Player Matchup

Medusa
Medusa
Gold IV
DW17KP42
Medusa
Gold IV
Level 120
God Stats
26W - 38L
1,540 SR
Queue Stats
452W - 402L
1,309 MMR
Party 1
Ah Puch
Ah Puch
Gold V
DutchDutch13
Ah Puch
Gold V
Level 111
God Stats
55W - 41L
1,571 SR
Queue Stats
239W - 249L
1,369 MMR
Party 1
Khepri
Khepri
Gold II
Rangsdisciple
Khepri
Gold II
Level 141
God Stats
66W - 49L
1,623 SR
Queue Stats
464W - 422L
1,428 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,578 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,414 SR
1,386 MMR
Xing Tian
Xing Tian
Bronze III
PlaidAbyss
Xing Tian
Bronze III
Level 117
God Stats
0W - 1L
1,365 SR
Queue Stats
4W - 10L
1,358 MMR
Solo
Danzaburou
Danzaburou
Silver I
V3 Corruption
Danzaburou
Silver I
Level 124
God Stats
2W - 3L
1,434 SR
Queue Stats
23W - 32L
1,400 MMR
Solo
Thoth
Thoth
Gold III
rollhogs
Thoth
Gold III
Level 126
God Stats
2W - 5L
1,442 SR
Queue Stats
54W - 62L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DW17KP42
Medusa
14
6 / 0 / 4
9,655
743
13,450
4,994
1,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DutchDutch13
Ah Puch
13
3 / 0 / 6
9,192
707
10,315
5,930
2,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 7
9,134
703
4,431
13,651
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatCthulhuAthenaCabrakanGilgamesh

VS

Bans
ChaacSobekIzanamiBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PlaidAbyss
Xing Tian
10
0 / 5 / 2
8,426
648
5,996
16,038
9,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
V3 Corruption
Danzaburou
12
1 / 2 / 1
7,909
608
4,929
8,927
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
rollhogs
Thoth
11
1 / 3 / 1
7,754
596
8,440
8,083
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
DW17KP42
Medusa
6
0
4
8
W
Ah Puch
DutchDutch13
Ah Puch
3
0
6
6
L
Xing Tian
PlaidAbyss
Xing Tian
0
5
2
0.2
W
1
2
7
2.25
L
Danzaburou
V3 Corruption
Danzaburou
1
2
1
0.75
L
Thoth
rollhogs
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
19,365
24,575
Taken
33,048
17,199
Mitigated
14,533
9,265
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DW17KP42
Medusa
13,450
5,659
0
1,074
4,994
1,862
1,526
3,607
1,387
0
41,476
W
Ah Puch
DutchDutch13
Ah Puch
10,315
119
0
3,517
5,930
2,070
550
3,566
2,364
51,806
0
L
Xing Tian
PlaidAbyss
Xing Tian
5,996
496
0
2,719
16,038
9,277
0
5,233
10,805
21,679
0
W
4,431
400
0
4,674
13,651
13,267
0
7,322
6,329
18,625
0
L
Danzaburou
V3 Corruption
Danzaburou
4,929
2,327
0
2,108
8,927
2,910
0
4,965
3,962
0
27,192
L
Thoth
rollhogs
Thoth
8,440
734
0
1,060
8,083
2,346
0
4,634
3,449
32,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
24,089
177
Minions Killed
129
0
Camps Cleared
0
782,889
Distance Traveled
754,736
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,655
743
50
4
0
273,824
0
W
Ah Puch
9,192
707
104
8
0
266,389
2
L
Xing Tian
8,426
648
33
3
0
260,189
3
W
Khepri
9,134
703
23
2
0
242,676
6
L
Danzaburou
7,909
608
53
4
0
235,868
6
L
Thoth
7,754
596
43
3
0
258,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role