Player Matchup

Merlin
Merlin
Edawee
Merlin
Level 27
God Stats
7W - 7L
1,509 SR
Queue Stats
74W - 103L
1,361 Elo+
Party 1
King Arthur
King Arthur
GarrettBook
King Arthur
Level 62
God Stats
8W - 9L
1,624 SR
Queue Stats
103W - 129L
1,414 Elo+
Party 1
Loki
Loki
IAN THE MEME
Loki
Level 18
God Stats
26W - 28L
1,582 SR
Queue Stats
154W - 173L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
SoggySlayer
Jing Wei
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 142L
1,391 Elo+
Party 1
Khepri
Khepri
YouBugginnnnnnnn
Khepri
Level 36
God Stats
75W - 81L
1,503 SR
Queue Stats
224W - 294L
1,410 Elo+
Party 1
Team Averages
Level 32
1,544 SR
1,406 Elo+

VS

Team Averages
Level 11
1,496 SR
1,395 Elo+
Medusa
Medusa
Enderfall
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hamthew
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,310 Elo+
Party 2
Izanami
Izanami
bidenforprison
Izanami
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 21L
1,500 Elo+
Solo
Horus
Horus
deropid
Horus
Level 17
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 8L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
rodrigomes5
Kukulkan
Level 6
God Stats
4W - 6L
1,484 SR
Queue Stats
4W - 11L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Edawee
Merlin
14
6 / 1 / 2
8,624
575
7,649
7,236
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GarrettBook
King Arthur
14
8 / 2 / 3
8,803
587
10,621
13,028
7,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
7 / 3 / 5
8,447
563
5,690
8,005
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SoggySlayer
Jing Wei
12
1 / 2 / 1
6,785
452
2,087
6,124
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 7
7,431
495
1,862
8,310
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Enderfall
Medusa
9
0 / 5 / 1
5,629
375
1,619
7,194
2,082
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Hamthew
Thanatos
11
3 / 5 / 1
7,754
517
5,217
12,633
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 0 / 0
10,424
695
12,193
7,742
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
deropid
Horus
8
0 / 8 / 2
5,800
387
1,905
7,780
2,655
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
rodrigomes5
Kukulkan
10
0 / 6 / 2
6,200
413
3,618
7,632
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
9
9
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Edawee
Merlin
6
1
2
7
L
Medusa
Enderfall
Medusa
0
5
1
0.1
W
King Arthur
GarrettBook
King Arthur
8
2
3
4.75
L
Thanatos
Hamthew
Thanatos
3
5
1
0.7
W
7
3
5
3.17
W
Jing Wei
SoggySlayer
Jing Wei
1
2
1
0.75
W
2
1
7
5.5
L
6
0
0
6
L
Horus
deropid
Horus
0
8
2
0.13
L
Kukulkan
rodrigomes5
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
24,552
42,703
Taken
42,981
17,014
Mitigated
14,391
12,288
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Edawee
Merlin
7,649
1,069
0
1,553
7,236
2,471
458
1,039
6,065
49,967
0
L
Medusa
Enderfall
Medusa
1,619
731
0
660
7,194
2,082
0
2,418
4,432
0
11,266
W
King Arthur
GarrettBook
King Arthur
10,621
520
0
4,476
13,028
7,025
192
1,372
11,498
0
53,218
L
Thanatos
Hamthew
Thanatos
5,217
1,616
0
7,701
12,633
4,220
0
2,047
10,502
0
32,526
W
5,690
1,717
0
3,357
8,005
2,325
0
28
7,977
0
45,681
W
Jing Wei
SoggySlayer
Jing Wei
2,087
1,823
0
750
6,124
1,727
0
146
5,958
0
34,509
W
1,862
296
0
2,152
8,310
3,466
0
655
7,587
19,906
0
L
12,193
8,678
0
4,041
7,742
3,074
758
481
7,261
0
84,293
L
Horus
deropid
Horus
1,905
1,340
54
264
7,780
2,655
120
1,579
6,117
0
11,332
L
Kukulkan
rodrigomes5
Kukulkan
3,618
605
0
1,113
7,632
2,360
0
2,266
5,158
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
35,807
385
Minions Killed
309
0
Camps Cleared
0
1,504,450
Distance Traveled
1,314,834
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,624
575
109
7
0
271,184
8
L
Medusa
5,629
375
17
1
0
285,740
0
W
King Arthur
8,803
587
89
6
0
327,025
4
L
Thanatos
7,754
517
58
4
0
291,321
0
W
Loki
8,447
563
91
6
0
311,718
0
W
Jing Wei
6,785
452
70
5
0
286,265
0
W
Khepri
7,431
495
26
2
0
308,258
1
L
Izanami
10,424
695
163
11
0
283,295
3
L
Horus
5,800
387
22
1
0
225,069
1
L
Kukulkan
6,200
413
49
3
0
229,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role