Player Matchup

Cthulhu
Cthulhu
AidenNorthway
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,391 Elo+
Party 1
Olorun
Olorun
RobTheWrangler
Olorun
Level 3
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SweetandSalty01
Kukulkan
Level 5
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 1
Team Averages
Level 14
1,515 SR
1,319 Elo+

VS

Team Averages
Level 62
1,396 SR
1,261 Elo+
Hel
Hel
GRM Sneaky
Hel
Level 29
God Stats
2W - 1L
1,116 SR
Queue Stats
4W - 7L
1,211 Elo+
Party 2
Gilgamesh
Gilgamesh
JOHNYHA134
Gilgamesh
Level 89
God Stats
19W - 17L
1,563 SR
Queue Stats
324W - 449L
1,314 Elo+
Solo
Cupid
Cupid
a big fish19
Cupid
Level 69
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 14L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 6 / 3
7,422
742
4,429
12,400
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 9 / 0
5,996
600
2,827
10,203
3,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
9
1 / 3 / 2
6,877
688
1,416
6,206
2,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
7,159
716
1,389
1,417
536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JOHNYHA134
Gilgamesh
12
5 / 2 / 11
9,062
906
9,305
8,700
4,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
11 / 1 / 7
9,082
908
9,740
5,397
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
3
0.42
W
2
1
5
4.5
W
Gilgamesh
JOHNYHA134
Gilgamesh
5
2
11
5.25
L
1
9
0
0.11
L
Kukulkan
1
3
2
0.67
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,672
Damage
20,434
28,809
Taken
15,514
11,049
Mitigated
7,328
1,884
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,429
250
0
123
12,400
5,554
0
686
11,714
20,380
0
W
1,389
242
614
266
1,417
536
398
1,260
157
8,734
0
W
Gilgamesh
JOHNYHA134
Gilgamesh
9,305
2,142
0
387
8,700
4,787
684
3,494
5,206
0
28,666
L
2,827
1,721
230
1,531
10,203
3,213
0
63
10,140
7,758
0
L
Kukulkan
1,416
219
0
0
6,206
2,282
0
692
5,514
8,726
0
W
9,740
6,501
502
728
5,397
2,005
1,829
3,940
1,457
0
35,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,295
Gold Earned
25,303
61
Minions Killed
93
0
Camps Cleared
0
525,036
Distance Traveled
445,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,422
742
34
3
0
164,794
0
W
Hel
7,159
716
17
2
0
83,568
1
W
Gilgamesh
9,062
906
34
3
0
184,940
0
L
Olorun
5,996
600
10
1
0
165,908
0
L
Kukulkan
6,877
688
17
2
0
194,334
0
W
Cupid
9,082
908
42
4
0
176,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role