Player Matchup

Ares
Ares
Hephistos42
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
LostCanadian
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
casimie001
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
maliguswow
Sun Wukong
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Artemis
Artemis
theKreeper1237
Artemis
Level 5
God Stats
0W - 2L
1,231 SR
Queue Stats
5W - 16L
1,132 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,375 Elo+

VS

Team Averages
Level 12
1,446 SR
1,283 Elo+
Bellona
Bellona
AtlasYo
Bellona
Level 18
God Stats
8W - 2L
1,669 SR
Queue Stats
43W - 43L
1,369 Elo+
Party 3
Tiamat
Tiamat
KatDadJoe
Tiamat
Level 11
God Stats
9W - 10L
1,291 SR
Queue Stats
32W - 29L
1,222 Elo+
Solo
Nemesis
Nemesis
PamHawk1
Nemesis
Level 8
God Stats
5W - 2L
1,455 SR
Queue Stats
15W - 18L
1,246 Elo+
Party 1
Cerberus
Cerberus
lonquitud
Cerberus
Level 17
God Stats
8W - 14L
1,316 SR
Queue Stats
21W - 30L
1,278 Elo+
Party 1
Hou Yi
Hou Yi
ulikeit02
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 22
16,671
1,191
22,044
31,190
46,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
LostCanadian
Gilgamesh
20
8 / 5 / 19
16,516
1,180
24,222
22,897
21,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
20
18 / 4 / 15
18,474
1,320
54,938
13,646
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
maliguswow
Sun Wukong
19
0 / 3 / 16
12,268
876
3,862
13,935
9,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
1 / 16 / 15
12,754
911
5,179
28,182
14,285
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtlasYo
Bellona
20
12 / 6 / 17
16,385
1,170
28,355
29,386
27,622
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
KatDadJoe
Tiamat
20
3 / 9 / 20
13,304
950
11,030
18,607
10,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
PamHawk1
Nemesis
19
3 / 6 / 15
12,924
923
9,048
24,186
8,441
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
lonquitud
Cerberus
20
7 / 7 / 23
15,206
1,086
17,022
26,196
34,137
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
ulikeit02
Hou Yi
20
12 / 9 / 18
15,827
1,131
32,275
22,065
9,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
130
37
Kills
37
38
Deaths
37
87
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bellona
AtlasYo
Bellona
12
6
17
3.42
L
10
10
22
2.1
W
Tiamat
KatDadJoe
Tiamat
3
9
20
1.44
L
Gilgamesh
LostCanadian
Gilgamesh
8
5
19
3.5
W
Nemesis
PamHawk1
Nemesis
3
6
15
1.75
L
Janus
18
4
15
6.38
W
Cerberus
lonquitud
Cerberus
7
7
23
2.64
L
Sun Wukong
maliguswow
Sun Wukong
0
3
16
2.67
L
1
16
15
0.53
W
Hou Yi
ulikeit02
Hou Yi
12
9
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,245
Damage
97,730
109,850
Taken
120,440
98,025
Mitigated
89,615
6,717
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AtlasYo
Bellona
28,355
14,803
0
3,893
29,386
27,622
0
20,167
9,219
802
48,785
L
22,044
2,153
0
128
31,190
46,486
0
6,454
24,736
38,321
0
W
Tiamat
KatDadJoe
Tiamat
11,030
2,084
0
2,183
18,607
10,187
0
10,768
7,839
40,896
0
L
Gilgamesh
LostCanadian
Gilgamesh
24,222
8,246
0
3,507
22,897
21,760
0
7,326
15,571
0
53,717
W
Nemesis
PamHawk1
Nemesis
9,048
2,895
910
2,883
24,186
8,441
0
17,672
6,514
0
27,947
L
Janus
54,938
4,455
0
697
13,646
6,155
0
3,233
10,413
91,925
0
W
Cerberus
lonquitud
Cerberus
17,022
1,518
0
5,560
26,196
34,137
0
14,509
11,687
36,919
0
L
Sun Wukong
maliguswow
Sun Wukong
3,862
231
0
2,345
13,935
9,339
0
2,851
11,084
163
7,882
L
5,179
2,322
0
40
28,182
14,285
0
8,922
19,260
332
14,802
W
Hou Yi
ulikeit02
Hou Yi
32,275
17,381
0
1,176
22,065
9,228
0
14,330
7,735
0
60,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,683
Gold Earned
73,646
222
Minions Killed
263
6
Camps Cleared
9
1,180,860
Distance Traveled
1,143,731
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,385
1,170
47
3
1
254,186
0
L
Ares
16,671
1,191
23
2
0
284,948
0
W
Tiamat
13,304
950
70
5
1
202,420
0
L
Gilgamesh
16,516
1,180
63
5
3
256,252
0
W
Nemesis
12,924
923
32
2
3
276,284
0
L
Janus
18,474
1,320
115
8
3
287,488
0
W
Cerberus
15,206
1,086
55
4
1
212,895
0
L
Sun Wukong
12,268
876
7
1
0
198,795
1
L
Artemis
12,754
911
14
1
0
153,377
0
W
Hou Yi
15,827
1,131
59
4
3
197,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role