Player Matchup

Arachne
Arachne
Equs200
Arachne
Level 88
God Stats
5W - 2L
1,726 SR
Queue Stats
522W - 455L
1,456 Elo+
Solo
Ares
Ares
FallWave
Ares
Level 68
God Stats
2W - 2L
1,197 SR
Queue Stats
68W - 69L
1,496 Elo+
Party 1
Nike
Nike
UhKat
Nike
Level 60
God Stats
1W - 8L
1,238 SR
Queue Stats
76W - 83L
1,502 Elo+
Party 1
Sol
Sol
chaloshot24
Sol
Level 51
God Stats
10W - 14L
1,495 SR
Queue Stats
60W - 68L
1,499 Elo+
Party 1
Anhur
Anhur
srov2000
Anhur
Level 68
God Stats
3W - 5L
1,441 SR
Queue Stats
74W - 71L
1,521 Elo+
Party 1
Team Averages
Level 67
1,419 SR
1,495 Elo+

VS

Team Averages
Level 113
1,596 SR
1,539 Elo+
Anubis
Anubis
AhsokaJT
Anubis
Level 67
God Stats
22W - 10L
1,691 SR
Queue Stats
219W - 199L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Lonewolfbandit1
Kukulkan
Level 102
God Stats
2W - 2L
1,317 SR
Queue Stats
177W - 148L
1,566 Elo+
Party 2
Izanami
Izanami
Tardnout
Izanami
Level 133
God Stats
13W - 8L
1,658 SR
Queue Stats
135W - 121L
1,532 Elo+
Solo
Khepri
Khepri
TheWolf9966
Khepri
Level 154
God Stats
8W - 2L
1,682 SR
Queue Stats
84W - 83L
1,548 Elo+
Solo
King Arthur
King Arthur
drumstorm
King Arthur
Level 109
God Stats
37W - 33L
1,630 SR
Queue Stats
110W - 114L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Equs200
Arachne
13
2 / 5 / 3
8,377
465
10,623
14,919
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 6 / 5
8,484
471
4,898
15,192
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
UhKat
Nike
13
0 / 5 / 0
7,820
434
2,686
10,338
4,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 1
9,290
516
6,484
12,820
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
srov2000
Anhur
16
3 / 4 / 2
9,307
517
6,636
11,585
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AhsokaJT
Anubis
18
10 / 3 / 4
10,943
608
10,286
12,949
7,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
2 / 1 / 5
9,938
552
8,419
6,249
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Tardnout
Izanami
16
5 / 2 / 7
10,096
561
9,117
10,153
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
14
2 / 5 / 11
9,365
520
6,821
12,385
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
drumstorm
King Arthur
17
4 / 0 / 7
11,015
612
10,765
13,317
7,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
23
23
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
AhsokaJT
Anubis
10
3
4
4
L
Arachne
Equs200
Arachne
2
5
3
0.7
L
Ares
2
6
5
0.75
W
Kukulkan
2
1
5
4.5
W
Izanami
Tardnout
Izanami
5
2
7
4.25
W
Khepri
2
5
11
1.5
L
Nike
UhKat
Nike
0
5
0
0
L
4
3
1
1.5
W
King Arthur
drumstorm
King Arthur
4
0
7
7.5
L
Anhur
srov2000
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
45,408
64,854
Taken
55,053
28,852
Mitigated
32,325
16,162
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AhsokaJT
Anubis
10,286
276
0
7,789
12,949
7,138
1,559
2,779
10,170
82,571
0
L
Arachne
Equs200
Arachne
10,623
7,407
0
3,125
14,919
5,954
0
6,547
8,236
0
54,818
L
Ares
4,898
93
0
2,184
15,192
11,088
200
7,752
7,364
22,032
0
W
Kukulkan
8,419
1,076
0
890
6,249
2,742
1,621
2,863
3,386
67,268
0
W
Izanami
Tardnout
Izanami
9,117
5,820
0
4,683
10,153
3,376
2,988
1,753
8,400
0
74,296
W
Khepri
6,821
1,093
0
1,255
12,385
11,159
243
3,523
8,862
31,298
0
L
Nike
UhKat
Nike
2,686
778
0
1,376
10,338
4,447
0
271
10,067
0
42,272
L
6,484
1,012
0
6,704
12,820
3,750
1,085
7,314
5,252
59,177
0
W
King Arthur
drumstorm
King Arthur
10,765
726
0
4,714
13,317
7,910
564
464
12,853
0
76,646
L
Anhur
srov2000
Anhur
6,636
3,277
0
2,773
11,585
3,613
927
3,146
8,409
0
68,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,278
Gold Earned
51,357
494
Minions Killed
630
0
Camps Cleared
0
1,639,707
Distance Traveled
1,604,880
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,943
608
141
8
0
296,130
2
L
Arachne
8,377
465
97
5
0
368,390
6
L
Ares
8,484
471
31
2
0
328,400
12
W
Kukulkan
9,938
552
154
9
0
326,820
4
W
Izanami
10,096
561
141
8
0
305,458
5
W
Khepri
9,365
520
38
2
0
308,776
3
L
Nike
7,820
434
107
6
0
317,828
5
L
Sol
9,290
516
132
7
0
311,852
3
W
King Arthur
11,015
612
156
9
0
367,696
1
L
Anhur
9,307
517
127
7
0
313,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role