Player Matchup

Skadi
Skadi
Mikamus924
Skadi
Level 147
God Stats
3W - 0L
1,787 SR
Queue Stats
332W - 277L
1,555 Elo+
Party 1
Vulcan
Vulcan
OlyJD
Vulcan
Level 160
God Stats
36W - 21L
1,767 SR
Queue Stats
1,410W - 1,298L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
TheLizardKingTM
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,559 Elo+
Solo
Janus
Janus
Tuhrents
Janus
Level 38
God Stats
2W - 0L
1,704 SR
Queue Stats
42W - 47L
1,516 Elo+
Solo
Hachiman
Hachiman
xxMortbide
Hachiman
Level 157
God Stats
14W - 19L
1,320 SR
Queue Stats
1,353W - 1,349L
1,522 Elo+
Solo
Team Averages
Level 124
1,616 SR
1,550 Elo+

VS

Team Averages
Level 121
1,505 SR
1,549 Elo+
Sol
Sol
JrockBohnson
Sol
Level 130
God Stats
1W - 6L
1,593 SR
Queue Stats
211W - 200L
1,534 Elo+
Solo
Artio
Artio
PaccidFlenis
Artio
Level 73
God Stats
0W - 2L
1,244 SR
Queue Stats
60W - 45L
1,614 Elo+
Party 2
Apollo
Apollo
Sirlovo
Apollo
Level 128
God Stats
1W - 1L
1,688 SR
Queue Stats
247W - 257L
1,557 Elo+
Solo
Discordia
Discordia
Teef_Paste_
Discordia
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,507 Elo+
Party 2
Chronos
Chronos
sdjkfjkadb
Chronos
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 301L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
5 / 6 / 12
13,043
725
16,816
15,866
7,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
OlyJD
Vulcan
20
9 / 3 / 9
16,582
921
35,866
19,979
10,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 15
12,674
704
11,012
26,696
45,149
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Tuhrents
Janus
19
3 / 7 / 11
12,388
688
16,667
15,833
7,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
xxMortbide
Hachiman
20
5 / 6 / 14
12,695
705
25,560
23,732
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
12,816
712
24,241
21,926
9,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 7 / 7
11,962
665
14,163
32,406
33,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Sirlovo
Apollo
20
8 / 5 / 7
13,083
727
14,382
18,252
7,495
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Teef_Paste_
Discordia
20
7 / 5 / 6
13,449
747
25,218
16,916
6,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
sdjkfjkadb
Chronos
20
2 / 3 / 9
13,413
745
12,198
26,379
10,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
65
24
Kills
28
28
Deaths
24
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
W
Skadi
5
6
12
1.83
W
Vulcan
OlyJD
Vulcan
9
3
9
4.5
L
6
7
7
1.36
L
Apollo
Sirlovo
Apollo
8
5
7
2.3
L
Discordia
Teef_Paste_
Discordia
7
5
6
2
W
2
6
15
1.58
W
Janus
Tuhrents
Janus
3
7
11
1.21
L
Chronos
sdjkfjkadb
Chronos
2
3
9
2.17
W
Hachiman
xxMortbide
Hachiman
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,921
Damage
90,202
102,106
Taken
115,879
80,739
Mitigated
67,777
37,519
Healing
53,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,241
2,975
4,266
9,472
21,926
9,155
2,266
10,569
11,357
47,865
0
W
Skadi
16,816
4,906
1,778
877
15,866
7,097
2,457
12,531
3,335
0
41,340
W
Vulcan
OlyJD
Vulcan
35,866
14,103
4,070
2,853
19,979
10,660
1,121
15,615
4,364
70,115
0
L
14,163
752
4,656
7,619
32,406
33,714
499
13,042
19,364
23,334
0
L
Apollo
Sirlovo
Apollo
14,382
8,132
4,718
5,190
18,252
7,495
3,054
11,407
6,845
0
34,941
L
Discordia
Teef_Paste_
Discordia
25,218
966
2,633
2,380
16,916
6,590
724
8,879
8,037
48,945
0
W
11,012
2,481
4,849
7,110
26,696
45,149
170
14,411
12,285
21,237
0
W
Janus
Tuhrents
Janus
16,667
866
2,629
2,613
15,833
7,238
495
13,050
2,783
35,182
0
L
Chronos
sdjkfjkadb
Chronos
12,198
2,108
2,368
9,850
26,379
10,823
421
19,648
6,731
48,394
0
W
Hachiman
xxMortbide
Hachiman
25,560
7,697
2,585
8,155
23,732
10,595
1,718
20,213
3,519
0
44,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,382
Gold Earned
64,723
207
Minions Killed
253
0
Camps Cleared
0
1,598,740
Distance Traveled
1,634,451
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,816
712
46
3
0
326,590
2
W
Skadi
13,043
725
36
2
0
281,468
4
W
Vulcan
16,582
921
73
4
0
355,928
1
L
Artio
11,962
665
17
1
0
327,352
1
L
Apollo
13,083
727
50
3
0
299,965
0
L
Discordia
13,449
747
57
3
0
314,380
1
W
Kuzenbo
12,674
704
14
1
0
347,958
4
W
Janus
12,388
688
39
2
0
314,377
2
L
Chronos
13,413
745
83
5
0
366,164
1
W
Hachiman
12,695
705
45
3
0
299,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role