Player Matchup

Izanami
Izanami
AJfromPA
Izanami
Level 120
God Stats
4W - 0L
1,853 SR
Queue Stats
199W - 172L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
BigOilyBeavr
Erlang Shen
Level 84
God Stats
2W - 0L
1,752 SR
Queue Stats
46W - 51L
1,424 Elo+
Party 1
Persephone
Persephone
Hanjo07
Persephone
Level 126
God Stats
7W - 14L
1,394 SR
Queue Stats
302W - 295L
1,550 Elo+
Party 2
Ganesha
Ganesha
Mikka20
Ganesha
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 248L
1,549 Elo+
Party 2
Nike
Nike
SaltFatHeat
Nike
Level 157
God Stats
6W - 0L
1,500 SR
Queue Stats
177W - 170L
1,529 Elo+
Party 1
Team Averages
Level 109
1,600 SR
1,516 Elo+

VS

Team Averages
Level 112
1,509 SR
1,479 Elo+
Neith
Neith
Reddrection
Neith
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,428 Elo+
Party 3
Freya
Freya
WolfyGoneInsane
Freya
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,414 Elo+
Party 3
Cabrakan
Cabrakan
j_king55_
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,447 Elo+
Solo
Hercules
Hercules
puffpuffolchap
Hercules
Level 49
God Stats
7W - 19L
1,370 SR
Queue Stats
1,085W - 1,167L
1,546 Elo+
Solo
Achilles
Achilles
thetrue-reaper
Achilles
Level 129
God Stats
4W - 7L
1,674 SR
Queue Stats
289W - 247L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJfromPA
Izanami
19
5 / 6 / 17
12,356
686
21,252
18,353
8,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
BigOilyBeavr
Erlang Shen
20
5 / 8 / 15
14,107
784
8,822
27,929
32,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Hanjo07
Persephone
20
10 / 3 / 14
14,244
791
31,782
10,785
5,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Mikka20
Ganesha
18
0 / 5 / 26
11,533
641
15,865
18,882
17,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 2 / 19
14,889
827
27,247
40,943
35,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 15
13,871
771
34,785
22,710
10,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 7 / 8
13,178
732
29,353
25,042
9,609
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
j_king55_
Cabrakan
16
0 / 10 / 10
10,013
556
7,948
22,653
27,215
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
20
3 / 3 / 15
11,916
662
12,056
21,254
11,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
18
1 / 8 / 11
10,694
594
13,170
22,353
16,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
83
33
Kills
24
24
Deaths
33
91
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
AJfromPA
Izanami
5
6
17
2.25
W
Erlang Shen
BigOilyBeavr
Erlang Shen
5
8
15
1.56
W
Persephone
Hanjo07
Persephone
10
3
14
5.67
W
Ganesha
Mikka20
Ganesha
0
5
26
2.6
L
7
5
15
2.9
W
13
2
19
11.25
L
13
7
8
2.43
L
Cabrakan
j_king55_
Cabrakan
0
10
10
0.5
L
Hercules
3
3
15
3.5
L
Achilles
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,968
Damage
97,312
116,892
Taken
114,012
99,146
Mitigated
75,384
47,708
Healing
47,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AJfromPA
Izanami
21,252
11,838
3,759
3,658
18,353
8,455
2,650
5,126
13,227
0
46,750
W
Erlang Shen
BigOilyBeavr
Erlang Shen
8,822
1,572
3,395
5,293
27,929
32,310
280
11,484
16,445
0
23,425
W
Persephone
Hanjo07
Persephone
31,782
1,278
2,533
1,269
10,785
5,382
978
2,536
8,246
66,669
0
W
Ganesha
Mikka20
Ganesha
15,865
717
4,305
3,084
18,882
17,721
563
7,265
11,617
23,449
0
L
34,785
13,488
2,973
10,005
22,710
10,374
1,193
6,909
15,474
0
83,164
W
27,247
2,764
3,971
16,441
40,943
35,278
669
10,889
30,054
0
45,126
L
29,353
9,484
1,122
10,519
25,042
9,609
0
13,053
11,786
37,047
0
L
Cabrakan
j_king55_
Cabrakan
7,948
838
2,218
2,216
22,653
27,215
102
10,184
12,154
10,529
0
L
Hercules
12,056
1,502
3,402
9,862
21,254
11,427
249
9,065
11,981
0
26,487
L
Achilles
13,170
2,751
492
4,587
22,353
16,759
0
8,436
13,530
0
25,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
59,672
201
Minions Killed
186
0
Camps Cleared
0
1,637,170
Distance Traveled
1,528,376
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,356
686
57
3
0
298,019
2
W
Erlang Shen
14,107
784
32
2
0
318,953
3
W
Persephone
14,244
791
79
4
0
328,808
0
W
Ganesha
11,533
641
0
0
0
324,666
1
L
Neith
13,871
771
102
6
0
280,222
1
W
Nike
14,889
827
33
2
0
366,724
0
L
Freya
13,178
732
21
1
0
267,266
0
L
Cabrakan
10,013
556
4
0
0
286,558
1
L
Hercules
11,916
662
38
2
0
391,817
0
L
Achilles
10,694
594
21
1
0
302,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role