Player Matchup

Ganesha
Ganesha
AlGoodwin
Ganesha
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 200L
1,534 Elo+
Solo
Hera
Hera
Dragongirl69
Hera
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
Himairi
Sun Wukong
Level 46
God Stats
1W - 3L
1,885 SR
Queue Stats
77W - 78L
1,550 Elo+
Solo
Jing Wei
Jing Wei
MichaelIgneel
Jing Wei
Level 25
God Stats
3W - 8L
1,632 SR
Queue Stats
35W - 36L
1,612 Elo+
Party 1
Chang'e
Chang'e
Robosmores
Chang'e
Level 38
God Stats
7W - 10L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Team Averages
Level 51
1,603 SR
1,559 Elo+

VS

Team Averages
Level 108
1,472 SR
1,557 Elo+
King Arthur
King Arthur
Blackbelts02
King Arthur
Level 155
God Stats
25W - 19L
1,570 SR
Queue Stats
274W - 262L
1,652 Elo+
Party 2
Hades
Hades
Lsr007
Hades
Level 124
God Stats
12W - 8L
1,571 SR
Queue Stats
311W - 352L
1,519 Elo+
Solo
Cernunnos
Cernunnos
MomoKissesCats
Cernunnos
Level 28
God Stats
35W - 39L
1,459 SR
Queue Stats
158W - 156L
1,531 Elo+
Party 2
Fenrir
Fenrir
Thomasink
Fenrir
Level 138
God Stats
2W - 3L
1,171 SR
Queue Stats
163W - 164L
1,566 Elo+
Solo
Discordia
Discordia
truekey123
Discordia
Level 94
God Stats
4W - 2L
1,589 SR
Queue Stats
98W - 73L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlGoodwin
Ganesha
18
0 / 7 / 9
11,335
872
13,664
27,493
34,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 9 / 3
13,146
1,011
18,587
21,268
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Himairi
Sun Wukong
17
0 / 7 / 8
11,238
864
16,980
30,447
26,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
MichaelIgneel
Jing Wei
17
2 / 7 / 5
11,673
898
8,230
21,351
8,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Robosmores
Chang'e
17
1 / 6 / 7
11,172
859
10,210
20,165
6,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackbelts02
King Arthur
20
6 / 0 / 18
13,673
1,052
17,292
21,354
32,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Lsr007
Hades
19
5 / 6 / 14
12,929
995
17,389
17,703
10,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
MomoKissesCats
Cernunnos
20
3 / 0 / 23
13,563
1,043
24,518
9,311
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Thomasink
Fenrir
20
16 / 4 / 11
14,811
1,139
18,902
19,211
8,848
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
truekey123
Discordia
20
6 / 0 / 21
13,389
1,030
36,991
6,426
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
123
10
Kills
36
36
Deaths
10
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlGoodwin
Ganesha
0
7
9
0.64
W
King Arthur
Blackbelts02
King Arthur
6
0
18
15
L
7
9
3
0.94
L
Sun Wukong
Himairi
Sun Wukong
0
7
8
0.57
W
Hades
Lsr007
Hades
5
6
14
2
L
Jing Wei
MichaelIgneel
Jing Wei
2
7
5
0.64
W
Cernunnos
MomoKissesCats
Cernunnos
3
0
23
14.5
L
Chang'e
Robosmores
Chang'e
1
6
7
0.75
W
Fenrir
Thomasink
Fenrir
16
4
11
5.38
W
Discordia
truekey123
Discordia
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,671
Damage
115,092
120,724
Taken
74,005
84,212
Mitigated
56,962
20,981
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlGoodwin
Ganesha
13,664
1,074
0
0
27,493
34,344
0
12,757
14,624
25,773
0
W
King Arthur
Blackbelts02
King Arthur
17,292
1,081
0
701
21,354
32,073
0
11,968
9,112
0
47,744
L
18,587
5,224
0
426
21,268
7,815
0
10,717
10,431
48,592
0
L
Sun Wukong
Himairi
Sun Wukong
16,980
3,095
0
1,289
30,447
26,773
0
11,168
18,917
0
41,251
W
Hades
Lsr007
Hades
17,389
1,485
315
3,672
17,703
10,245
0
9,965
7,676
38,196
0
L
Jing Wei
MichaelIgneel
Jing Wei
8,230
4,754
0
442
21,351
8,345
0
10,385
10,936
0
27,655
W
Cernunnos
MomoKissesCats
Cernunnos
24,518
13,051
0
5,330
9,311
3,136
0
4,843
4,450
0
61,677
L
Chang'e
Robosmores
Chang'e
10,210
1,474
12,202
6,622
20,165
6,935
0
9,353
10,602
22,116
0
W
Fenrir
Thomasink
Fenrir
18,902
7,421
0
2,654
19,211
8,848
0
11,452
7,688
0
29,870
W
Discordia
truekey123
Discordia
36,991
1,738
0
580
6,426
2,660
0
3,752
2,618
64,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,564
Gold Earned
68,365
206
Minions Killed
269
5
Camps Cleared
13
1,218,238
Distance Traveled
1,228,953
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,335
872
0
0
0
241,515
0
W
King Arthur
13,673
1,052
77
6
2
286,847
2
L
Hera
13,146
1,011
65
5
4
256,985
1
L
Sun Wukong
11,238
864
70
5
1
296,105
3
W
Hades
12,929
995
42
3
5
177,980
1
L
Jing Wei
11,673
898
42
3
0
208,249
0
W
Cernunnos
13,563
1,043
69
5
2
233,488
0
L
Chang'e
11,172
859
29
2
0
215,384
0
W
Fenrir
14,811
1,139
16
1
4
264,574
1
W
Discordia
13,389
1,030
65
5
0
266,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role