Player Matchup

Merlin
Merlin
CrowfallLoser
Merlin
Level 7
God Stats
5W - 3L
1,742 SR
Queue Stats
65W - 41L
1,613 Elo+
Party 1
Kali
Kali
Grodzillas
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,676 Elo+
Solo
Baron Samedi
Baron Samedi
ToxicSoloMain
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,611 Elo+
Solo
Olorun
Olorun
Wakkey
Olorun
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 111L
1,598 Elo+
Party 1
Hercules
Hercules
studmoobs
Hercules
Level 7
God Stats
18W - 11L
1,608 SR
Queue Stats
19W - 13L
1,613 Elo+
Party 1
Team Averages
Level 31
1,570 SR
1,622 Elo+

VS

Team Averages
Level 22
1,579 SR
1,575 Elo+
Susano
Susano
CCLTCN
Susano
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
88W - 74L
1,533 Elo+
Party 2
Rama
Rama
GriffinLol
Rama
Level 29
God Stats
1W - 2L
1,556 SR
Queue Stats
122W - 111L
1,569 Elo+
Party 2
Zhong Kui
Zhong Kui
ROCOLOCO20
Zhong Kui
Level 21
God Stats
1W - 1L
1,779 SR
Queue Stats
14W - 15L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Zimislive
Cthulhu
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 22L
1,553 Elo+
Solo
Danzaburou
Danzaburou
naxooh
Danzaburou
Level 16
God Stats
31W - 14L
1,775 SR
Queue Stats
212W - 194L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
14,348
598
18,903
15,496
7,976
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 4 / 9
12,660
528
7,972
19,344
11,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ToxicSoloMain
Baron Samedi
18
5 / 3 / 17
13,182
549
8,804
17,372
15,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Wakkey
Olorun
20
14 / 3 / 9
15,263
636
28,228
20,639
10,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
studmoobs
Hercules
20
8 / 2 / 11
13,846
577
15,499
22,965
23,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CCLTCN
Susano
16
2 / 8 / 4
10,429
435
4,395
20,116
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 9 / 1
11,634
485
13,296
24,810
9,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ROCOLOCO20
Zhong Kui
19
6 / 6 / 2
12,265
511
20,031
24,492
15,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zimislive
Cthulhu
15
1 / 9 / 3
9,002
375
9,581
19,801
16,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
naxooh
Danzaburou
16
1 / 7 / 2
10,783
449
6,190
16,626
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
39
Kills
12
13
Deaths
39
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
CCLTCN
Susano
2
8
4
0.5
W
7
1
7
10.5
L
2
9
1
0.28
W
5
4
9
2.38
L
Zhong Kui
ROCOLOCO20
Zhong Kui
6
6
2
1.17
W
Baron Samedi
ToxicSoloMain
Baron Samedi
5
3
17
4.5
W
Olorun
Wakkey
Olorun
14
3
9
6.17
L
Cthulhu
Zimislive
Cthulhu
1
9
3
0.28
L
Danzaburou
naxooh
Danzaburou
1
7
2
0.29
W
Hercules
studmoobs
Hercules
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,406
Damage
53,493
95,816
Taken
105,845
69,083
Mitigated
55,304
39,720
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CCLTCN
Susano
4,395
1,251
0
4,204
20,116
8,146
0
7,966
12,080
0
59,029
W
18,903
1,049
154
4,295
15,496
7,976
0
6,508
8,988
133,320
0
L
13,296
10,997
0
7,887
24,810
9,275
3,158
10,034
14,702
0
77,659
W
7,972
4,953
0
4,336
19,344
11,282
489
4,919
14,365
78
103,291
L
Zhong Kui
ROCOLOCO20
Zhong Kui
20,031
1,392
0
9,916
24,492
15,887
0
14,868
9,518
93,892
0
W
Baron Samedi
ToxicSoloMain
Baron Samedi
8,804
909
1,494
5,952
17,372
15,824
520
9,321
7,811
40,619
0
W
Olorun
Wakkey
Olorun
28,228
14,479
1,057
13,274
20,639
10,055
6,450
6,800
13,419
124,290
0
L
Cthulhu
Zimislive
Cthulhu
9,581
466
0
1,177
19,801
16,282
132
13,071
6,393
34,607
0
L
Danzaburou
naxooh
Danzaburou
6,190
2,642
0
3,357
16,626
5,714
626
10,201
6,205
0
79,171
W
Hercules
studmoobs
Hercules
15,499
5,392
0
9,158
22,965
23,946
851
3,373
19,592
0
70,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,299
Gold Earned
54,113
732
Minions Killed
601
0
Camps Cleared
0
2,294,747
Distance Traveled
1,995,877
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,429
435
107
4
0
448,855
1
W
Merlin
14,348
598
209
9
0
485,189
4
L
Rama
11,634
485
151
6
0
330,247
0
W
Kali
12,660
528
119
5
0
507,888
2
L
Zhong Kui
12,265
511
156
7
0
396,584
4
W
Baron Samedi
13,182
549
66
3
0
437,873
6
W
Olorun
15,263
636
196
8
0
399,206
2
L
Cthulhu
9,002
375
47
2
0
423,970
3
L
Danzaburou
10,783
449
140
6
0
396,221
3
W
Hercules
13,846
577
142
6
0
464,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role