Player Matchup

Olorun
Olorun
AdamAvenger05
Olorun
Level 28
God Stats
3W - 2L
1,428 SR
Queue Stats
30W - 33L
1,375 Elo+
Party 3
Thanatos
Thanatos
Bodobv
Thanatos
Level 29
God Stats
16W - 15L
1,406 SR
Queue Stats
35W - 42L
1,311 Elo+
Party 3
Bellona
Bellona
Emeraldcraft675
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,220 Elo+
Party 3
Ymir
Ymir
Fishbow2004
Ymir
Level 35
God Stats
7W - 10L
1,407 SR
Queue Stats
33W - 47L
1,319 Elo+
Party 3
Izanami
Izanami
MarcellousVI
Izanami
Level 49
God Stats
2W - 2L
1,399 SR
Queue Stats
49W - 67L
1,307 Elo+
Party 3
Team Averages
Level 32
1,428 SR
1,306 Elo+

VS

Team Averages
Level 40
1,500 SR
1,456 Elo+
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Bluveo
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Flygare2313
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
InterScrollr
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
wonderedXbearder
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,252
584
2,303
4,171
1,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Bodobv
Thanatos
8
1 / 0 / 3
5,000
556
2,076
4,442
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 0 / 0
5,095
566
1,896
4,176
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
4,395
488
778
3,384
1,338
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MarcellousVI
Izanami
8
1 / 1 / 2
4,799
533
2,893
3,068
792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 1
4,923
547
2,312
4,537
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Bluveo
Heimdallr
8
1 / 2 / 0
4,137
460
2,526
4,189
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cabrakan
Flygare2313
Cabrakan
1
0 / 0 / 0
3,187
354
0
0
0
8
1 / 3 / 1
5,272
586
3,285
4,178
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,815
535
1,776
4,183
2,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
1
1.5
W
3
1
0
3
L
Heimdallr
Bluveo
Heimdallr
1
2
0
0.5
W
Thanatos
Bodobv
Thanatos
1
0
3
2.5
W
2
0
0
2
W
1
1
1
1.5
L
Cabrakan
Flygare2313
Cabrakan
0
0
0
0
L
1
3
1
0.5
W
Izanami
MarcellousVI
Izanami
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,946
Damage
9,899
19,241
Taken
17,087
7,556
Mitigated
6,390
7,173
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,312
387
0
1,359
4,537
1,109
0
837
3,700
0
18,047
W
2,303
1,195
0
1,704
4,171
1,154
344
2,329
1,632
19,813
0
L
Heimdallr
Bluveo
Heimdallr
2,526
1,295
0
706
4,189
1,291
0
554
3,635
0
12,289
W
Thanatos
Bodobv
Thanatos
2,076
545
0
3,610
4,442
1,677
0
403
3,971
0
21,862
W
1,896
875
0
420
4,176
2,595
722
1,776
2,400
0
19,016
W
778
186
381
288
3,384
1,338
372
0
3,384
10,680
0
L
Cabrakan
Flygare2313
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
3,285
575
0
820
4,178
1,203
224
1,690
2,488
21,299
0
W
Izanami
MarcellousVI
Izanami
2,893
1,796
393
377
3,068
792
1,382
229
2,793
0
26,677
L
1,776
233
0
0
4,183
2,787
0
0
4,183
20,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
22,334
189
Minions Killed
156
0
Camps Cleared
0
891,273
Distance Traveled
628,369
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,923
547
43
5
0
178,022
1
W
Olorun
5,252
584
31
3
0
153,311
4
L
Heimdallr
4,137
460
17
2
0
133,019
1
W
Thanatos
5,000
556
48
5
0
198,322
0
W
Bellona
5,095
566
41
5
0
158,673
0
W
Ymir
4,395
488
15
2
0
205,932
2
L
Cabrakan
3,187
354
0
0
0
847
0
L
Zeus
5,272
586
51
6
0
151,608
0
W
Izanami
4,799
533
54
6
0
175,035
0
L
Cthulhu
4,815
535
45
5
0
164,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role