Player Matchup

Merlin
Merlin
Alaughman
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Greg1221Han
Anhur
Level 27
God Stats
5W - 3L
1,787 SR
Queue Stats
174W - 191L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Hannah16
Baron Samedi
Level 27
God Stats
89W - 79L
1,507 SR
Queue Stats
202W - 229L
1,372 Elo+
Party 2
Olorun
Olorun
RobNightcrawler
Olorun
Level 18
God Stats
2W - 11L
1,340 SR
Queue Stats
47W - 66L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
xBxRichx
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,177 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,336 Elo+

VS

Team Averages
Level 19
1,458 SR
1,353 Elo+
Yemoja
Yemoja
DarkSpyder96
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Solo
King Arthur
King Arthur
Dragonswrath93
King Arthur
Level 29
God Stats
6W - 8L
1,066 SR
Queue Stats
86W - 79L
1,390 Elo+
Party 1
Ymir
Ymir
TheM1ghtyFranke
Ymir
Level 28
God Stats
24W - 15L
1,558 SR
Queue Stats
107W - 125L
1,374 Elo+
Party 1
Arachne
Arachne
ThyArtofRuins
Arachne
Level 25
God Stats
45W - 34L
1,450 SR
Queue Stats
103W - 90L
1,378 Elo+
Solo
Pele
Pele
junjo321
Pele
Level 7
God Stats
5W - 0L
1,714 SR
Queue Stats
7W - 8L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alaughman
Merlin
15
0 / 9 / 7
9,139
914
6,224
16,273
10,458
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 7
10,011
1,001
4,878
9,375
2,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Hannah16
Baron Samedi
17
5 / 14 / 6
11,667
1,167
19,907
27,479
9,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 10 / 6
10,997
1,100
13,593
21,489
7,537
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
xBxRichx
Gilgamesh
17
1 / 10 / 7
10,079
1,008
9,408
21,158
11,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 1 / 32
10,912
1,091
4,227
7,743
5,313
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Dragonswrath93
King Arthur
18
12 / 2 / 17
12,208
1,221
13,949
13,997
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 3 / 22
12,726
1,273
17,695
13,791
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
19
15 / 1 / 21
13,182
1,318
28,463
13,268
7,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
18
11 / 5 / 16
12,440
1,244
21,376
13,012
5,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
155
12
Kills
47
47
Deaths
12
33
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alaughman
Merlin
0
9
7
0.39
W
Yemoja
1
1
32
17
W
King Arthur
Dragonswrath93
King Arthur
12
2
17
10.25
L
2
4
7
1.38
L
Baron Samedi
Hannah16
Baron Samedi
5
14
6
0.57
L
4
10
6
0.7
W
8
3
22
6.33
W
Arachne
15
1
21
25.5
W
Pele
11
5
16
3.8
L
Gilgamesh
xBxRichx
Gilgamesh
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,010
Damage
85,710
95,774
Taken
61,811
41,159
Mitigated
46,920
12,901
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alaughman
Merlin
6,224
1,720
0
142
16,273
10,458
0
2,707
13,506
22,758
0
W
Yemoja
4,227
1,228
2,196
87
7,743
5,313
0
6,280
1,463
10,580
0
W
King Arthur
Dragonswrath93
King Arthur
13,949
1,875
0
1,367
13,997
12,598
0
7,840
6,157
0
35,768
L
4,878
1,917
195
1,087
9,375
2,798
0
1,847
7,378
0
14,313
L
Baron Samedi
Hannah16
Baron Samedi
19,907
2,849
1,185
3,466
27,479
9,123
0
9,845
17,405
34,150
0
L
13,593
8,067
678
4,870
21,489
7,537
0
4,274
17,065
38,891
0
W
17,695
5,391
0
904
13,791
16,870
0
9,498
4,293
29,889
0
W
Arachne
28,463
23,414
255
9,372
13,268
7,103
0
6,308
6,960
0
44,006
W
Pele
21,376
5,886
0
1,013
13,012
5,036
0
9,798
3,214
0
41,031
L
Gilgamesh
xBxRichx
Gilgamesh
9,408
4,626
0
1,278
21,158
11,243
0
3,249
17,849
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
61,468
157
Minions Killed
179
2
Camps Cleared
5
737,260
Distance Traveled
930,821
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,139
914
26
3
0
105,173
1
W
Yemoja
10,912
1,091
9
1
0
201,359
0
W
King Arthur
12,208
1,221
48
5
1
190,519
0
L
Anhur
10,011
1,001
17
2
0
174,150
0
L
Baron Samedi
11,667
1,167
46
5
1
145,697
2
L
Olorun
10,997
1,100
28
3
1
137,810
2
W
Ymir
12,726
1,273
32
3
0
158,115
0
W
Arachne
13,182
1,318
34
3
4
189,841
0
W
Pele
12,440
1,244
56
6
0
190,987
0
L
Gilgamesh
10,079
1,008
40
4
0
174,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role