
5,651
12,204
73
33,043
L
Scylla
34,370
4,501
0
1,098
27,793
11,193
0
4,970
22,581
56,616
0
W
Apollo
14,174
7,190
0
900
22,264
8,395
0
7,095
14,959
0
36,862
W
He Bo
hotd0ggy
He Bo
15,114
449
0
0
16,461
5,828
0
6,710
9,599
36,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,993
Gold Earned
74,513
249
Minions Killed
204
8
Camps Cleared
6
1,406,764
Distance Traveled
1,357,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,053
1,070
38
3
0
286,401
0
L
Ares
13,307
887
32
2
0
220,641
0
W
Hun Batz
16,572
1,105
64
4
4
278,379
0
L
Tsukuyomi
14,092
939
32
2
1
306,576
0
W
Ares
14,149
943
12
1
1
237,291
0
W
Tyr
19,352
1,290
53
4
2
341,527
0
L
King Arthur
14,624
975
51
3
1
294,853
0
L
Scylla
16,437
1,096
51
3
4
249,345
0
W
Apollo
14,133
942
57
4
1
256,624
0
W
He Bo
14,787
986
63
4
0
292,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role