Player Matchup

Bakasura
Bakasura
Emp_Crimson
Bakasura
Level 109
God Stats
2W - 5L
1,364 SR
Queue Stats
198W - 187L
1,616 Elo+
Party 2
Khepri
Khepri
Usylepenguin
Khepri
Level 103
God Stats
13W - 13L
1,586 SR
Queue Stats
111W - 109L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
WhenImpostorSus
Cernunnos
Level 109
God Stats
11W - 6L
1,535 SR
Queue Stats
192W - 178L
1,552 Elo+
Solo
Skadi
Skadi
sunshineiss
Skadi
Level 89
God Stats
2W - 1L
1,833 SR
Queue Stats
44W - 50L
1,500 Elo+
Solo
Hades
Hades
teddykiller5555
Hades
Level 125
God Stats
6W - 2L
1,917 SR
Queue Stats
120W - 94L
1,621 Elo+
Party 2
Team Averages
Level 107
1,647 SR
1,564 Elo+

VS

Team Averages
Level 114
1,522 SR
1,569 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Forever OCD
Tiamat
Level 154
God Stats
1W - 2L
1,372 SR
Queue Stats
82W - 72L
1,641 Elo+
Party 3
Bellona
Bellona
McNasty_2424
Bellona
Level 86
God Stats
6W - 5L
1,624 SR
Queue Stats
202W - 178L
1,569 Elo+
Party 1
Athena
Athena
NightStar_112
Athena
Level 84
God Stats
22W - 19L
1,804 SR
Queue Stats
193W - 175L
1,565 Elo+
Party 1
Rama
Rama
TheLilScout
Rama
Level 128
God Stats
4W - 4L
1,307 SR
Queue Stats
128W - 102L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Emp_Crimson
Bakasura
12
6 / 0 / 2
7,131
648
5,092
5,396
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
1 / 0 / 5
6,379
580
2,196
4,008
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
WhenImpostorSus
Cernunnos
11
2 / 1 / 0
6,446
586
4,249
5,056
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 2
6,294
572
3,718
3,603
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 5
6,465
588
5,411
3,701
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 3 / 1
5,295
481
3,281
6,473
2,896
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
0 / 2 / 0
5,204
473
2,643
4,243
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
McNasty_2424
Bellona
10
2 / 1 / 0
5,570
506
2,960
6,929
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,974
452
1,353
7,355
2,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,401
491
3,999
6,319
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
W
Bakasura
Emp_Crimson
Bakasura
6
0
2
7
L
Tiamat
0
2
0
0
L
Bellona
McNasty_2424
Bellona
2
1
0
2
L
0
3
0
0
L
0
2
0
0
W
Khepri
1
0
5
3.5
W
Cernunnos
WhenImpostorSus
Cernunnos
2
1
0
2
W
1
1
2
2
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,666
Damage
14,236
21,764
Taken
31,319
8,853
Mitigated
13,825
9,935
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,281
642
0
989
6,473
2,896
0
1,813
4,660
0
26,872
W
Bakasura
Emp_Crimson
Bakasura
5,092
3,081
0
1,409
5,396
1,820
0
948
4,448
0
31,821
L
Tiamat
2,643
93
0
1,094
4,243
2,454
0
1,233
2,858
31,466
0
L
Bellona
McNasty_2424
Bellona
2,960
1,178
0
671
6,929
4,274
0
1,140
5,151
0
28,799
L
1,353
606
0
1,385
7,355
2,803
0
2,887
4,385
9,944
0
L
3,999
3,674
0
2,803
6,319
1,398
0
534
5,315
0
37,891
W
Khepri
2,196
188
429
1,389
4,008
1,800
184
1,509
2,499
20,075
0
W
Cernunnos
WhenImpostorSus
Cernunnos
4,249
2,334
0
2,508
5,056
1,493
0
33
5,023
0
40,830
W
3,718
1,475
0
814
3,603
1,663
1,212
70
3,533
0
31,432
W
5,411
864
431
2,955
3,701
2,077
424
1,436
2,265
40,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
26,444
355
Minions Killed
306
0
Camps Cleared
0
1,055,734
Distance Traveled
1,049,653
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,295
481
59
5
0
204,530
2
W
Bakasura
7,131
648
66
6
0
253,260
5
L
Tiamat
5,204
473
82
7
0
204,137
2
L
Bellona
5,570
506
57
5
0
233,992
3
L
Athena
4,974
452
21
2
0
220,480
7
L
Rama
5,401
491
87
8
0
186,514
2
W
Khepri
6,379
580
40
4
0
221,200
0
W
Cernunnos
6,446
586
78
7
0
193,821
0
W
Skadi
6,294
572
65
6
0
192,283
3
W
Hades
6,465
588
106
10
0
195,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role