Player Matchup

Anubis
Anubis
EGO360
Anubis
Level 123
God Stats
13W - 9L
1,629 SR
Queue Stats
501W - 485L
1,507 Elo+
Solo
Achilles
Achilles
Irishman95
Achilles
Level 108
God Stats
2W - 8L
1,324 SR
Queue Stats
224W - 228L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
Knyre
Heimdallr
Level 103
God Stats
7W - 6L
1,508 SR
Queue Stats
180W - 179L
1,516 Elo+
Party 1
Nemesis
Nemesis
aguwah
Nemesis
Level 127
God Stats
1W - 1L
1,831 SR
Queue Stats
139W - 134L
1,522 Elo+
Party 1
Ganesha
Ganesha
kimsai
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,500 Elo+
Party 1
Team Averages
Level 118
1,558 SR
1,506 Elo+

VS

Team Averages
Level 105
1,583 SR
1,487 Elo+
Hun Batz
Hun Batz
Durandart
Hun Batz
Level 115
God Stats
2W - 3L
1,224 SR
Queue Stats
19W - 20L
1,569 Elo+
Solo
Athena
Athena
OskiBrownie
Athena
Level 93
God Stats
4W - 1L
1,749 SR
Queue Stats
157W - 143L
1,552 Elo+
Party 2
King Arthur
King Arthur
PrinceFluffyBoi
King Arthur
Level 89
God Stats
17W - 16L
1,608 SR
Queue Stats
202W - 184L
1,537 Elo+
Solo
Cernunnos
Cernunnos
TooCalmForYou
Cernunnos
Level 107
God Stats
9W - 5L
1,500 SR
Queue Stats
52W - 42L
1,195 Elo+
Solo
Nu Wa
Nu Wa
huesoscerebron
Nu Wa
Level 121
God Stats
8W - 7L
1,832 SR
Queue Stats
250W - 209L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EGO360
Anubis
14
4 / 6 / 2
8,699
458
8,003
13,407
6,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Irishman95
Achilles
15
3 / 3 / 3
9,050
476
10,409
15,808
18,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heimdallr
Knyre
Heimdallr
15
3 / 8 / 3
9,488
499
7,789
14,197
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
aguwah
Nemesis
12
1 / 6 / 1
7,881
415
5,057
13,364
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
kimsai
Ganesha
12
0 / 5 / 7
8,473
446
5,169
15,486
11,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Durandart
Hun Batz
18
5 / 2 / 11
10,669
562
7,888
12,580
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
15
4 / 5 / 19
10,328
544
6,216
18,252
16,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
PrinceFluffyBoi
King Arthur
15
2 / 3 / 8
9,473
499
9,542
13,110
9,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
TooCalmForYou
Cernunnos
18
14 / 0 / 6
11,525
607
21,411
12,720
5,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 1 / 12
10,246
539
12,804
9,665
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
28
28
Deaths
11
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Durandart
Hun Batz
5
2
11
5.25
L
Anubis
EGO360
Anubis
4
6
2
0.83
L
Achilles
Irishman95
Achilles
3
3
3
1.5
L
Heimdallr
Knyre
Heimdallr
3
8
3
0.56
W
Athena
4
5
19
2.7
W
King Arthur
PrinceFluffyBoi
King Arthur
2
3
8
2
W
Cernunnos
TooCalmForYou
Cernunnos
14
0
6
17
L
Nemesis
aguwah
Nemesis
1
6
1
0.25
W
3
1
12
9
L
Ganesha
kimsai
Ganesha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
57,861
72,262
Taken
66,327
46,401
Mitigated
38,851
15,564
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Durandart
Hun Batz
7,888
2,919
0
500
12,580
4,660
0
2,930
9,650
0
81,555
L
Anubis
EGO360
Anubis
8,003
226
0
4,401
13,407
6,472
0
4,905
8,226
58,212
0
L
Achilles
Irishman95
Achilles
10,409
2,697
0
3,638
15,808
18,017
447
3,800
11,824
0
48,294
L
Heimdallr
Knyre
Heimdallr
7,789
4,158
0
3,322
14,197
4,849
0
2,712
11,359
0
53,455
W
Athena
6,216
1,973
759
1,476
18,252
16,042
203
4,570
13,502
18,604
0
W
King Arthur
PrinceFluffyBoi
King Arthur
9,542
1,475
0
1,652
13,110
9,873
221
1,963
10,674
0
58,621
W
Cernunnos
TooCalmForYou
Cernunnos
21,411
11,292
0
8,887
12,720
5,006
1,639
975
11,685
0
78,511
L
Nemesis
aguwah
Nemesis
5,057
1,026
0
3,458
13,364
5,510
0
3,349
9,869
0
42,811
W
12,804
4,143
0
2,704
9,665
3,270
1,772
2,734
6,841
78,637
0
L
Ganesha
kimsai
Ganesha
5,169
170
0
745
15,486
11,553
0
3,371
11,964
26,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
52,241
449
Minions Killed
521
0
Camps Cleared
0
1,677,485
Distance Traveled
1,934,826
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,669
562
140
7
0
390,760
9
L
Anubis
8,699
458
117
6
0
293,679
6
L
Achilles
9,050
476
104
5
0
332,838
7
L
Heimdallr
9,488
499
125
7
0
312,095
4
W
Athena
10,328
544
26
1
0
418,326
5
W
King Arthur
9,473
499
103
5
0
366,182
6
W
Cernunnos
11,525
607
121
6
0
374,388
3
L
Nemesis
7,881
415
89
5
0
386,401
4
W
Nu Wa
10,246
539
131
7
0
385,170
5
L
Ganesha
8,473
446
14
1
0
352,472
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role