Player Matchup

Odin
Odin
Arma180
Odin
Level 117
God Stats
0W - 1L
1,229 SR
Queue Stats
23W - 31L
1,390 Elo+
Party 2
Bastet
Bastet
Dishguy39
Bastet
Level 86
God Stats
6W - 3L
1,644 SR
Queue Stats
16W - 19L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
HawkLock
Ah Puch
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,518 Elo+
Party 2
Apollo
Apollo
MasterRad
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,504 Elo+
Party 2
Yemoja
Yemoja
Miniclanwar
Yemoja
Level 64
God Stats
3W - 6L
1,543 SR
Queue Stats
24W - 44L
1,273 Elo+
Solo
Team Averages
Level 104
1,483 SR
1,433 Elo+

VS

Team Averages
Level 118
1,468 SR
1,535 Elo+
King Arthur
King Arthur
Bohottie
King Arthur
Level 159
God Stats
5W - 2L
1,568 SR
Queue Stats
444W - 492L
1,490 Elo+
Solo
Cthulhu
Cthulhu
EpicEwok
Cthulhu
Level 64
God Stats
3W - 1L
1,622 SR
Queue Stats
10W - 2L
1,652 Elo+
Party 3
Heimdallr
Heimdallr
Kenziki
Heimdallr
Level 86
God Stats
15W - 11L
1,453 SR
Queue Stats
468W - 399L
1,493 Elo+
Party 1
Vulcan
Vulcan
L1L PeTe
Vulcan
Level 124
God Stats
8W - 4L
1,514 SR
Queue Stats
453W - 392L
1,531 Elo+
Party 1
Hades
Hades
TranquillizeMe
Hades
Level 158
God Stats
1W - 0L
1,183 SR
Queue Stats
86W - 66L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arma180
Odin
17
1 / 4 / 9
10,241
602
4,790
13,801
11,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Dishguy39
Bastet
16
3 / 3 / 5
10,846
638
5,964
11,930
4,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
HawkLock
Ah Puch
19
5 / 4 / 6
12,058
709
19,927
12,804
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
MasterRad
Apollo
17
2 / 6 / 4
10,287
605
7,446
17,269
7,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
1 / 5 / 7
11,015
648
7,438
15,209
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bohottie
King Arthur
18
3 / 4 / 14
12,114
713
10,723
18,346
17,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
EpicEwok
Cthulhu
20
5 / 4 / 12
14,184
834
9,773
19,076
26,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kenziki
Heimdallr
20
1 / 0 / 10
12,423
731
9,643
13,063
7,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
L1L PeTe
Vulcan
18
3 / 0 / 8
11,914
701
11,398
4,789
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 9
14,213
836
23,141
17,373
13,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
12
Kills
22
22
Deaths
12
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Odin
Arma180
Odin
1
4
9
1.38
W
King Arthur
Bohottie
King Arthur
3
4
14
2.5
L
Bastet
Dishguy39
Bastet
3
3
5
1.83
W
Cthulhu
EpicEwok
Cthulhu
5
4
12
2.75
L
Ah Puch
HawkLock
Ah Puch
5
4
6
2
W
Heimdallr
Kenziki
Heimdallr
1
0
10
6
W
Vulcan
L1L PeTe
Vulcan
3
0
8
7
L
Apollo
MasterRad
Apollo
2
6
4
0.67
L
Yemoja
1
5
7
0.9
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
64,678
71,013
Taken
72,647
40,429
Mitigated
67,704
12,275
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Arma180
Odin
4,790
886
1,234
1,663
13,801
11,906
0
7,832
5,695
0
12,020
W
King Arthur
Bohottie
King Arthur
10,723
479
2,237
2,711
18,346
17,686
494
5,259
13,087
0
34,263
L
Bastet
Dishguy39
Bastet
5,964
1,529
0
118
11,930
4,580
0
7,375
4,157
0
13,728
W
Cthulhu
EpicEwok
Cthulhu
9,773
392
1,174
1,076
19,076
26,641
390
7,040
12,036
42,229
0
L
Ah Puch
HawkLock
Ah Puch
19,927
690
0
3,192
12,804
4,554
0
7,890
4,539
57,698
0
W
Heimdallr
Kenziki
Heimdallr
9,643
3,840
0
3,110
13,063
7,601
2,860
5,069
7,994
0
63,745
W
Vulcan
L1L PeTe
Vulcan
11,398
5,960
0
260
4,789
2,179
383
2,451
2,338
47,275
0
L
Apollo
MasterRad
Apollo
7,446
2,862
0
2,295
17,269
7,310
1
9,461
7,289
0
41,545
L
Yemoja
7,438
1,084
1,770
2,003
15,209
12,079
2
9,896
4,889
31,570
0
W
23,141
2,218
391
5,544
17,373
13,597
984
8,173
9,200
54,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
64,848
290
Minions Killed
443
1
Camps Cleared
12
1,547,536
Distance Traveled
1,611,808
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,241
602
23
1
0
306,070
3
W
King Arthur
12,114
713
49
3
2
318,599
4
L
Bastet
10,846
638
22
1
0
313,669
0
W
Cthulhu
14,184
834
85
5
1
329,008
1
L
Ah Puch
12,058
709
108
6
0
303,736
6
W
Heimdallr
12,423
731
135
8
0
309,272
0
W
Vulcan
11,914
701
91
5
5
344,002
2
L
Apollo
10,287
605
96
6
0
343,795
2
L
Yemoja
11,015
648
41
2
1
280,266
1
W
Hades
14,213
836
83
5
4
310,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role