Player Matchup

Merlin
Merlin
Hanetenshi
Merlin
Level 155
God Stats
12W - 22L
1,423 SR
Queue Stats
193W - 148L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
psykeus
Gilgamesh
Level 63
God Stats
4W - 9L
1,506 SR
Queue Stats
21W - 48L
1,279 Elo+
Party 2
Neith
Neith
yoesty96
Neith
Level 92
God Stats
4W - 7L
1,344 SR
Queue Stats
50W - 95L
1,342 Elo+
Party 2
Team Averages
Level 103
1,424 SR
1,397 Elo+

VS

Team Averages
Level 27
1,691 SR
1,407 Elo+
Guan Yu
Guan Yu
Banasher
Guan Yu
Level 17
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 9L
1,137 Elo+
Party 1
Hou Yi
Hou Yi
JAMarc
Hou Yi
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
mochmaster
Sol
Level 57
God Stats
30W - 23L
1,671 SR
Queue Stats
288W - 248L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hanetenshi
Merlin
18
4 / 3 / 10
14,034
702
29,858
19,564
7,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
psykeus
Gilgamesh
13
3 / 10 / 9
11,785
589
10,381
18,142
13,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
yoesty96
Neith
17
10 / 3 / 6
13,732
687
20,085
14,622
6,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Banasher
Guan Yu
15
0 / 5 / 12
11,585
579
4,021
25,711
26,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
JAMarc
Hou Yi
14
0 / 10 / 8
11,294
565
4,895
16,750
6,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
16 / 2 / 0
15,366
768
32,990
27,155
11,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
17
Kills
16
16
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Banasher
Guan Yu
0
5
12
1.2
L
Merlin
Hanetenshi
Merlin
4
3
10
3
W
Hou Yi
JAMarc
Hou Yi
0
10
8
0.4
W
16
2
0
8
L
Gilgamesh
psykeus
Gilgamesh
3
10
9
0.75
L
Neith
yoesty96
Neith
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,324
Damage
41,906
52,328
Taken
69,616
27,738
Mitigated
43,578
14,891
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Banasher
Guan Yu
4,021
791
2,192
2,628
25,711
26,163
35
9,676
16,035
0
20,853
L
Merlin
Hanetenshi
Merlin
29,858
2,330
0
7,760
19,564
7,914
1,468
11,729
7,835
106,188
0
W
Hou Yi
JAMarc
Hou Yi
4,895
2,100
0
336
16,750
6,243
296
7,037
9,713
0
23,070
W
32,990
14,778
0
15,813
27,155
11,172
3,582
13,210
13,945
109,657
0
L
Gilgamesh
psykeus
Gilgamesh
10,381
1,616
600
1,427
18,142
13,347
0
13,396
4,746
0
28,469
L
Neith
yoesty96
Neith
20,085
8,818
1,132
3,972
14,622
6,477
1,218
8,007
6,615
0
72,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
38,245
236
Minions Killed
202
0
Camps Cleared
0
934,925
Distance Traveled
970,614
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,585
579
37
2
0
357,447
1
L
Merlin
14,034
702
128
6
0
357,911
1
W
Hou Yi
11,294
565
30
2
0
302,261
0
W
Sol
15,366
768
135
7
0
310,906
1
L
Gilgamesh
11,785
589
31
2
0
276,781
3
L
Neith
13,732
687
77
4
0
300,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role