Player Matchup

Baron Samedi
Baron Samedi
ExaltedKiwi
Baron Samedi
Level 27
God Stats
22W - 10L
1,715 SR
Queue Stats
72W - 72L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
Hashiridasu
Sylvanus
Level 122
God Stats
17W - 26L
1,290 SR
Queue Stats
374W - 463L
1,483 Elo+
Party 2
Nike
Nike
Inkubusia
Nike
Level 40
God Stats
16W - 6L
1,583 SR
Queue Stats
290W - 380L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
LukaMag1c77
Danzaburou
Level 45
God Stats
49W - 32L
1,454 SR
Queue Stats
280W - 282L
1,441 Elo+
Party 3
Set
Set
jucix
Set
Level 27
God Stats
10W - 13L
1,536 SR
Queue Stats
73W - 70L
1,407 Elo+
Party 3
Team Averages
Level 52
1,516 SR
1,449 Elo+

VS

Team Averages
Level 55
1,593 SR
1,450 Elo+
Athena
Athena
FermentedToe
Athena
Level 87
God Stats
35W - 24L
1,638 SR
Queue Stats
316W - 276L
1,500 Elo+
Party 1
Sobek
Sobek
Nutman360
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 1
Neith
Neith
Xanderplay93
Neith
Level 34
God Stats
11W - 19L
1,690 SR
Queue Stats
345W - 328L
1,431 Elo+
Solo
Ra
Ra
pinnes
Ra
Level 24
God Stats
1W - 4L
1,574 SR
Queue Stats
18W - 21L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
shak121
Gilgamesh
Level 117
God Stats
26W - 24L
1,562 SR
Queue Stats
200W - 182L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExaltedKiwi
Baron Samedi
17
4 / 4 / 2
10,476
476
14,074
11,295
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Hashiridasu
Sylvanus
15
3 / 3 / 9
10,857
494
12,237
17,940
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
14
1 / 8 / 7
8,798
400
10,725
19,054
11,870
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LukaMag1c77
Danzaburou
17
6 / 1 / 8
11,731
533
16,956
12,494
6,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
jucix
Set
16
1 / 2 / 5
9,702
441
5,512
13,679
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 4 / 12
10,977
499
9,690
20,491
10,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
Nutman360
Sobek
13
1 / 4 / 5
8,876
403
5,726
19,200
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 1 / 5
9,831
447
11,386
10,919
4,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
14
2 / 2 / 4
9,350
425
5,823
8,893
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
shak121
Gilgamesh
17
9 / 4 / 6
11,410
519
18,497
19,101
20,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
15
Kills
18
18
Deaths
15
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ExaltedKiwi
Baron Samedi
4
4
2
1.25
L
Athena
3
4
12
2.25
W
Sylvanus
Hashiridasu
Sylvanus
3
3
9
2.5
W
Nike
1
8
7
0.56
W
Danzaburou
LukaMag1c77
Danzaburou
6
1
8
10
L
Sobek
Nutman360
Sobek
1
4
5
0.88
L
3
1
5
5.5
W
Set
jucix
Set
1
2
5
1.75
L
Ra
2
2
4
2
L
Gilgamesh
shak121
Gilgamesh
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,504
Damage
51,122
74,462
Taken
78,604
49,781
Mitigated
56,080
27,331
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ExaltedKiwi
Baron Samedi
14,074
876
1,659
4,407
11,295
5,288
1,301
3,487
7,732
70,265
0
L
Athena
9,690
2,263
0
4,963
20,491
10,904
0
6,733
13,758
73,925
0
W
Sylvanus
Hashiridasu
Sylvanus
12,237
3,076
4,323
6,653
17,940
19,604
148
7,472
10,317
33,917
0
W
Nike
10,725
1,438
0
1,818
19,054
11,870
112
5,219
13,669
0
42,810
W
Danzaburou
LukaMag1c77
Danzaburou
16,956
8,791
0
3,760
12,494
6,134
574
3,231
9,255
0
83,500
L
Sobek
Nutman360
Sobek
5,726
209
0
4,999
19,200
17,592
226
5,096
14,104
13,499
0
L
11,386
4,270
0
5,047
10,919
4,011
874
3,652
7,267
0
73,818
W
Set
jucix
Set
5,512
1,218
0
4,711
13,679
6,885
0
1,409
12,250
0
76,567
L
Ra
5,823
50
1,553
3,227
8,893
3,491
474
4,839
4,054
53,724
0
L
Gilgamesh
shak121
Gilgamesh
18,497
4,714
0
1,261
19,101
20,082
2,912
5,991
13,110
0
72,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
50,444
464
Minions Killed
520
0
Camps Cleared
0
1,960,979
Distance Traveled
2,021,903
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,476
476
100
5
0
348,330
10
L
Athena
10,977
499
135
6
0
461,672
2
W
Sylvanus
10,857
494
43
2
0
351,340
4
W
Nike
8,798
400
65
3
0
395,960
1
W
Danzaburou
11,731
533
133
6
0
392,308
2
L
Sobek
8,876
403
14
1
0
418,254
5
L
Neith
9,831
447
138
6
0
367,758
6
W
Set
9,702
441
123
6
0
473,041
3
L
Ra
9,350
425
108
5
0
363,538
4
L
Gilgamesh
11,410
519
125
6
0
410,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role